Searched refs:_movingLeft (Results 1 – 3 of 3) sorted by relevance
253 _movingLeft = false; in checkInputs()262 _movingLeft = true; in checkInputs()269 _movingLeft = false; in checkInputs()373 if (ramp == 2 && _movingLeft) in handleWalking()380 if (ramp == 3 && _movingLeft) in handleWalking()402 if (_movingLeft) in handleWalking()418 if (!_movingLeft && _clipSurround[2][0] == 0) { in handleWalking()434 if (_movingLeft == 0 && _clipSurround[2][2] == 0) { in handleWalking()439 if (_movingLeft && _clipSurround[0][1] == 0) { in handleWalking()442 } else if (_movingLeft && _clipSurround[0][1] > 0) { in handleWalking()
509 bool _movingUp, _movingDown, _movingLeft, _movingRight; variable
401 _movingLeft = false; in attack()