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Searched refs:_overlayVisible (Results 1 – 25 of 38) sorted by relevance

12

/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/linuxmotosdl/
H A Dlinuxmotosdl-graphics.cpp138 if (_videoMode.mode == GFX_HALF && !_overlayVisible) { in loadGFXMode()
167 if (_videoMode.mode == GFX_HALF && !_overlayVisible) { in drawMouse()
175 if (!_overlayVisible) { in drawMouse()
200 if (!_overlayVisible) { in drawMouse()
205 if (_videoMode.aspectRatioCorrection && !_overlayVisible) in drawMouse()
234 if (_videoMode.mode == GFX_HALF && !_overlayVisible) { in undrawMouse()
258 if (_videoMode.aspectRatioCorrection && !_overlayVisible) in internUpdateScreen()
271 if (_videoMode.aspectRatioCorrection && !_overlayVisible) in internUpdateScreen()
293 if (!_overlayVisible) { in internUpdateScreen()
462 if (_videoMode.mode == GFX_HALF && !_overlayVisible) { in warpMouse()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/gph/
H A Dgph-graphics.cpp132 if (_videoMode.mode == GFX_HALF && !_overlayVisible) { in drawMouse()
140 if (!_overlayVisible) { in drawMouse()
169 if (!_overlayVisible) { in drawMouse()
174 if (_videoMode.aspectRatioCorrection && !_overlayVisible) in drawMouse()
203 if (_videoMode.mode == GFX_HALF && !_overlayVisible) { in undrawMouse()
227 if (_videoMode.aspectRatioCorrection && !_overlayVisible) in internUpdateScreen()
240 if (_videoMode.aspectRatioCorrection && !_overlayVisible) in internUpdateScreen()
262 if (!_overlayVisible) { in internUpdateScreen()
450 if ((_videoMode.mode == GFX_HALF) && !_overlayVisible) { in loadGFXMode()
504 if (_videoMode.mode == GFX_HALF && !_overlayVisible) { in warpMouse()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/dinguxsdl/
H A Ddinguxsdl-graphics.cpp137 if (_videoMode.mode == GFX_HALF && !_overlayVisible) { in drawMouse()
145 if (!_overlayVisible) { in drawMouse()
173 if (_videoMode.aspectRatioCorrection && !_overlayVisible) in drawMouse()
203 if (_videoMode.mode == GFX_HALF && !_overlayVisible) { in undrawMouse()
227 if (_videoMode.aspectRatioCorrection && !_overlayVisible) in internUpdateScreen()
240 if (_videoMode.aspectRatioCorrection && !_overlayVisible) in internUpdateScreen()
262 if (!_overlayVisible) { in internUpdateScreen()
340 if (_videoMode.aspectRatioCorrection && !_overlayVisible) in internUpdateScreen()
446 if ((_videoMode.mode == GFX_HALF) && !_overlayVisible) { in loadGFXMode()
504 if (_videoMode.mode == GFX_HALF && !_overlayVisible) { in warpMouse()
[all …]
/dports/games/scummvm/scummvm-2.5.1/backends/graphics/
H A Dwindowed.h47 _overlayVisible(false), in WindowedGraphicsManager()
58 if (_overlayVisible) in showOverlay()
64 _overlayVisible = true; in showOverlay()
69 if (!_overlayVisible) in hideOverlay()
75 _overlayVisible = false; in hideOverlay()
79 virtual bool isOverlayVisible() const override { return _overlayVisible; } in isOverlayVisible()
205 if (_overlayVisible) { in recalculateDisplayAreas()
290 bool _overlayVisible; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/
H A Dwindowed.h46 _overlayVisible(false), in WindowedGraphicsManager()
59 if (_overlayVisible) in showOverlay()
65 _overlayVisible = true; in showOverlay()
70 if (!_overlayVisible) in hideOverlay()
76 _overlayVisible = false; in hideOverlay()
203 if (_overlayVisible) { in recalculateDisplayAreas()
293 bool _overlayVisible; variable
/dports/games/scummvm/scummvm-2.5.1/backends/graphics/null/
H A Dnull-graphics.h75 void showOverlay() override { _overlayVisible = true; } in showOverlay()
76 void hideOverlay() override { _overlayVisible = false; } in hideOverlay()
77 bool isOverlayVisible() const override { return _overlayVisible; } in isOverlayVisible()
93 bool _overlayVisible; variable
/dports/games/residualvm/residualvm-0.3.1/backends/graphics/surfacesdl/
H A Dsurfacesdl-graphics.cpp204 if (_overlayVisible) { in updateScreen()
238 if (!_overlayVisible) in clearOverlay()
262 if (_overlayVisible) in showOverlay()
265 _overlayVisible = true; in showOverlay()
271 if (!_overlayVisible) in hideOverlay()
274 _overlayVisible = false; in hideOverlay()
370 if (_overlayVisible) in transformMouseCoordinates()
/dports/games/scummvm/scummvm-2.5.1/backends/platform/3ds/
H A Dosystem-graphics.cpp266 if (_overlayVisible) { in updateSize()
332 if (_overlayVisible) { in getScaleRatio()
425 if (_overlayVisible) { in updateScreen()
444 if (_overlayVisible && config.screen == kScreenTop) { in updateScreen()
473 if (_overlayVisible) { in updateScreen()
598 if (!_overlayVisible) { in updateMagnify()
613 _overlayVisible = true; in showOverlay()
618 _overlayVisible = false; in hideOverlay()
738 if (!_overlayVisible) { in warpMouse()
752 if (!_overlayVisible) { in warpMouse()
[all …]
H A Dosystem.cpp83 _overlayVisible(false), in OSystem_3DS()
164 (!_overlayVisible) ? warpMouse(_cursorScreenX, _cursorScreenY) : in updateConfig()
H A Dosystem.h163 bool isOverlayVisible() const { return _overlayVisible; } in isOverlayVisible()
248 bool _overlayVisible; variable
H A Dosystem-events.cpp281 if (!_overlayVisible) { in transformPoint()
290 if (_overlayVisible) { in clipPoint()
408 if (_overlayVisible) { in notifyEvent()
/dports/games/scummvm/scummvm-2.5.1/backends/graphics3d/openglsdl/
H A Dopenglsdl-graphics3d.cpp54 _overlayVisible(false), in OpenGLSdlGraphics3dManager()
575 if (_overlayVisible) { in updateScreen()
615 if (_overlayVisible) { in showOverlay()
618 _overlayVisible = true; in showOverlay()
636 if (!_overlayVisible) { in hideOverlay()
639 _overlayVisible = false; in hideOverlay()
694 if (!_overlayVisible && _frameBuffer) { in warpMouse()
707 if (_overlayVisible || !_frameBuffer) in transformMouseCoordinates()
H A Dopenglsdl-graphics3d.h97 virtual bool isOverlayVisible() const override { return _overlayVisible; } in isOverlayVisible()
165 bool _overlayVisible; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/wincesdl/
H A Dwincesdl-graphics.cpp526 if (!_overlayVisible) { in internUpdateScreen()
534 if (old_overlayVisible != _overlayVisible) { in internUpdateScreen()
535 old_overlayVisible = _overlayVisible; in internUpdateScreen()
995 if (_overlayVisible) { in hotswapGFXMode()
1193 if (_overlayVisible) in showOverlay()
1197 _overlayVisible = true; in showOverlay()
1205 if (!_overlayVisible) in hideOverlay()
1209 _overlayVisible = false; in hideOverlay()
1338 if (!_overlayVisible) { in internDrawMouse()
1381 SDL_UnlockSurface(_overlayVisible ? _overlayscreen : _screen); in internDrawMouse()
[all …]
/dports/games/residualvm/residualvm-0.3.1/backends/graphics/openglsdl/
H A Dopenglsdl-graphics.cpp415 if (_overlayVisible) { in updateScreen()
470 if (_overlayVisible) { in showOverlay()
473 _overlayVisible = true; in showOverlay()
487 if (!_overlayVisible) { in hideOverlay()
490 _overlayVisible = false; in hideOverlay()
551 if (_overlayVisible || !_frameBuffer) in transformMouseCoordinates()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/wii/
H A Dosystem_gfx.cpp117 if (_overlayVisible) { in updateScreenResolution()
443 if (_overlayVisible && _overlayDirty) in needsScreenUpdate()
472 if (_overlayVisible || _consoleVisible) in updateScreen()
484 if (_overlayVisible) { in updateScreen()
525 if (_overlayVisible && _gameRunning) in updateScreen()
556 _overlayVisible = true; in showOverlay()
564 _overlayVisible = false; in hideOverlay()
/dports/games/scummvm/scummvm-2.5.1/backends/platform/wii/
H A Dosystem_gfx.cpp117 if (_overlayVisible) { in updateScreenResolution()
448 if (_overlayVisible && _overlayDirty) in needsScreenUpdate()
477 if (_overlayVisible || _consoleVisible) in updateScreen()
489 if (_overlayVisible) { in updateScreen()
530 if (_overlayVisible && _gameRunning) in updateScreen()
561 _overlayVisible = true; in showOverlay()
569 _overlayVisible = false; in hideOverlay()
H A Dosystem.h72 bool _overlayVisible; variable
179 virtual bool isOverlayVisible() const override { return _overlayVisible; } in isOverlayVisible()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/3ds/
H A Dosystem-graphics.cpp211 if (_overlayVisible) in updateSize()
238 if (_overlayVisible) { in getScaleRatio()
303 if (_overlayVisible) { in updateScreen()
321 if (_overlayVisible && config.screen == kScreenTop) { in updateScreen()
348 if (_overlayVisible) { in updateScreen()
484 _overlayVisible = true; in showOverlay()
489 _overlayVisible = false; in hideOverlay()
607 if (!_overlayVisible) { in warpMouse()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/n64/
H A Dosys_n64_base.cpp91 _overlayVisible = false; in OSystem_N64()
530 if (!_overlayVisible) { in updateScreen()
567 if ((_mouseVisible || _overlayVisible) && _cursorHeight > 0 && _cursorWidth > 0) { in updateScreen()
571 if (_overlayVisible) { in updateScreen()
640 _overlayVisible = true; in showOverlay()
652 _overlayVisible = false; in hideOverlay()
/dports/games/scummvm/scummvm-2.5.1/backends/platform/n64/
H A Dosys_n64_base.cpp92 _overlayVisible = false; in OSystem_N64()
514 if (!_overlayVisible) { in updateScreen()
551 if ((_mouseVisible || _overlayVisible) && _cursorHeight > 0 && _cursorWidth > 0) { in updateScreen()
555 if (_overlayVisible) { in updateScreen()
624 _overlayVisible = true; in showOverlay()
636 _overlayVisible = false; in hideOverlay()
H A Dosys_n64.h112 bool _overlayVisible; variable
170 virtual bool isOverlayVisible() const { return _overlayVisible; } in isOverlayVisible()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/surfacesdl/
H A Dsurfacesdl-graphics.cpp1214 if (_videoMode.aspectRatioCorrection && !_overlayVisible)
1227 if (_videoMode.aspectRatioCorrection && !_overlayVisible)
1250 if (!_overlayVisible) {
1333 if (_videoMode.aspectRatioCorrection && !_overlayVisible)
1373 if (_enableFocusRect && !_overlayVisible) {
1391 if (_videoMode.aspectRatioCorrection && !_overlayVisible)
1656 if (!_overlayVisible && !realCoordinates) {
1693 if (_videoMode.aspectRatioCorrection && !_overlayVisible && !realCoordinates)
1828 if (!_overlayVisible)
2281 if (!_overlayVisible) {
[all …]
/dports/games/scummvm/scummvm-2.5.1/backends/graphics/surfacesdl/
H A Dsurfacesdl-graphics.cpp1090 if (_videoMode.aspectRatioCorrection && !_overlayVisible)
1103 if (_videoMode.aspectRatioCorrection && !_overlayVisible)
1128 if (!_overlayVisible) {
1222 if (_videoMode.aspectRatioCorrection && !_overlayVisible)
1261 if (_enableFocusRect && !_overlayVisible) {
1279 if (_videoMode.aspectRatioCorrection && !_overlayVisible)
1511 if (!_overlayVisible && !realCoordinates) {
1550 if (_videoMode.aspectRatioCorrection && !_overlayVisible && !realCoordinates)
1685 if (!_overlayVisible)
2126 if (!_overlayVisible) {
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/libretro/
H A Dlibretro_os.cpp295 bool _overlayVisible; member in OSystem_RETRO
475 const Graphics::Surface& srcSurface = (_overlayVisible) ? _overlay : _gameScreen; in updateScreen()
523 _overlayVisible = true; in showOverlay()
528 _overlayVisible = false; in hideOverlay()
785 const Graphics::Surface& srcSurface = (_overlayVisible) ? _overlay : _gameScreen; in getScreen()

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