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Searched refs:_paletteRamMask (Results 1 – 3 of 3) sorted by relevance

/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Core/
H A DHdPpu.cpp24 pixel = (_paletteRAM[color & 0x03 ? color : 0] & _paletteRamMask) | _intensifyColorBits; in DrawPixel()
34 tileInfo.Grayscale = _paletteRamMask == 0x30; in DrawPixel()
H A DPPU.cpp65 _paletteRamMask = 0x3F; in Reset()
181 _paletteRamMask = _flags.Grayscale ? 0x30 : 0x3F; in SetState()
537 _paletteRamMask = _flags.Grayscale ? 0x30 : 0x3F; in SetMaskRegister()
875 if(_paletteRamMask == 0x3F && _intensifyColorBits == 0) { in UpdateGrayscaleAndIntensifyBits()
884 *out = (*out & _paletteRamMask) | _intensifyColorBits; in UpdateGrayscaleAndIntensifyBits()
1364 …_flags.IntensifyBlue, _paletteRamMask, _intensifyColorBits, _statusFlags.SpriteOverflow, _statusFl… in StreamState()
H A DPPU.h61 uint8_t _paletteRamMask; variable