Searched refs:_monster_cannot_be_dropped (Results 1 – 3 of 3) sorted by relevance
151 _monster_cannot_be_dropped= 0x20, /* low levels cannot skip this monster */ enumerator274 _monster_cannot_be_dropped|_monster_can_die_in_flames, /* flags */933 …_monster_attacks_immediately|_monster_is_omniscent|_monster_cannot_be_dropped|_monster_waits_with_…988 …_monster_attacks_immediately|_monster_is_omniscent|_monster_cannot_be_dropped|_monster_waits_with_…1043 …_monster_attacks_immediately|_monster_is_omniscent|_monster_cannot_be_dropped|_monster_waits_with_…1998 …_monster_is_enlarged|_monster_is_alien|_monster_cannot_be_dropped|_monster_uses_sniper_ledges, /* …2059 …_monster_is_alien|_monster_is_enlarged|_monster_uses_sniper_ledges|_monster_cannot_be_dropped, /* …2402 _monster_has_delayed_hard_death|_monster_cannot_be_dropped|_monster_fires_symmetrically|2465 _monster_has_delayed_hard_death|_monster_cannot_be_dropped|_monster_fires_symmetrically|2703 …_monster_attacks_immediately|_monster_is_omniscent|_monster_cannot_be_dropped|_monster_waits_with_…[all …]
362 …if ((definition->flags&_monster_cannot_be_dropped) || !(definition->flags&_monster_is_alien) || dr… in new_monster()
486 {"cannot_be_dropped", Lua_MonsterType_Get_Flag<_monster_cannot_be_dropped>},511 {"cannot_be_dropped", Lua_MonsterType_Set_Flag<_monster_cannot_be_dropped>},