/dports/devel/php-ice37/ice-3.7.2/java-compat/src/Ice/src/main/java/IceInternal/ |
H A D | ThreadObserverI.java | 15 _oldState = oldState; in stateChanged() 30 switch(_oldState) 61 private Ice.Instrumentation.ThreadState _oldState; field in ThreadObserverI
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/dports/devel/ice37/ice-3.7.2/java-compat/src/Ice/src/main/java/IceInternal/ |
H A D | ThreadObserverI.java | 15 _oldState = oldState; in stateChanged() 30 switch(_oldState) 61 private Ice.Instrumentation.ThreadState _oldState; field in ThreadObserverI
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/dports/devel/py-ice37/ice-3.7.2/java-compat/src/Ice/src/main/java/IceInternal/ |
H A D | ThreadObserverI.java | 15 _oldState = oldState; in stateChanged() 30 switch(_oldState) 61 private Ice.Instrumentation.ThreadState _oldState; field in ThreadObserverI
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/dports/devel/php-ice37/ice-3.7.2/java/src/Ice/src/main/java/com/zeroc/IceInternal/ |
H A D | ThreadObserverI.java | 16 _oldState = oldState; in stateChanged() 31 switch(_oldState) 62 private com.zeroc.Ice.Instrumentation.ThreadState _oldState; field in ThreadObserverI
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/dports/devel/ice37/ice-3.7.2/java/src/Ice/src/main/java/com/zeroc/IceInternal/ |
H A D | ThreadObserverI.java | 16 _oldState = oldState; in stateChanged() 31 switch(_oldState) 62 private com.zeroc.Ice.Instrumentation.ThreadState _oldState; field in ThreadObserverI
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/dports/devel/py-ice37/ice-3.7.2/java/src/Ice/src/main/java/com/zeroc/IceInternal/ |
H A D | ThreadObserverI.java | 16 _oldState = oldState; in stateChanged() 31 switch(_oldState) 62 private com.zeroc.Ice.Instrumentation.ThreadState _oldState; field in ThreadObserverI
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/opengl/ |
H A D | opengl-graphics.cpp | 317 newFactor = _oldState.scaleFactor; in setScaler() 340 _oldState = _currentState; in beginGFXTransaction() 350 if ( _oldState.gameWidth != _currentState.gameWidth in endGFXTransaction() 351 || _oldState.gameHeight != _currentState.gameHeight) { in endGFXTransaction() 356 if (_oldState.gameFormat != _currentState.gameFormat) { in endGFXTransaction() 370 if (_oldState.scaleFactor != _currentState.scaleFactor || in endGFXTransaction() 371 _oldState.scalerIndex != _currentState.scalerIndex) { in endGFXTransaction() 397 if (_oldState.valid && _oldState != _currentState) { in endGFXTransaction() 399 if ( _oldState.gameWidth != _currentState.gameWidth in endGFXTransaction() 418 if (_oldState.filtering != _currentState.filtering) { in endGFXTransaction() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/opengl/ |
H A D | opengl-graphics.cpp | 285 _oldState = _currentState; in beginGFXTransaction() 295 if ( _oldState.gameWidth != _currentState.gameWidth in endGFXTransaction() 296 || _oldState.gameHeight != _currentState.gameHeight) { in endGFXTransaction() 301 if (_oldState.gameFormat != _currentState.gameFormat) { in endGFXTransaction() 335 if (_oldState.valid && _oldState != _currentState) { in endGFXTransaction() 337 if ( _oldState.gameWidth != _currentState.gameWidth in endGFXTransaction() 338 || _oldState.gameHeight != _currentState.gameHeight) { in endGFXTransaction() 343 if (_oldState.gameFormat != _currentState.gameFormat) { in endGFXTransaction() 352 if (_oldState.graphicsMode != _currentState.graphicsMode) { in endGFXTransaction() 356 if (_oldState.filtering != _currentState.filtering) { in endGFXTransaction() [all …]
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H A D | opengl-graphics.h | 213 VideoState _oldState; variable
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/dports/net-im/telegram-desktop/tdesktop-3.2.5-full/Telegram/SourceFiles/media/player/ |
H A D | media_player_button.cpp | 25 _oldState = _state; in setState() 28 if (_state != _oldState) { in setState() 32 } else if (_oldState == _nextState) { in setState() 33 qSwap(_oldState, _state); in setState() 47 auto from = _oldState, to = _state; in paint()
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H A D | media_player_button.h | 42 State _oldState = State::Play; variable
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/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/frameworks/projects/osmf/src/org/osmf/events/ |
H A D | LoaderEvent.as | 83 _oldState = oldState; 123 return _oldState; 152 private var _oldState:String;
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/dports/devel/poco/poco-1.10.1-all/XML/src/ |
H A D | XMLStreamParser.cpp | 34 _oldState(_istr.exceptions()) in StreamExceptionController() 36 _istr.exceptions(_oldState & ~std::istream::failbit); in StreamExceptionController() 48 if (!(_oldState & s)) in ~StreamExceptionController() 55 _istr.exceptions(_oldState); in ~StreamExceptionController() 65 std::istream::iostate _oldState; member
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/dports/devel/RStudio/rstudio-2021.09.1-372/src/gwt/panmirror/src/editor/src/behaviors/ |
H A D | empty_mark.ts | 28 …append: (tr: Transaction, transactions: Transaction[], _oldState: EditorState, newState: EditorSta…
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/gui/ |
H A D | interface_status.h | 76 StatusType _oldState; variable
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H A D | interface_status.cpp | 49 , _oldState( StatusType::STATUS_UNKNOWN ) in StatusWindow() 58 _oldState = StatusType::STATUS_UNKNOWN; in Reset() 69 status->_state = status->_oldState; in ResetResourceStatus() 292 _oldState = _state; in SetResource()
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/dports/devel/msbuild/msbuild-0.06/src/Build/BackEnd/Components/Scheduler/ |
H A D | SchedulingData.cs | 727 private SchedulableRequestState _oldState; field in Microsoft.Build.BackEnd.SchedulingData.SchedulingEvent 741 _oldState = oldState; in SchedulingEvent() 766 get { return _oldState; }
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/dports/devel/RStudio/rstudio-2021.09.1-372/src/gwt/panmirror/src/editor/src/api/ |
H A D | text-popup.ts | 75 … apply: (tr: Transaction, old: DecorationSet, _oldState: EditorState, newState: EditorState) => {
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/dports/devel/RStudio/rstudio-2021.09.1-372/src/gwt/panmirror/src/editor/src/nodes/footnote/ |
H A D | footnote-transaction.ts | 159 return (_transactions: Transaction[], _oldState: EditorState, newState: EditorState) => {
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/dports/misc/usd/USD-21.11/pxr/base/tf/ |
H A D | mallocTag.h | 481 _Tagging _oldState;
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/dports/devel/php-ice37/ice-3.7.2/csharp/src/Ice/ |
H A D | InstrumentationI.cs | 982 _oldState = oldState; in stateChanged() 993 switch(_oldState) in threadStateUpdate() 1023 private Ice.Instrumentation.ThreadState _oldState; field in IceInternal.ThreadObserverI
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/dports/devel/ice37/ice-3.7.2/csharp/src/Ice/ |
H A D | InstrumentationI.cs | 982 _oldState = oldState; in stateChanged() 993 switch(_oldState) in threadStateUpdate() 1023 private Ice.Instrumentation.ThreadState _oldState; field in IceInternal.ThreadObserverI
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/dports/devel/py-ice37/ice-3.7.2/csharp/src/Ice/ |
H A D | InstrumentationI.cs | 982 _oldState = oldState; in stateChanged() 993 switch(_oldState) in threadStateUpdate() 1023 private Ice.Instrumentation.ThreadState _oldState; field in IceInternal.ThreadObserverI
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/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/gui/kernel/ |
H A D | qwindowsysteminterface_p.h | 170 … WindowStateChangedEvent(QWindow *_window, Qt::WindowStates _newState, Qt::WindowStates _oldState) in WindowStateChangedEvent() argument 171 … : WindowSystemEvent(WindowStateChanged), window(_window), newState(_newState), oldState(_oldState) in WindowStateChangedEvent()
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/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/gui/kernel/ |
H A D | qwindowsysteminterface_p.h | 170 … WindowStateChangedEvent(QWindow *_window, Qt::WindowStates _newState, Qt::WindowStates _oldState) in WindowStateChangedEvent() argument 171 … : WindowSystemEvent(WindowStateChanged), window(_window), newState(_newState), oldState(_oldState) in WindowStateChangedEvent()
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