Searched refs:_objectMapFull (Results 1 – 7 of 7) sorted by relevance
69 _objectMapFull[_curMap][lx][ly - 1] = 1; in attack()148 _objectMapFull[4][1][2] = 1; in attack()186 _objectMapFull[_curMap][lx][ly - 1] = 1; in attack()207 _objectMapFull[_curMap][lx][ly - 1] = 1; in attack()235 _objectMapFull[_curMap][lx][ly - 1] = 1; in attack()262 _objectMapFull[_curMap][lx][ly - 1] = 1; in attack()350 _objectMapFull[4][1][2] = 1; in attack()368 _objectMapFull[4][1][2] = 1; in attack()386 _objectMapFull[4][1][2] = 1; in attack()
557 _objectMapFull[_curMap][lx][ly] = 1; in handleWalking()571 _objectMapFull[_curMap][lx][ly] = 1; in handleWalking()585 _objectMapFull[_curMap][lx][ly] = 1; in handleWalking()602 _objectMapFull[_curMap][lx][ly] = 1; in handleWalking()
125 INPUT("%i", &_objectMapFull[a][b][c]); in loadGameStream()242 PRINT("%i", _objectMapFull[a][b][c]); in saveGameStream()
298 memset(_objectMapFull, 0, sizeof(_objectMapFull)); in newGame()
1339 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpells()1458 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpells()1538 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpells()1807 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpells()1864 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpells()1921 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpells()1978 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpells()2254 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpellsUnder()
540 int _objectMapFull[1000][21][15]; variable
429 if (_objectMapFull[_curMap][x][y] == 0) { in loadMap()