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Searched refs:_objectMapFull (Results 1 – 7 of 7) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/griffon/
H A Dcombat.cpp69 _objectMapFull[_curMap][lx][ly - 1] = 1; in attack()
148 _objectMapFull[4][1][2] = 1; in attack()
186 _objectMapFull[_curMap][lx][ly - 1] = 1; in attack()
207 _objectMapFull[_curMap][lx][ly - 1] = 1; in attack()
235 _objectMapFull[_curMap][lx][ly - 1] = 1; in attack()
262 _objectMapFull[_curMap][lx][ly - 1] = 1; in attack()
350 _objectMapFull[4][1][2] = 1; in attack()
368 _objectMapFull[4][1][2] = 1; in attack()
386 _objectMapFull[4][1][2] = 1; in attack()
H A Dinput.cpp557 _objectMapFull[_curMap][lx][ly] = 1; in handleWalking()
571 _objectMapFull[_curMap][lx][ly] = 1; in handleWalking()
585 _objectMapFull[_curMap][lx][ly] = 1; in handleWalking()
602 _objectMapFull[_curMap][lx][ly] = 1; in handleWalking()
H A Dsaveload.cpp125 INPUT("%i", &_objectMapFull[a][b][c]); in loadGameStream()
242 PRINT("%i", _objectMapFull[a][b][c]); in saveGameStream()
H A Dengine.cpp298 memset(_objectMapFull, 0, sizeof(_objectMapFull)); in newGame()
H A Dlogic.cpp1339 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpells()
1458 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpells()
1538 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpells()
1807 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpells()
1864 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpells()
1921 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpells()
1978 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpells()
2254 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpellsUnder()
H A Dgriffon.h540 int _objectMapFull[1000][21][15]; variable
H A Dresources.cpp429 if (_objectMapFull[_curMap][x][y] == 0) { in loadMap()