Searched refs:_multipurpose_class (Results 1 – 2 of 2) sorted by relevance
55 _multipurpose_class /* two weapons in one (assault rifle, grenade launcher), two different enumerator526 _i_assault_rifle, NONE, _multipurpose_class, _weapon_is_automatic,795 …_i_alien_shotgun, NONE, _multipurpose_class, _weapon_is_automatic | _weapon_disappears_after_use |…
509 case _multipurpose_class: in process_new_item_for_reloading()994 case _multipurpose_class: in get_player_weapon_ammo_count()2229 case _multipurpose_class: in check_reload()2407 case _multipurpose_class: in handle_trigger_down()2580 case _multipurpose_class: in player_weapon_has_ammo()3005 case _multipurpose_class: in get_active_trigger_count_and_states()3437 case _multipurpose_class: in get_weapon_data_type_for_count()3807 case _multipurpose_class: in change_to_desired_weapon()