Searched refs:_nextTicks (Results 1 – 7 of 7) sorted by relevance
192 if (_ticks > _nextTicks) { in showLogos()193 _nextTicks = _ticks + 1000; in showLogos()288 if (_ticks > _nextTicks) { in intro()289 _nextTicks = _ticks + 1000; in intro()382 if (_ticks > _nextTicks) { in endOfGame()383 _nextTicks = _ticks + 1000; in endOfGame()441 if (_ticks > _nextTicks) { in endOfGame()442 _nextTicks = _ticks + 1000; in endOfGame()508 if (_ticks > _nextTicks) { in endOfGame()547 if (_ticks > _nextTicks) { in endOfGame()[all …]
154 if (_ticks > _nextTicks) { in title()155 _nextTicks = _ticks + 1000; in title()400 if (_ticks > _nextTicks) { in configMenu()401 _nextTicks = _ticks + 1000; in configMenu()860 if (_ticks > _nextTicks) { in saveLoadNew()861 _nextTicks = _ticks + 1000; in saveLoadNew()
114 if (_ticks > _nextTicks) { in eventText()115 _nextTicks = _ticks + 1000; in eventText()
122 if (_ticks > _nextTicks) { in updateEngine()123 _nextTicks = _ticks + 1000; in updateEngine()
1153 if (_ticks > _nextTicks) { in swash()1154 _nextTicks = _ticks + 1000; in swash()1196 if (_ticks > _nextTicks) { in swash()1197 _nextTicks = _ticks + 1000; in swash()
480 int _ticks, _ticksPassed, _nextTicks; variable
115 _nextTicks = _ticks + 1000; in initialize()