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Searched refs:_objList (Results 1 – 25 of 51) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/
H A Dsaveload.cpp57 …(SynchronizedList<SavedObject *>::iterator i = g_saver->_objList.begin(); i != g_saver->_objList.e… in ~Saver()
154 for (SynchronizedList<SavedObject *>::iterator i = _objList.begin(); i != _objList.end(); ++i) { in save()
205 for (SynchronizedList<SavedObject *>::iterator i = _objList.begin(); i != _objList.end(); ++i) { in restore()
341 _objList.push_back(obj); in addObject()
348 _objList.remove(obj); in removeObject()
370 for (iObj = _objList.begin(); iObj != _objList.end(); ++iObj, ++objIndex) { in blockIndexOf()
383 return _objList.size(); in getObjectCount()
393 for (i = _objList.begin(); i != _objList.end(); ++i, ++count) in listObjects()
408 …for (SynchronizedList<SavedObject *>::iterator iObj = _objList.begin(); iObj != _objList.end(); ++… in resolveLoadPointers()
H A Duser_interface.cpp273 for (uint idx = 0; idx < _objList.size(); ++idx) in draw()
274 _objList[idx]->draw(); in draw()
364 for (int idx = (int)_objList.size() - 1; idx >= 0; --idx) { in process()
365 if (_objList[idx]->_bounds.contains(event.mousePos) && _objList[idx]->_enabled) { in process()
366 _objList[idx]->process(event); in process()
469 assert(_objList.size() < 12); in add()
470 _objList.push_back(obj); in add()
H A Dcore.h739 SynchronizedList<SceneObject *> _objList; variable
756 …for (SynchronizedList<SceneObject *>::iterator i = _objList.begin(); i != _objList.end() && !_list… in recurse()
762 SynchronizedList<SceneObject *>::iterator begin() { return _objList.begin(); } in begin()
763 SynchronizedList<SceneObject *>::iterator end() { return _objList.end(); } in end()
764 int size() const { return _objList.size(); } in size()
765 bool contains(SceneObject *sceneObj) { return TsAGE::contains(_objList, sceneObj); } in contains()
766 void push_back(SceneObject *sceneObj) { _objList.push_back(sceneObj); } in push_back()
767 void push_front(SceneObject *sceneObj) { _objList.push_front(sceneObj); } in push_front()
769 _objList.remove(sceneObj); in remove()
772 void clear() { _objList.clear(); } in clear()
H A Duser_interface.h107 Common::Array<UIElement *> _objList; variable
/dports/games/scummvm/scummvm-2.5.1/engines/tsage/
H A Dsaveload.cpp57 …(SynchronizedList<SavedObject *>::iterator i = g_saver->_objList.begin(); i != g_saver->_objList.e… in ~Saver()
155 for (SynchronizedList<SavedObject *>::iterator i = _objList.begin(); i != _objList.end(); ++i) { in save()
207 for (SynchronizedList<SavedObject *>::iterator i = _objList.begin(); i != _objList.end(); ++i) { in restore()
343 _objList.push_back(obj); in addObject()
350 _objList.remove(obj); in removeObject()
372 for (iObj = _objList.begin(); iObj != _objList.end(); ++iObj, ++objIndex) { in blockIndexOf()
385 return _objList.size(); in getObjectCount()
395 for (i = _objList.begin(); i != _objList.end(); ++i, ++count) in listObjects()
410 …for (SynchronizedList<SavedObject *>::iterator iObj = _objList.begin(); iObj != _objList.end(); ++… in resolveLoadPointers()
H A Duser_interface.cpp273 for (uint idx = 0; idx < _objList.size(); ++idx) in draw()
274 _objList[idx]->draw(); in draw()
364 for (int idx = (int)_objList.size() - 1; idx >= 0; --idx) { in process()
365 if (_objList[idx]->_bounds.contains(event.mousePos) && _objList[idx]->_enabled) { in process()
366 _objList[idx]->process(event); in process()
471 assert(_objList.size() < 12); in add()
472 _objList.push_back(obj); in add()
H A Dcore.h741 SynchronizedList<SceneObject *> _objList; variable
758 …for (SynchronizedList<SceneObject *>::iterator i = _objList.begin(); i != _objList.end() && !_list… in recurse()
764 SynchronizedList<SceneObject *>::iterator begin() { return _objList.begin(); } in begin()
765 SynchronizedList<SceneObject *>::iterator end() { return _objList.end(); } in end()
766 int size() const { return _objList.size(); } in size()
767 bool contains(SceneObject *sceneObj) { return TsAGE::contains(_objList, sceneObj); } in contains()
768 void push_back(SceneObject *sceneObj) { _objList.push_back(sceneObj); } in push_back()
769 void push_front(SceneObject *sceneObj) { _objList.push_front(sceneObj); } in push_front()
771 _objList.remove(sceneObj); in remove()
774 void clear() { _objList.clear(); } in clear()
H A Duser_interface.h107 Common::Array<UIElement *> _objList; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/prince/
H A Ddraw.cpp391 Object *object = _objList[slot]; in initZoomIn()
406 Object *object = _objList[slot]; in initZoomOut()
419 Object *object = _objList[slot]; in doZoomIn()
453 Object *object = _objList[slot]; in doZoomOut()
482 Object *object = _objList[slot]; in freeZoomObject()
498 _objList[nr]->_zoomTime--; in showObjects()
499 if (!_objList[nr]->_zoomTime) { in showObjects()
508 _objList[nr]->_zoomTime--; in showObjects()
509 if (!_objList[nr]->_zoomTime) { in showObjects()
522 if (spriteCheck(objSurface->w, objSurface->h, _objList[nr]->_x, _objList[nr]->_y)) { in showObjects()
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H A Dresource.cpp161 for (uint32 i = 0; i < _objList.size(); i++) { in loadLocation()
162 delete _objList[i]; in loadLocation()
164 _objList.clear(); in loadLocation()
165 Resource::loadResource(_objList, "obj.lst", false); in loadLocation()
/dports/games/scummvm/scummvm-2.5.1/engines/prince/
H A Ddraw.cpp393 Object *object = _objList[slot]; in initZoomIn()
408 Object *object = _objList[slot]; in initZoomOut()
421 Object *object = _objList[slot]; in doZoomIn()
455 Object *object = _objList[slot]; in doZoomOut()
484 Object *object = _objList[slot]; in freeZoomObject()
500 _objList[nr]->_zoomTime--; in showObjects()
501 if (!_objList[nr]->_zoomTime) { in showObjects()
510 _objList[nr]->_zoomTime--; in showObjects()
511 if (!_objList[nr]->_zoomTime) { in showObjects()
524 if (spriteCheck(objSurface->w, objSurface->h, _objList[nr]->_x, _objList[nr]->_y)) { in showObjects()
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H A Dresource.cpp164 for (uint32 i = 0; i < _objList.size(); i++) { in loadLocation()
165 delete _objList[i]; in loadLocation()
167 _objList.clear(); in loadLocation()
168 Resource::loadResource(_objList, "obj.lst", false); in loadLocation()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword1/
H A Dmouse.cpp91 _objList[_numObjs].id = id; in addToList()
92 _objList[_numObjs].compact = compact; in addToList()
146 if ((_objList[cnt].compact->o_priority == priority) && in engine()
147 (Logic::_scriptVars[MOUSE_X] >= (uint32)_objList[cnt].compact->o_mouse_x1) && in engine()
148 (Logic::_scriptVars[MOUSE_X] <= (uint32)_objList[cnt].compact->o_mouse_x2) && in engine()
149 (Logic::_scriptVars[MOUSE_Y] >= (uint32)_objList[cnt].compact->o_mouse_y1) && in engine()
150 (Logic::_scriptVars[MOUSE_Y] <= (uint32)_objList[cnt].compact->o_mouse_y2)) { in engine()
151 touchedId = _objList[cnt].id; in engine()
163 if (_objList[clicked].compact->o_mouse_on) //run its get on in engine()
164 _logic->runMouseScript(_objList[clicked].compact, _objList[clicked].compact->o_mouse_on); in engine()
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H A Dmouse.h95 MouseObj _objList[MAX_MOUSE]; variable
/dports/games/scummvm/scummvm-2.5.1/engines/sword1/
H A Dmouse.cpp91 _objList[_numObjs].id = id; in addToList()
92 _objList[_numObjs].compact = compact; in addToList()
146 if ((_objList[cnt].compact->o_priority == priority) && in engine()
147 (Logic::_scriptVars[MOUSE_X] >= (uint32)_objList[cnt].compact->o_mouse_x1) && in engine()
148 (Logic::_scriptVars[MOUSE_X] <= (uint32)_objList[cnt].compact->o_mouse_x2) && in engine()
149 (Logic::_scriptVars[MOUSE_Y] >= (uint32)_objList[cnt].compact->o_mouse_y1) && in engine()
150 (Logic::_scriptVars[MOUSE_Y] <= (uint32)_objList[cnt].compact->o_mouse_y2)) { in engine()
151 touchedId = _objList[cnt].id; in engine()
163 if (_objList[clicked].compact->o_mouse_on) //run its get on in engine()
164 _logic->runMouseScript(_objList[clicked].compact, _objList[clicked].compact->o_mouse_on); in engine()
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H A Dmouse.h95 MouseObj _objList[MAX_MOUSE]; variable
/dports/databases/cego/cego-2.47.11/src/
H A DCegoQueryCache.cc53 _objList = objList; in QueryCacheEntry()
102 _objList.Empty(); in cleanCache()
115 CegoObject *pO = _objList.First(); in getSize()
119 pO = _objList.Next(); in getSize()
158 return _objList; in getObjectList()
190 _objList = qce._objList; in operator =()
H A DCegoDatabaseManager.cc713 pOR = _objList.Find(ObjectRecord(tabSetId, objName, type)); in useObject()
788 pOR = _objList.Find(ObjectRecord(tabSetId, objName, type)); in useObject()
836 ObjectRecord *pOR = _objList.Find(ObjectRecord(tabSetId, objName, type)); in unuseObject()
871 _objList.Insert(ObjectRecord(tabSetId, objName, type)); in addObject()
878 _objList.Remove(ObjectRecord(tabSetId, objName, type)); in removeObject()
885 ObjectRecord *pOR = _objList.First(); in removeAllObjects()
890 _objList.Remove(*pOR); in removeAllObjects()
891 pOR = _objList.First(); in removeAllObjects()
895 pOR = _objList.Next(); in removeAllObjects()
932 ObjectRecord *pOR = _objList.First(); in printObjectList()
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H A DCegoQueryCache.h108 SetT<CegoObject> _objList; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/blue_force/
H A Dblueforce_logic.cpp365 _objList[i] = NULL; in clear()
371 SYNC_POINTER(_objList[i]); in synchronize()
380 if (_objList[i]) in process()
381 _objList[i]->process(event); in process()
393 if (_objList[i]) in dispatch()
394 _objList[i]->dispatch(); in dispatch()
402 if (!_objList[i]) in getNewIndex()
410 _objList[idx] = obj; in add()
415 if (_objList[i] == obj) { in remove()
416 _objList[i] = NULL; in remove()
/dports/games/scummvm/scummvm-2.5.1/engines/tsage/blue_force/
H A Dblueforce_logic.cpp377 _objList[i] = NULL; in clear()
383 SYNC_POINTER(_objList[i]); in synchronize()
392 if (_objList[i]) in process()
393 _objList[i]->process(event); in process()
405 if (_objList[i]) in dispatch()
406 _objList[i]->dispatch(); in dispatch()
414 if (!_objList[i]) in getNewIndex()
422 _objList[idx] = obj; in add()
427 if (_objList[i] == obj) { in remove()
428 _objList[i] = NULL; in remove()
/dports/games/scummvm/scummvm-2.5.1/engines/gob/
H A Dgoblin.cpp64 _objList = 0; in Goblin()
104 if (_objList) in ~Goblin()
105 _vm->_util->deleteList(_objList); in ~Goblin()
147 ptr = _objList->pHead; in peekGoblin()
170 _objList = new Util::List; in initList()
171 _objList->pHead = 0; in initList()
172 _objList->pTail = 0; in initList()
219 ptr = _objList->pHead; in drawObjects()
272 sortByOrder(_objList); in drawObjects()
1178 _vm->_util->deleteList(_objList); in freeAllObjects()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/
H A Dgoblin.cpp64 _objList = 0; in Goblin()
104 if (_objList) in ~Goblin()
105 _vm->_util->deleteList(_objList); in ~Goblin()
147 ptr = _objList->pHead; in peekGoblin()
170 _objList = new Util::List; in initList()
171 _objList->pHead = 0; in initList()
172 _objList->pTail = 0; in initList()
219 ptr = _objList->pHead; in drawObjects()
272 sortByOrder(_objList); in drawObjects()
1175 _vm->_util->deleteList(_objList); in freeAllObjects()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ringworld/
H A Dringworld_scenes1.cpp3009 scene->_objList[idx]->dispatch(); in dispatch()
3173 _objList[0] = &_sunflower1; in Scene6100()
3174 _objList[1] = &_sunflower2; in Scene6100()
3175 _objList[2] = &_sunflower3; in Scene6100()
3176 _objList[3] = &_rocks; in Scene6100()
3263 _objList[idx]->postInit(); in postInit()
3264 _objList[idx]->setVisage(6100); in postInit()
3265 _objList[idx]->_frame = 1; in postInit()
3266 _objList[idx]->_strip = 2; in postInit()
3270 _objList[idx]->fixPriority(1); in postInit()
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/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ringworld/
H A Dringworld_scenes1.cpp3086 scene->_objList[idx]->dispatch(); in dispatch()
3273 _objList[0] = &_sunflower1; in Scene6100()
3274 _objList[1] = &_sunflower2; in Scene6100()
3275 _objList[2] = &_sunflower3; in Scene6100()
3276 _objList[3] = &_rocks; in Scene6100()
3363 _objList[idx]->postInit(); in postInit()
3364 _objList[idx]->setVisage(6100); in postInit()
3365 _objList[idx]->_frame = 1; in postInit()
3366 _objList[idx]->_strip = 2; in postInit()
3370 _objList[idx]->fixPriority(1); in postInit()
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