Searched refs:_objectBox (Results 1 – 6 of 6) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/queen/ |
H A D | grid.cpp | 43 delete[] _objectBox; in ~Grid() 68 _objectBox = new Box[numObjects + 1]; in readDataFrom() 71 _objectBox[i].readFromBE(ptr); in readDataFrom() 148 uint16 y1 = _objectBox[295].y2 + 1; in setupNewRoom() 149 setZone(GS_ROOM, zoneNum, _objectBox[i].x1, y1, _objectBox[i].x2, _objectBox[i].y2); in setupNewRoom() 151 setZone(GS_ROOM, zoneNum, _objectBox[i]); in setupNewRoom()
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H A D | grid.h | 128 Box *_objectBox; variable
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H A D | logic.h | 306 Box *_objectBox; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/queen/ |
H A D | grid.cpp | 43 delete[] _objectBox; in ~Grid() 68 _objectBox = new Box[numObjects + 1]; in readDataFrom() 71 _objectBox[i].readFromBE(ptr); in readDataFrom() 148 uint16 y1 = _objectBox[295].y2 + 1; in setupNewRoom() 149 setZone(GS_ROOM, zoneNum, _objectBox[i].x1, y1, _objectBox[i].x2, _objectBox[i].y2); in setupNewRoom() 151 setZone(GS_ROOM, zoneNum, _objectBox[i]); in setupNewRoom()
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H A D | grid.h | 128 Box *_objectBox; variable
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H A D | logic.h | 306 Box *_objectBox; variable
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