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Searched refs:_object16 (Results 1 – 14 of 14) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/blue_force/
H A Dblueforce_scenes2.h105 IntroObject _object14, _object15, _object16; variable
148 NamedObject _object13, _object14, _object15, _object16; variable
H A Dblueforce_scenes9.h199 Object13 _object13, _object14, _object15, _object16, _object17, _object18; variable
483 NamedObject _object16; variable
H A Dblueforce_scenes3.cpp233 _object16(3003) { in Scene300()
432 setAction(&_sequenceManager1, this, 312, &_object1, &_object16, NULL); in signal()
470 _object15.setAction(&_sequenceManager4, NULL, 315, &_object15, &_object16, NULL); in signal()
503 setAction(&_sequenceManager1, this, 308, &_object16, NULL); in signal()
618 _object16.postInit(); in setupInspection()
619 _object16.setVisage(307); in setupInspection()
620 _object16.setStrip(6); in setupInspection()
621 _object16.setPosition(Common::Point(216, 145)); in setupInspection()
622 _object16._moveDiff = Common::Point(3, 1); in setupInspection()
623 _object7.setup(&_object16, 306, 1, 29); in setupInspection()
[all …]
H A Dblueforce_scenes9.cpp1207 _object16.setupBreaker(115, 76, 1, BF_GLOBALS._breakerBoxStatusArr[3]); in postInit()
1227 _object16.remove(); in remove()
3743 …scene->_object17, &scene->_object18, &scene->_object1, &scene->_object13, &scene->_object16, NULL); in signal()
3786 scene->_object16.postInit(); in signal()
3787 scene->_object16.setVisage(949); in signal()
3788 scene->_object16.setStrip(1); in signal()
3789 scene->_object16.setFrame(1); in signal()
3790 scene->_object16.setPosition(Common::Point(45, 77)); in signal()
H A Dblueforce_scenes2.cpp512 scene->setAction(&scene->_sequenceManager, this, 225, &scene->_object15, &scene->_object16, in signal()
699 _object16.postInit(); in postInit()
700 _object16.hide(); in postInit()
H A Dblueforce_scenes3.h105 Object _object13, _object14, _object15, _object16; variable
/dports/games/scummvm/scummvm-2.5.1/engines/tsage/blue_force/
H A Dblueforce_scenes2.h105 IntroObject _object14, _object15, _object16; variable
148 NamedObject _object13, _object14, _object15, _object16; variable
H A Dblueforce_scenes9.h199 Object13 _object13, _object14, _object15, _object16, _object17, _object18; variable
483 NamedObject _object16; variable
H A Dblueforce_scenes3.cpp233 _object16(3003) { in Scene300()
432 setAction(&_sequenceManager1, this, 312, &_object1, &_object16, NULL); in signal()
470 _object15.setAction(&_sequenceManager4, NULL, 315, &_object15, &_object16, NULL); in signal()
503 setAction(&_sequenceManager1, this, 308, &_object16, NULL); in signal()
618 _object16.postInit(); in setupInspection()
619 _object16.setVisage(307); in setupInspection()
620 _object16.setStrip(6); in setupInspection()
621 _object16.setPosition(Common::Point(216, 145)); in setupInspection()
622 _object16._moveDiff = Common::Point(3, 1); in setupInspection()
623 _object7.setup(&_object16, 306, 1, 29); in setupInspection()
[all …]
H A Dblueforce_scenes9.cpp1207 _object16.setupBreaker(115, 76, 1, BF_GLOBALS._breakerBoxStatusArr[3]); in postInit()
1227 _object16.remove(); in remove()
3743 …scene->_object17, &scene->_object18, &scene->_object1, &scene->_object13, &scene->_object16, NULL); in signal()
3786 scene->_object16.postInit(); in signal()
3787 scene->_object16.setVisage(949); in signal()
3788 scene->_object16.setStrip(1); in signal()
3789 scene->_object16.setFrame(1); in signal()
3790 scene->_object16.setPosition(Common::Point(45, 77)); in signal()
H A Dblueforce_scenes2.cpp512 scene->setAction(&scene->_sequenceManager, this, 225, &scene->_object15, &scene->_object16, in signal()
699 _object16.postInit(); in postInit()
700 _object16.hide(); in postInit()
H A Dblueforce_scenes3.h105 Object _object13, _object14, _object15, _object16; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ringworld/
H A Dringworld_scenes8.h190 SceneObject _object16; variable
/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ringworld/
H A Dringworld_scenes8.h190 SceneObject _object16; variable