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Searched refs:_pAnimWidth2 (Results 1 – 6 of 6) sorted by relevance

/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Dplayer.h86 Sint32 _pAnimWidth2; member
H A Dscrollrt.cpp352 x += plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0]; in DrawManaShield()
455 px = sx + p->_pxoff - p->_pAnimWidth2; in DrawDeadPlayer()
689 int px = sx + pPlayer->_pxoff - pPlayer->_pAnimWidth2; in DrawPlayerHelper()
H A Dloadsave.cpp337 pPlayer->_pAnimWidth2 = file->nextLE<Sint32>(); in LoadPlayer()
1313 file->writeLE<Sint32>(pPlayer->_pAnimWidth2); in SavePlayer()
H A Dplayer.cpp506 plr[pnum]._pAnimWidth2 = (width - 64) >> 1; in NewPlrAnim()
H A Ditems.cpp1075 plr[p]._pAnimWidth2 = (plr[p]._pNWidth - 64) >> 1; in CalcPlrItemVals()
/dports/games/devilutionX/devilutionX-1.2.1/SourceT/
H A Dwritehero_test.cpp297 ASSERT_EQ(pPlayer->_pAnimWidth2, 16); in AssertPlayer()