/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/linuxmotosdl/ |
H A D | linuxmotosdl-graphics.cpp | 138 if (_videoMode.mode == GFX_HALF && !_overlayVisible) { in loadGFXMode() 167 if (_videoMode.mode == GFX_HALF && !_overlayVisible) { in drawMouse() 175 if (!_overlayVisible) { in drawMouse() 200 if (!_overlayVisible) { in drawMouse() 205 if (_videoMode.aspectRatioCorrection && !_overlayVisible) in drawMouse() 234 if (_videoMode.mode == GFX_HALF && !_overlayVisible) { in undrawMouse() 258 if (_videoMode.aspectRatioCorrection && !_overlayVisible) in internUpdateScreen() 271 if (_videoMode.aspectRatioCorrection && !_overlayVisible) in internUpdateScreen() 293 if (!_overlayVisible) { in internUpdateScreen() 462 if (_videoMode.mode == GFX_HALF && !_overlayVisible) { in warpMouse() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/gph/ |
H A D | gph-graphics.cpp | 132 if (_videoMode.mode == GFX_HALF && !_overlayVisible) { in drawMouse() 140 if (!_overlayVisible) { in drawMouse() 169 if (!_overlayVisible) { in drawMouse() 174 if (_videoMode.aspectRatioCorrection && !_overlayVisible) in drawMouse() 203 if (_videoMode.mode == GFX_HALF && !_overlayVisible) { in undrawMouse() 227 if (_videoMode.aspectRatioCorrection && !_overlayVisible) in internUpdateScreen() 240 if (_videoMode.aspectRatioCorrection && !_overlayVisible) in internUpdateScreen() 262 if (!_overlayVisible) { in internUpdateScreen() 450 if ((_videoMode.mode == GFX_HALF) && !_overlayVisible) { in loadGFXMode() 504 if (_videoMode.mode == GFX_HALF && !_overlayVisible) { in warpMouse() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/dinguxsdl/ |
H A D | dinguxsdl-graphics.cpp | 137 if (_videoMode.mode == GFX_HALF && !_overlayVisible) { in drawMouse() 145 if (!_overlayVisible) { in drawMouse() 173 if (_videoMode.aspectRatioCorrection && !_overlayVisible) in drawMouse() 203 if (_videoMode.mode == GFX_HALF && !_overlayVisible) { in undrawMouse() 227 if (_videoMode.aspectRatioCorrection && !_overlayVisible) in internUpdateScreen() 240 if (_videoMode.aspectRatioCorrection && !_overlayVisible) in internUpdateScreen() 262 if (!_overlayVisible) { in internUpdateScreen() 340 if (_videoMode.aspectRatioCorrection && !_overlayVisible) in internUpdateScreen() 446 if ((_videoMode.mode == GFX_HALF) && !_overlayVisible) { in loadGFXMode() 504 if (_videoMode.mode == GFX_HALF && !_overlayVisible) { in warpMouse() [all …]
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/ |
H A D | windowed.h | 47 _overlayVisible(false), in WindowedGraphicsManager() 58 if (_overlayVisible) in showOverlay() 64 _overlayVisible = true; in showOverlay() 69 if (!_overlayVisible) in hideOverlay() 75 _overlayVisible = false; in hideOverlay() 79 virtual bool isOverlayVisible() const override { return _overlayVisible; } in isOverlayVisible() 205 if (_overlayVisible) { in recalculateDisplayAreas() 290 bool _overlayVisible; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/ |
H A D | windowed.h | 46 _overlayVisible(false), in WindowedGraphicsManager() 59 if (_overlayVisible) in showOverlay() 65 _overlayVisible = true; in showOverlay() 70 if (!_overlayVisible) in hideOverlay() 76 _overlayVisible = false; in hideOverlay() 203 if (_overlayVisible) { in recalculateDisplayAreas() 293 bool _overlayVisible; variable
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/null/ |
H A D | null-graphics.h | 75 void showOverlay() override { _overlayVisible = true; } in showOverlay() 76 void hideOverlay() override { _overlayVisible = false; } in hideOverlay() 77 bool isOverlayVisible() const override { return _overlayVisible; } in isOverlayVisible() 93 bool _overlayVisible; variable
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/dports/games/residualvm/residualvm-0.3.1/backends/graphics/surfacesdl/ |
H A D | surfacesdl-graphics.cpp | 204 if (_overlayVisible) { in updateScreen() 238 if (!_overlayVisible) in clearOverlay() 262 if (_overlayVisible) in showOverlay() 265 _overlayVisible = true; in showOverlay() 271 if (!_overlayVisible) in hideOverlay() 274 _overlayVisible = false; in hideOverlay() 370 if (_overlayVisible) in transformMouseCoordinates()
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/3ds/ |
H A D | osystem-graphics.cpp | 266 if (_overlayVisible) { in updateSize() 332 if (_overlayVisible) { in getScaleRatio() 425 if (_overlayVisible) { in updateScreen() 444 if (_overlayVisible && config.screen == kScreenTop) { in updateScreen() 473 if (_overlayVisible) { in updateScreen() 598 if (!_overlayVisible) { in updateMagnify() 613 _overlayVisible = true; in showOverlay() 618 _overlayVisible = false; in hideOverlay() 738 if (!_overlayVisible) { in warpMouse() 752 if (!_overlayVisible) { in warpMouse() [all …]
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H A D | osystem.cpp | 83 _overlayVisible(false), in OSystem_3DS() 164 (!_overlayVisible) ? warpMouse(_cursorScreenX, _cursorScreenY) : in updateConfig()
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H A D | osystem.h | 163 bool isOverlayVisible() const { return _overlayVisible; } in isOverlayVisible() 248 bool _overlayVisible; variable
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H A D | osystem-events.cpp | 281 if (!_overlayVisible) { in transformPoint() 290 if (_overlayVisible) { in clipPoint() 408 if (_overlayVisible) { in notifyEvent()
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics3d/openglsdl/ |
H A D | openglsdl-graphics3d.cpp | 54 _overlayVisible(false), in OpenGLSdlGraphics3dManager() 575 if (_overlayVisible) { in updateScreen() 615 if (_overlayVisible) { in showOverlay() 618 _overlayVisible = true; in showOverlay() 636 if (!_overlayVisible) { in hideOverlay() 639 _overlayVisible = false; in hideOverlay() 694 if (!_overlayVisible && _frameBuffer) { in warpMouse() 707 if (_overlayVisible || !_frameBuffer) in transformMouseCoordinates()
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H A D | openglsdl-graphics3d.h | 97 virtual bool isOverlayVisible() const override { return _overlayVisible; } in isOverlayVisible() 165 bool _overlayVisible; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/wincesdl/ |
H A D | wincesdl-graphics.cpp | 526 if (!_overlayVisible) { in internUpdateScreen() 534 if (old_overlayVisible != _overlayVisible) { in internUpdateScreen() 535 old_overlayVisible = _overlayVisible; in internUpdateScreen() 995 if (_overlayVisible) { in hotswapGFXMode() 1193 if (_overlayVisible) in showOverlay() 1197 _overlayVisible = true; in showOverlay() 1205 if (!_overlayVisible) in hideOverlay() 1209 _overlayVisible = false; in hideOverlay() 1338 if (!_overlayVisible) { in internDrawMouse() 1381 SDL_UnlockSurface(_overlayVisible ? _overlayscreen : _screen); in internDrawMouse() [all …]
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/dports/games/residualvm/residualvm-0.3.1/backends/graphics/openglsdl/ |
H A D | openglsdl-graphics.cpp | 415 if (_overlayVisible) { in updateScreen() 470 if (_overlayVisible) { in showOverlay() 473 _overlayVisible = true; in showOverlay() 487 if (!_overlayVisible) { in hideOverlay() 490 _overlayVisible = false; in hideOverlay() 551 if (_overlayVisible || !_frameBuffer) in transformMouseCoordinates()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/wii/ |
H A D | osystem_gfx.cpp | 117 if (_overlayVisible) { in updateScreenResolution() 443 if (_overlayVisible && _overlayDirty) in needsScreenUpdate() 472 if (_overlayVisible || _consoleVisible) in updateScreen() 484 if (_overlayVisible) { in updateScreen() 525 if (_overlayVisible && _gameRunning) in updateScreen() 556 _overlayVisible = true; in showOverlay() 564 _overlayVisible = false; in hideOverlay()
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/wii/ |
H A D | osystem_gfx.cpp | 117 if (_overlayVisible) { in updateScreenResolution() 448 if (_overlayVisible && _overlayDirty) in needsScreenUpdate() 477 if (_overlayVisible || _consoleVisible) in updateScreen() 489 if (_overlayVisible) { in updateScreen() 530 if (_overlayVisible && _gameRunning) in updateScreen() 561 _overlayVisible = true; in showOverlay() 569 _overlayVisible = false; in hideOverlay()
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H A D | osystem.h | 72 bool _overlayVisible; variable 179 virtual bool isOverlayVisible() const override { return _overlayVisible; } in isOverlayVisible()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/3ds/ |
H A D | osystem-graphics.cpp | 211 if (_overlayVisible) in updateSize() 238 if (_overlayVisible) { in getScaleRatio() 303 if (_overlayVisible) { in updateScreen() 321 if (_overlayVisible && config.screen == kScreenTop) { in updateScreen() 348 if (_overlayVisible) { in updateScreen() 484 _overlayVisible = true; in showOverlay() 489 _overlayVisible = false; in hideOverlay() 607 if (!_overlayVisible) { in warpMouse()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/n64/ |
H A D | osys_n64_base.cpp | 91 _overlayVisible = false; in OSystem_N64() 530 if (!_overlayVisible) { in updateScreen() 567 if ((_mouseVisible || _overlayVisible) && _cursorHeight > 0 && _cursorWidth > 0) { in updateScreen() 571 if (_overlayVisible) { in updateScreen() 640 _overlayVisible = true; in showOverlay() 652 _overlayVisible = false; in hideOverlay()
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/n64/ |
H A D | osys_n64_base.cpp | 92 _overlayVisible = false; in OSystem_N64() 514 if (!_overlayVisible) { in updateScreen() 551 if ((_mouseVisible || _overlayVisible) && _cursorHeight > 0 && _cursorWidth > 0) { in updateScreen() 555 if (_overlayVisible) { in updateScreen() 624 _overlayVisible = true; in showOverlay() 636 _overlayVisible = false; in hideOverlay()
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H A D | osys_n64.h | 112 bool _overlayVisible; variable 170 virtual bool isOverlayVisible() const { return _overlayVisible; } in isOverlayVisible()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/surfacesdl/ |
H A D | surfacesdl-graphics.cpp | 1214 if (_videoMode.aspectRatioCorrection && !_overlayVisible) 1227 if (_videoMode.aspectRatioCorrection && !_overlayVisible) 1250 if (!_overlayVisible) { 1333 if (_videoMode.aspectRatioCorrection && !_overlayVisible) 1373 if (_enableFocusRect && !_overlayVisible) { 1391 if (_videoMode.aspectRatioCorrection && !_overlayVisible) 1656 if (!_overlayVisible && !realCoordinates) { 1693 if (_videoMode.aspectRatioCorrection && !_overlayVisible && !realCoordinates) 1828 if (!_overlayVisible) 2281 if (!_overlayVisible) { [all …]
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/surfacesdl/ |
H A D | surfacesdl-graphics.cpp | 1090 if (_videoMode.aspectRatioCorrection && !_overlayVisible) 1103 if (_videoMode.aspectRatioCorrection && !_overlayVisible) 1128 if (!_overlayVisible) { 1222 if (_videoMode.aspectRatioCorrection && !_overlayVisible) 1261 if (_enableFocusRect && !_overlayVisible) { 1279 if (_videoMode.aspectRatioCorrection && !_overlayVisible) 1511 if (!_overlayVisible && !realCoordinates) { 1550 if (_videoMode.aspectRatioCorrection && !_overlayVisible && !realCoordinates) 1685 if (!_overlayVisible) 2126 if (!_overlayVisible) { [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/libretro/ |
H A D | libretro_os.cpp | 295 bool _overlayVisible; member in OSystem_RETRO 475 const Graphics::Surface& srcSurface = (_overlayVisible) ? _overlay : _gameScreen; in updateScreen() 523 _overlayVisible = true; in showOverlay() 528 _overlayVisible = false; in hideOverlay() 785 const Graphics::Surface& srcSurface = (_overlayVisible) ? _overlay : _gameScreen; in getScreen()
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