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/dports/biology/viennarna/ViennaRNA-2.4.18/doc/latex/
H A Dmove_8h_source.tex9 …__neighbors_structvrna__move__s}{vrna\_move\_s}} \mbox{\hyperlink{group__neighbors_structvrna__mov…
28 \DoxyCodeLine{00091 \mbox{\hyperlink{group__neighbors_structvrna__move__s}{vrna\_move\_t}}}
34 …62ae3aa7ee20783debe4a906fad}{vrna\_move\_list\_free}}(\mbox{\hyperlink{group__neighbors_structvrna…
39 …tcolor{keyword}{const} \mbox{\hyperlink{group__neighbors_structvrna__move__s}{vrna\_move\_t}} *m);}
43 \DoxyCodeLine{00115 vrna\_move\_apply\_db(\textcolor{keywordtype}{char} *structure,}
45 …color{keyword}{const} \mbox{\hyperlink{group__neighbors_structvrna__move__s}{vrna\_move\_t}} *m);}
49 …8abf4f7fd11cd}{vrna\_move\_is\_removal}}(\textcolor{keyword}{const} \mbox{\hyperlink{group__neighb…
53 …4bb07458f398}{vrna\_move\_is\_insertion}}(\textcolor{keyword}{const} \mbox{\hyperlink{group__neigh…
57 …2d2cdf3b725d4d}{vrna\_move\_is\_shift}}(\textcolor{keyword}{const} \mbox{\hyperlink{group__neighbo…
61 …46973ffa23b6a9d}{vrna\_move\_compare}}(\textcolor{keyword}{const} \mbox{\hyperlink{group__neighbor…
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H A Dlandscape_2neighbor_8h_source.tex12 … \mbox{\hyperlink{group__neighbors_structvrna__move__s}{vrna\_move\_t}} neig…
30 …tcolor{keyword}{const} \mbox{\hyperlink{group__neighbors_structvrna__move__s}{vrna\_move\_t}} *m);}
33 \DoxyCodeLine{00187 \mbox{\hyperlink{group__neighbors_structvrna__move__s}{vrna\_move\_t}} *}
39 \DoxyCodeLine{00214 \mbox{\hyperlink{group__neighbors_structvrna__move__s}{vrna\_move\_t}} *}
41 …nst} \mbox{\hyperlink{group__neighbors_structvrna__move__s}{vrna\_move\_t}} *curr\_move,}
43 …yword}{const} \mbox{\hyperlink{group__neighbors_structvrna__move__s}{vrna\_move\_t}} *pr…
52 … \mbox{\hyperlink{group__neighbors_structvrna__move__s}{vrna\_move\_t}} …
53 …yperlink{group__neighbors_ga4605019694e3d38e2c40d5a97ef99920}{vrna\_callback\_move\_update}} *cb,}
58 \DoxyCodeLine{00270 \mbox{\hyperlink{group__neighbors_structvrna__move__s}{vrna\_move\_t}} *}
61 … \mbox{\hyperlink{group__neighbors_structvrna__move__s}{vrna\_move\_t}} mov…
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H A Dgroup__eval__move.tex39 …aluation for Atomic Moves@{Energy Evaluation for Atomic Moves}!vrna\_eval\_move@{vrna\_eval\_move}}
40 \index{vrna\_eval\_move@{vrna\_eval\_move}!Energy Evaluation for Atomic Moves@{Energy Evaluation fo…
41 \doxysubsubsection{\texorpdfstring{vrna\_eval\_move()}{vrna\_eval\_move()}}
74 … for Atomic Moves@{Energy Evaluation for Atomic Moves}!vrna\_eval\_move\_pt@{vrna\_eval\_move\_pt}}
75 \index{vrna\_eval\_move\_pt@{vrna\_eval\_move\_pt}!Energy Evaluation for Atomic Moves@{Energy Evalu…
76 \doxysubsubsection{\texorpdfstring{vrna\_eval\_move\_pt()}{vrna\_eval\_move\_pt()}}
H A Dgroup__neighbors.tex133 \index{vrna\_move\_s@{vrna\_move\_s}}\label{structvrna__move__s}
322 \doxysubsubsection{\texorpdfstring{vrna\_callback\_move\_update}{vrna\_callback\_move\_update}}
353 \doxysubsubsection{\texorpdfstring{vrna\_move\_init()}{vrna\_move\_init()}}
380 \doxysubsubsection{\texorpdfstring{vrna\_move\_list\_free()}{vrna\_move\_list\_free()}}
390 \doxysubsubsection{\texorpdfstring{vrna\_move\_apply()}{vrna\_move\_apply()}}
411 \doxysubsubsection{\texorpdfstring{vrna\_move\_is\_removal()}{vrna\_move\_is\_removal()}}
433 \doxysubsubsection{\texorpdfstring{vrna\_move\_is\_insertion()}{vrna\_move\_is\_insertion()}}
455 \doxysubsubsection{\texorpdfstring{vrna\_move\_is\_shift()}{vrna\_move\_is\_shift()}}
477 \doxysubsubsection{\texorpdfstring{vrna\_move\_compare()}{vrna\_move\_compare()}}
612 \doxysubsubsection{\texorpdfstring{vrna\_move\_neighbor\_diff\_cb()}{vrna\_move\_neighbor\_diff\_cb…
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/dports/games/pear-Games_Chess/Games_Chess-1.0.1/Chess/
H A DLosers.php48 $color = $this->_move == 'W' ? 'B' : 'W';
53 if ($name{0} == $this->_move) {
57 $this->getPossibleMoves($loc[1], $loc[0], $this->_move, false));
60 $this->getPossibleMoves($name{1}, $loc, $this->_move, false));
65 if ($name{0} == $this->_move || !$loc) {
110 $opposite = $this->_move == 'W' ? 'B' : 'W';
112 return $this->_move;
H A DCrazyhouse.php300 $this->_captured[$this->_move][$p]--;
302 $this->_pieces[$this->_move][$p][] = $set;
303 $this->_board[$sq] = $this->_move . $p .
304 (count($this->_pieces[$this->_move][$p]) - 1);
317 $this->_move = ($this->_move == 'W' ? 'B' : 'W');
339 if (!$this->_captured[$this->_move][$info['piece']]) {
463 $color = $this->_move;
646 if (!isset($this->_pieces[$this->_move]['K'][0])) {
649 return $this->_pieces[$this->_move]['K'][0];
823 $this->_move = $color;
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/dports/devel/py-rope/rope-0.18.0/ropetest/refactor/
H A Dmovetest.py27 def _move(self, resource, offset, dest_resource): member in MoveRefactoringTest
34 self._move(self.mod1, self.mod1.read().index('foo') + 1,
283 self._move(self.mod1, None, self.pkg)
292 self._move(self.mod1, code.index('pkg') + 1, pkg2)
327 self._move(self.mod4, None, pkg4)
341 self._move(self.mod4, None, pkg4)
358 self._move(self.mod4, None, pkg4)
376 self._move(self.mod4, None, pkg4)
392 self._move(self.mod4, None, pkg4)
406 self._move(self.mod4, None, pkg4)
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/dports/devel/swig/swig-4.0.2/Examples/test-suite/ocaml/
H A Daggregate_runme.ml5 assert((_move (_UP '()) as int) = (_UP '() as int));
6 assert((_move (_DOWN '()) as int) = (_DOWN '() as int));
7 assert((_move (_LEFT '()) as int) = (_LEFT '() as int));
8 assert((_move (_RIGHT '()) as int) = (_RIGHT '() as int));
13 _move(0 to int)
/dports/games/pear-Games_Chess/Games_Chess-1.0.1/
H A DChess.php286 var $_move = 'W'; variable in Games_Chess
481 $this->_move = ($this->_move == 'W' ? 'B' : 'W');
556 $color = $this->_move;
569 $this->_move = $color;
576 $this->_move = $color;
603 $color = $this->_move;
862 return $this->_move;
1421 $color = $this->_move;
1698 if ($this->_move == 'W') {
1766 $color = $this->_move;
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/dports/games/scummvm/scummvm-2.5.1/engines/access/
H A Devents.cpp200 if (player._move != NONE) { in keyControl()
202 player._move = NONE; in keyControl()
212 player._move = UP; in keyControl()
216 player._move = DOWN; in keyControl()
220 player._move = LEFT; in keyControl()
224 player._move = RIGHT; in keyControl()
227 player._move = UPLEFT; in keyControl()
230 player._move = UPRIGHT; in keyControl()
233 player._move = DOWNLEFT; in keyControl()
236 player._move = DOWNRIGHT; in keyControl()
/dports/lang/solidity/solidity_0.8.11/libsolidity/codegen/
H A DLValue.h64 langutil::SourceLocation const& _location = {}, bool _move = false) const = 0;
90 bool _move = false
116 bool _move = false
141 bool _move = false
168 bool _move = false
190 bool _move = false
212 bool _move = false
H A DLValue.cpp60 void StackVariable::storeValue(Type const&, SourceLocation const& _location, bool _move) const in storeValue()
72 if (!_move) in storeValue()
100 void MemoryItem::storeValue(Type const& _sourceType, SourceLocation const&, bool _move) const in storeValue()
108 if (!_move) in storeValue()
132 if (!_move) in storeValue()
180 if (_move) in storeValue()
291 if (!_move) in storeValue()
354 if (_move) in storeValue()
371 if (_move) in storeValue()
430 if (_move) in storeValue()
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/dports/devel/upp/upp/bazaar/Map/
H A DMapViewEvents.cpp22 _move = true; in LeftDown()
36 _move = false; in LeftUp()
72 if (_move) in MouseMove()
81 _move = false; in MouseEnter()
87 _move = false; in MouseLeave()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/access/
H A Devents.cpp206 if (player._move != NONE) { in keyControl()
208 player._move = NONE; in keyControl()
218 player._move = UP; in keyControl()
222 player._move = DOWN; in keyControl()
226 player._move = LEFT; in keyControl()
230 player._move = RIGHT; in keyControl()
233 player._move = UPLEFT; in keyControl()
236 player._move = UPRIGHT; in keyControl()
239 player._move = DOWNLEFT; in keyControl()
242 player._move = DOWNRIGHT; in keyControl()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/client/
H A Dclpolymover.cpp40 mover->_move = moving; in newThinker()
58 , _move ( moving ) in ClPolyMover()
74 if (_move) in think()
83 _move = false; in think()
122 if (!_move && !_rotate) in think()
/dports/net-im/telegram-desktop/tdesktop-3.2.5-full/Telegram/ThirdParty/range-v3/include/range/v3/algorithm/
H A Dmove.hpp39 RANGES_HIDDEN_DETAIL(namespace _move CPP_PP_LBRACE())
71 , _move::move_fn
74 using _move::move_fn::operator();
83 using ranges::RANGES_HIDDEN_DETAIL(_move::) move;
/dports/devel/range-v3/range-v3-0.11.0/include/range/v3/algorithm/
H A Dmove.hpp39 RANGES_HIDDEN_DETAIL(namespace _move CPP_PP_LBRACE())
71 , _move::move_fn
74 using _move::move_fn::operator();
83 using ranges::RANGES_HIDDEN_DETAIL(_move::) move;
/dports/x11-toolkits/open-motif/motif-2.3.8/clients/uil/
H A DUilSrcSrc.c658 _move (buffer, main_fcb -> expanded_name, main_dir_len); in open_source_file()
659 _move (& buffer [main_dir_len], in open_source_file()
685 _move (buffer, Uil_cmd_z_command.ac_include_dir[i], inc_dir_len); in open_source_file()
694 _move (& buffer [inc_dir_len], in open_source_file()
708 _move(buffer, c_include_dir, sizeof c_include_dir - 1); /* no NULL */ in open_source_file()
709 _move(&buffer[sizeof c_include_dir - 1], in open_source_file()
1059 _move( c_buffer, no_source, sizeof no_source ); in src_retrieve_source()
1093 _move( c_buffer, no_source, sizeof no_source ); in src_retrieve_source()
1155 _move( (az_msg_item->c_text), c_msg_text, l_msg_length ); in src_append_diag_info()
1248 _move( (az_code_item->data.c_data), c_code, l_code_len ); in src_append_machine_code()
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H A DUilLstLst.c709 _move (& buffer [OFFSET_COL - 1], hex_longword, HEX_PER_WORD);
711 _move (& buffer [TEXT_COL - 1], text_ptr, text_len);
724 _move (& buffer [TEXT_COL - 1], code_ptr, ASCII_PER_LINE);
742 _move (& buffer [start_hex_long [j]],
753 _move (& buffer [OFFSET_COL - 1], hex_longword, HEX_PER_WORD);
768 _move (& buffer [TEXT_COL - 1], code_ptr, ascii_cnt);
794 _move (& buffer [start_hex_long [i]],
805 _move (extra_bytes, code_ptr, extra_byte_cnt);
818 _move (& buffer [start_hex_long [extra_long_cnt]],
/dports/editors/gedit-plugins/gedit-plugins-40.1/plugins/commander/modules/
H A Dmove.py28 def _move(view, what, num, modifier): function
41 return _move(view, Gtk.MovementStep.WORDS, num, modifier)
47 return _move(view, Gtk.MovementStep.DISPLAY_LINES, num, modifier)
53 return _move(view, Gtk.MovementStep.VISUAL_POSITIONS, num, modifier)
59 return _move(view, Gtk.MovementStep.PARAGRAPHS, num, modifier)
/dports/misc/tudu/tudu-0.10.3/src/
H A Dscreen.cc110 whelp->_move(0,0); in draw_helpbar()
251 whelp->_move(0,0); in resizeTerm()
317 (*win)->_move(0,0); in resizeTerm()
329 (*win)->_move(0,0); in resizeTerm()
376 wtree->_move(line, 0); in drawTask()
526 wschedule->_move(0,0); in drawSched()
745 wtree->_move(0,0); in treeClear()
749 wpriority->_move(0,0); in treeClear()
756 wcategory->_move(0,0); in treeClear()
851 winfo->_move(0,0); in infoClear()
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/dports/net-mgmt/ipcad/ipcad-3.7.3/
H A Dstorage.c193 #define _move(foo) do { checkpoint->foo = main->foo; main->foo = 0; } while(0) in save_checkpoint() macro
194 _move(buckets); in save_checkpoint()
195 _move(head); in save_checkpoint()
196 _move(numbuckets); in save_checkpoint()
197 _move(entries); in save_checkpoint()
198 _move(create_time); in save_checkpoint()
199 _move(first_miss); in save_checkpoint()
200 _move(missed_packets); in save_checkpoint()
201 _move(missed_bytes); in save_checkpoint()
/dports/games/scummvm/scummvm-2.5.1/engines/twine/scene/
H A Dmovements.cpp68 setActorAngleSafe(actorPtr->_angle, actorPtr->_angle, ANGLE_0, &actorPtr->_move); in clearRealAngle()
227 actor->_angle = actor->_move.getRealAngle(_engine->_lbaTime); in processBehaviourExecution()
275 actor->_angle = actor->_move.getRealAngle(_engine->_lbaTime); in processAttackExecution()
285 actor->_angle = actor->_move.getRealAngle(_engine->_lbaTime); in processAttackExecution()
327 actor->_angle = actor->_move.getRealAngle(_engine->_lbaTime); in processManualMovementExecution()
336 actor->_angle = actor->_move.getRealAngle(_engine->_lbaTime); in processManualMovementExecution()
362 moveActor(actor->_angle, actor->_angle + tempAngle, actor->_speed, &actor->_move); in processManualRotationExecution()
390 moveActor(actor->_angle, newAngle, actor->_speed, &actor->_move); in processFollowAction()
406 if (!actor->_move.numOfStep) { in processRandomAction()
447 moveActor(actor->_angle, actor->_angle + tempAngle, actor->_speed, &actor->_move); in processActorMovements()
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/dports/games/scummvm/scummvm-2.5.1/engines/twine/script/
H A Dscript_move_v1.cpp124 engine->_movements->moveActor(ctx.actor->_angle, newAngle, ctx.actor->_speed, &ctx.actor->_move); in mGOTO_POINT()
168 if (ctx.actor->_move.numOfStep == 0) { in mANGLE()
169 engine->_movements->moveActor(ctx.actor->_angle, angle, ctx.actor->_speed, &ctx.actor->_move); in mANGLE()
330 engine->_movements->setActorAngle(ANGLE_0, ctx.actor->_speed, ANGLE_17, &ctx.actor->_move); in mSPEED()
421 engine->_movements->setActorAngle(ANGLE_0, ANGLE_351, ANGLE_17, &ctx.actor->_move); in mOPEN_LEFT()
440 engine->_movements->setActorAngle(ANGLE_0, ANGLE_351, ANGLE_17, &ctx.actor->_move); in mOPEN_RIGHT()
459 engine->_movements->setActorAngle(ANGLE_0, ANGLE_351, ANGLE_17, &ctx.actor->_move); in mOPEN_UP()
478 engine->_movements->setActorAngle(ANGLE_0, ANGLE_351, ANGLE_17, &ctx.actor->_move); in mOPEN_DOWN()
495 engine->_movements->setActorAngle(ANGLE_0, -ANGLE_351, ANGLE_17, &ctx.actor->_move); in mCLOSE()
600 if (engine->_scene->_currentScriptValue == -1 && ctx.actor->_move.numOfStep == 0) { in mFACE_HERO()
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/dports/sysutils/py-plumbum/plumbum-1.7.1/plumbum/path/
H A Dutils.py26 def _move(src, dst): function
60 return _move(src, dst)
62 return _move(src, dst)
66 return _move(src, dst)

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