Searched refs:_pathInitialPosFlag (Results 1 – 4 of 4) sorted by relevance
109 _pathInitialPosFlag = true; in Actor()727 _actor->_pathInitialPosFlag = true; in startMoveActor()792 if (_actor->_pathInitialPosFlag) { in updateActorMovement()795 _actor->_pathInitialPosFlag = false; in updateActorMovement()889 _actor->_pathInitialPosFlag = true; in updateActorMovement()
170 bool _pathInitialPosFlag; variable