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Searched refs:_monster_cannot_be_dropped (Results 1 – 3 of 3) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/
H A Dmonster_definitions.h151 _monster_cannot_be_dropped= 0x20, /* low levels cannot skip this monster */ enumerator
274 _monster_cannot_be_dropped|_monster_can_die_in_flames, /* flags */
933 …_monster_attacks_immediately|_monster_is_omniscent|_monster_cannot_be_dropped|_monster_waits_with_…
988 …_monster_attacks_immediately|_monster_is_omniscent|_monster_cannot_be_dropped|_monster_waits_with_…
1043 …_monster_attacks_immediately|_monster_is_omniscent|_monster_cannot_be_dropped|_monster_waits_with_…
1998 …_monster_is_enlarged|_monster_is_alien|_monster_cannot_be_dropped|_monster_uses_sniper_ledges, /* …
2059 …_monster_is_alien|_monster_is_enlarged|_monster_uses_sniper_ledges|_monster_cannot_be_dropped, /* …
2402 _monster_has_delayed_hard_death|_monster_cannot_be_dropped|_monster_fires_symmetrically|
2465 _monster_has_delayed_hard_death|_monster_cannot_be_dropped|_monster_fires_symmetrically|
2703 …_monster_attacks_immediately|_monster_is_omniscent|_monster_cannot_be_dropped|_monster_waits_with_…
[all …]
H A Dmonsters.cpp362 …if ((definition->flags&_monster_cannot_be_dropped) || !(definition->flags&_monster_is_alien) || dr… in new_monster()
/dports/games/alephone/alephone-release-20190331/Source_Files/Lua/
H A Dlua_monsters.cpp486 {"cannot_be_dropped", Lua_MonsterType_Get_Flag<_monster_cannot_be_dropped>},
511 {"cannot_be_dropped", Lua_MonsterType_Set_Flag<_monster_cannot_be_dropped>},