Searched refs:_olid (Results 1 – 3 of 3) sorted by relevance
93 int _olid; member
1836 object[i]._olid = AddLight(ox, oy, lr); in Obj_Light()1840 AddUnLight(object[i]._olid); in Obj_Light()1931 object[oi]._olid = AddLight(object[oi]._ox, object[oi]._oy, 1); in ActivateTrapLine()1946 AddUnLight(object[i]._olid); in Obj_FlameTrap()1948 ChangeLightRadius(object[i]._olid, object[i]._oAnimFrame); in Obj_FlameTrap()1989 ChangeLightRadius(object[i]._olid, object[i]._oAnimFrame); in Obj_FlameTrap()
703 pObject->_olid = file->nextLE<Sint32>(); in LoadObject()1660 file->writeLE<Sint32>(pObject->_olid); in SaveObject()