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Searched refs:_node_path_selected (Results 1 – 8 of 8) sorted by relevance

/dports/devel/godot-tools/godot-3.2.3-stable/editor/
H A Dproperty_editor.h152 void _node_path_selected(NodePath p_path);
H A Dproperty_editor.cpp1183 void CustomPropertyEditor::_node_path_selected(NodePath p_path) { in _node_path_selected() function in CustomPropertyEditor
1880 ClassDB::bind_method("_node_path_selected", &CustomPropertyEditor::_node_path_selected); in _bind_methods()
/dports/devel/godot/godot-3.2.3-stable/editor/
H A Dproperty_editor.h152 void _node_path_selected(NodePath p_path);
H A Dproperty_editor.cpp1183 void CustomPropertyEditor::_node_path_selected(NodePath p_path) { in _node_path_selected() function in CustomPropertyEditor
1880 ClassDB::bind_method("_node_path_selected", &CustomPropertyEditor::_node_path_selected); in _bind_methods()
/dports/devel/godot2/godot-2.1.6-stable/editor/
H A Dproperty_editor.h131 void _node_path_selected(NodePath p_path);
H A Dproperty_editor.cpp923 void CustomPropertyEditor::_node_path_selected(NodePath p_path) { in _node_path_selected() function in CustomPropertyEditor
1642 ObjectTypeDB::bind_method("_node_path_selected", &CustomPropertyEditor::_node_path_selected); in _bind_methods()
/dports/devel/godot2-tools/godot-2.1.6-stable/editor/
H A Dproperty_editor.h131 void _node_path_selected(NodePath p_path);
H A Dproperty_editor.cpp923 void CustomPropertyEditor::_node_path_selected(NodePath p_path) { in _node_path_selected() function in CustomPropertyEditor
1642 ObjectTypeDB::bind_method("_node_path_selected", &CustomPropertyEditor::_node_path_selected); in _bind_methods()