/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/blue_force/ |
H A D | blueforce_scenes2.h | 82 NamedObject _object13, _object14, _object15; variable 105 IntroObject _object14, _object15, _object16; variable 148 NamedObject _object13, _object14, _object15, _object16; variable
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H A D | blueforce_scenes2.cpp | 173 &scene->_object12, &scene->_object13, &scene->_object14, &scene->_object15, NULL); in signal() 214 _object14.postInit(); in postInit() 215 _object14.hide(); in postInit() 681 _object14.postInit(); in postInit() 682 _object14.setVisage(1225); in postInit() 683 _object14.setPosition(Common::Point(476, 30)); in postInit() 684 _object14.setStrip(1); in postInit() 685 _object14._frame = 1; in postInit() 686 _object14.changeZoom(100); in postInit() 687 _object14._numFrames = 2; in postInit() [all …]
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H A D | blueforce_scenes5.cpp | 722 _object14.postInit(); in postInit() 723 _object14.setVisage(550); in postInit() 724 _object14.setStrip(5); in postInit() 725 _object14.animate(ANIM_MODE_2, NULL); in postInit() 726 _object14.fixPriority(80); in postInit() 727 _object14.setPosition(Common::Point(122, 57)); in postInit() 753 _object14.postInit(); in postInit() 754 _object14.setVisage(550); in postInit() 755 _object14.setStrip(5); in postInit() 756 _object14.animate(ANIM_MODE_2, NULL); in postInit() [all …]
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H A D | blueforce_scenes9.h | 199 Object13 _object13, _object14, _object15, _object16, _object17, _object18; variable 481 NamedObject _object14; variable
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H A D | blueforce_scenes3.cpp | 232 Scene300::Scene300(): SceneExt(), _object13(3000), _object14(3001), _object15(3002), in Scene300() 416 setAction(&_sequenceManager1, this, 309, &_object14, &_object1, NULL); in signal() 460 setAction(&_sequenceManager1, this, 308, &_object14, NULL); in signal() 472 _object14.setAction(&_sequenceManager3, this, 314, &_object14, &_object18, NULL); in signal() 596 _object14.postInit(); in setupInspection() 597 _object14.setVisage(307); in setupInspection() 598 _object14.setStrip(6); in setupInspection() 599 _object14.setPosition(Common::Point(171, 137)); in setupInspection() 600 _object14._moveDiff = Common::Point(3, 1); in setupInspection() 601 _object4.setup(&_object14, 306, 2, 29); in setupInspection() [all …]
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H A D | blueforce_scenes9.cpp | 1205 _object14.setupBreaker(116, 63, 2, BF_GLOBALS._breakerBoxStatusArr[1]); in postInit() 1225 _object14.remove(); in remove() 3734 …scene->_object11, &scene->_object12, &scene->_object13, &scene->_object1, &scene->_object14, NULL); in signal() 3776 scene->_object14.postInit(); in signal() 3777 scene->_object14.setVisage(949); in signal() 3778 scene->_object14.setStrip(1); in signal() 3779 scene->_object14.setFrame(3); in signal() 3780 scene->_object14.setPosition(Common::Point(234, 75)); in signal() 3794 …scene->_object11, &scene->_object17, &scene->_object18, &scene->_object1, &scene->_object14, NULL); in signal()
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H A D | blueforce_scenes5.h | 132 SceneObject _object14, _object15; variable
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H A D | blueforce_scenes3.h | 105 Object _object13, _object14, _object15, _object16; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/tsage/blue_force/ |
H A D | blueforce_scenes2.h | 82 NamedObject _object13, _object14, _object15; variable 105 IntroObject _object14, _object15, _object16; variable 148 NamedObject _object13, _object14, _object15, _object16; variable
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H A D | blueforce_scenes2.cpp | 173 &scene->_object12, &scene->_object13, &scene->_object14, &scene->_object15, NULL); in signal() 214 _object14.postInit(); in postInit() 215 _object14.hide(); in postInit() 681 _object14.postInit(); in postInit() 682 _object14.setVisage(1225); in postInit() 683 _object14.setPosition(Common::Point(476, 30)); in postInit() 684 _object14.setStrip(1); in postInit() 685 _object14._frame = 1; in postInit() 686 _object14.changeZoom(100); in postInit() 687 _object14._numFrames = 2; in postInit() [all …]
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H A D | blueforce_scenes5.cpp | 726 _object14.postInit(); in postInit() 727 _object14.setVisage(550); in postInit() 728 _object14.setStrip(5); in postInit() 729 _object14.animate(ANIM_MODE_2, NULL); in postInit() 730 _object14.fixPriority(80); in postInit() 731 _object14.setPosition(Common::Point(122, 57)); in postInit() 757 _object14.postInit(); in postInit() 758 _object14.setVisage(550); in postInit() 759 _object14.setStrip(5); in postInit() 760 _object14.animate(ANIM_MODE_2, NULL); in postInit() [all …]
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H A D | blueforce_scenes9.h | 199 Object13 _object13, _object14, _object15, _object16, _object17, _object18; variable 481 NamedObject _object14; variable
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H A D | blueforce_scenes3.cpp | 232 Scene300::Scene300(): SceneExt(), _object13(3000), _object14(3001), _object15(3002), in Scene300() 416 setAction(&_sequenceManager1, this, 309, &_object14, &_object1, NULL); in signal() 460 setAction(&_sequenceManager1, this, 308, &_object14, NULL); in signal() 472 _object14.setAction(&_sequenceManager3, this, 314, &_object14, &_object18, NULL); in signal() 596 _object14.postInit(); in setupInspection() 597 _object14.setVisage(307); in setupInspection() 598 _object14.setStrip(6); in setupInspection() 599 _object14.setPosition(Common::Point(171, 137)); in setupInspection() 600 _object14._moveDiff = Common::Point(3, 1); in setupInspection() 601 _object4.setup(&_object14, 306, 2, 29); in setupInspection() [all …]
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H A D | blueforce_scenes9.cpp | 1205 _object14.setupBreaker(116, 63, 2, BF_GLOBALS._breakerBoxStatusArr[1]); in postInit() 1225 _object14.remove(); in remove() 3734 …scene->_object11, &scene->_object12, &scene->_object13, &scene->_object1, &scene->_object14, NULL); in signal() 3776 scene->_object14.postInit(); in signal() 3777 scene->_object14.setVisage(949); in signal() 3778 scene->_object14.setStrip(1); in signal() 3779 scene->_object14.setFrame(3); in signal() 3780 scene->_object14.setPosition(Common::Point(234, 75)); in signal() 3794 …scene->_object11, &scene->_object17, &scene->_object18, &scene->_object1, &scene->_object14, NULL); in signal()
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H A D | blueforce_scenes5.h | 132 SceneObject _object14, _object15; variable
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H A D | blueforce_scenes3.h | 105 Object _object13, _object14, _object15, _object16; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ringworld/ |
H A D | ringworld_scenes8.h | 188 SceneObject _object14; variable 435 SceneObject _object14; variable
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H A D | ringworld_scenes8.cpp | 2068 scene->_object14.postInit(); in doAction() 2069 scene->_object14.setVisage(7701); in doAction() 2070 scene->_object14.setStrip(2); in doAction() 2071 scene->_object14.fixPriority(250); in doAction() 2072 scene->_object14.setPosition(Common::Point(139, 151)); in doAction() 2135 scene->_object14.animate(ANIM_MODE_5, NULL); in doAction() 2155 scene->_object14.remove(); in doAction() 2283 if (g_globals->_sceneObjects->contains(&_object14)) in process() 2284 _object14.remove(); in process()
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/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ringworld/ |
H A D | ringworld_scenes8.h | 188 SceneObject _object14; variable 435 SceneObject _object14; variable
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H A D | ringworld_scenes8.cpp | 2135 scene->_object14.postInit(); in doAction() 2136 scene->_object14.setVisage(7701); in doAction() 2137 scene->_object14.setStrip(2); in doAction() 2138 scene->_object14.fixPriority(250); in doAction() 2139 scene->_object14.setPosition(Common::Point(139, 151)); in doAction() 2210 scene->_object14.animate(ANIM_MODE_5, NULL); in doAction() 2230 scene->_object14.remove(); in doAction() 2358 if (g_globals->_sceneObjects->contains(&_object14)) in process() 2359 _object14.remove(); in process()
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