/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/modules/ |
H A D | module1600_sprites.cpp | 51 _pathPoints = NULL; in AsCommonCar() 69 _pathPoints = pathPoints; in setPathPoints() 354 if (_currPointIndex >= (int)_pathPoints->size() - 1) { in moveToNextPoint() 496 if (_currPointIndex >= (int)_pathPoints->size()) { in suMoveToNextPoint() 519 if (_currPointIndex + 1 >= (int)_pathPoints->size()) in suMoveToNextPoint() 534 if (_currPointIndex == (int)_pathPoints->size() - 1) in suMoveToNextPoint() 569 if (_currPointIndex == (int)_pathPoints->size() - 1) in suMoveToNextPoint() 605 _destX = pathPoint(_pathPoints->size() - 1).x; in suMoveToNextPoint() 606 _destY = pathPoint(_pathPoints->size() - 1).y; in suMoveToNextPoint() 626 if (_currPointIndex == (int)_pathPoints->size() - 1) { in suMoveToNextPoint() [all …]
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H A D | module1600_sprites.h | 39 NPointArray *_pathPoints; variable 65 NPoint pathPoint(uint index) { return (*_pathPoints)[index]; } in pathPoint()
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/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/modules/ |
H A D | module1600_sprites.cpp | 51 _pathPoints = NULL; in AsCommonCar() 69 _pathPoints = pathPoints; in setPathPoints() 360 if (_currPointIndex >= (int)_pathPoints->size() - 1) { in moveToNextPoint() 502 if (_currPointIndex >= (int)_pathPoints->size()) { in suMoveToNextPoint() 525 if (_currPointIndex + 1 >= (int)_pathPoints->size()) in suMoveToNextPoint() 540 if (_currPointIndex == (int)_pathPoints->size() - 1) in suMoveToNextPoint() 575 if (_currPointIndex == (int)_pathPoints->size() - 1) in suMoveToNextPoint() 611 _destX = pathPoint(_pathPoints->size() - 1).x; in suMoveToNextPoint() 612 _destY = pathPoint(_pathPoints->size() - 1).y; in suMoveToNextPoint() 632 if (_currPointIndex == (int)_pathPoints->size() - 1) { in suMoveToNextPoint() [all …]
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H A D | module1600_sprites.h | 39 NPointArray *_pathPoints; variable 65 NPoint pathPoint(uint index) { return (*_pathPoints)[index]; } in pathPoint()
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/dports/lang/mono/mono-5.10.1.57/mcs/class/referencesource/System.Web.DataVisualization/Common/Annotation/ |
H A D | PolygonAnnotation.cs | 87 private AnnotationPathPointCollection _pathPoints; field in System.Windows.Forms.DataVisualization.Charting.PolylineAnnotation 109 _pathPoints = new AnnotationPathPointCollection(this); in PolylineAnnotation() 516 _graphicsPath.PointCount != _pathPoints.Count) 519 _pathPoints.annotation = null; 520 _pathPoints.Clear(); 527 … _pathPoints.Add(new AnnotationPathPoint(points[index].X, points[index].Y, types[index])); 530 _pathPoints.annotation = this; 532 return _pathPoints; 1167 if (_pathPoints != null) in Dispose() 1169 _pathPoints.Dispose(); in Dispose() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/ |
H A D | klaymen.cpp | 539 _pathPoints = NULL; in hmLowLevel() 687 if (_pathPoints) { in suSneaking() 868 if (_pathPoints) { in suWalkingTestExit() 1351 if (_pathPoints) { in suLargeStep() 1954 if (_x <= (*_pathPoints)[0].x) in walkAlongPathPoints() 1955 _y = (*_pathPoints)[0].y; in walkAlongPathPoints() 1956 else if (_x >= (*_pathPoints)[_pathPoints->size() - 1].x) in walkAlongPathPoints() 1957 _y = (*_pathPoints)[_pathPoints->size() - 1].y; in walkAlongPathPoints() 1963 NPoint pt1 = index + 1 >= _pathPoints->size() ? (*_pathPoints)[0] : (*_pathPoints)[index + 1]; in walkAlongPathPoints() 1970 if (index >= _pathPoints->size()) in walkAlongPathPoints() [all …]
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H A D | klaymen.h | 332 NPointArray *_pathPoints; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/ |
H A D | klaymen.cpp | 555 _pathPoints = NULL; in hmLowLevel() 709 if (_pathPoints) { in suSneaking() 896 if (_pathPoints) { in suWalkingTestExit() 1394 if (_pathPoints) { in suLargeStep() 2018 if (_x <= (*_pathPoints)[0].x) in walkAlongPathPoints() 2019 _y = (*_pathPoints)[0].y; in walkAlongPathPoints() 2020 else if (_x >= (*_pathPoints)[_pathPoints->size() - 1].x) in walkAlongPathPoints() 2021 _y = (*_pathPoints)[_pathPoints->size() - 1].y; in walkAlongPathPoints() 2027 NPoint pt1 = index + 1 >= _pathPoints->size() ? (*_pathPoints)[0] : (*_pathPoints)[index + 1]; in walkAlongPathPoints() 2034 if (index >= _pathPoints->size()) in walkAlongPathPoints() [all …]
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H A D | klaymen.h | 332 NPointArray *_pathPoints; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/scalpel/ |
H A D | scalpel_map.cpp | 130 _pathPoints.resize(208); in loadData() 131 for (uint idx = 0; idx < _pathPoints.size(); ++idx) { in loadData() 132 _pathPoints[idx].x = pathStream->readSint16LE(); in loadData() 133 _pathPoints[idx].y = pathStream->readSint16LE(); in loadData() 503 tempPath.push_back(_pathPoints[idx - 1] + Common::Point(4, 4)); in walkTheStreets()
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H A D | scalpel_map.h | 73 Common::Array<Common::Point> _pathPoints; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/scalpel/ |
H A D | scalpel_map.cpp | 130 _pathPoints.resize(208); in loadData() 131 for (uint idx = 0; idx < _pathPoints.size(); ++idx) { in loadData() 132 _pathPoints[idx].x = pathStream->readSint16LE(); in loadData() 133 _pathPoints[idx].y = pathStream->readSint16LE(); in loadData() 504 tempPath.push_back(_pathPoints[idx - 1] + Common::Point(4, 4)); in walkTheStreets()
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H A D | scalpel_map.h | 73 Common::Array<Common::Point> _pathPoints; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/illusions/ |
H A D | actor.cpp | 112 _pathPoints = 0; in Actor() 561 _actor->_pathPoints = 0; in stopActor() 751 _actor->_pathPoints = pathNode->size(); in startMoveActor() 888 ++_actor->_pathPoints; in updateActorMovement() 896 _actor->_pathPoints = 0; in updateActorMovement()
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H A D | actor.h | 173 uint _pathPoints; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/ |
H A D | actor.cpp | 112 _pathPoints = 0; in Actor() 561 _actor->_pathPoints = 0; in stopActor() 751 _actor->_pathPoints = pathNode->size(); in startMoveActor() 888 ++_actor->_pathPoints; in updateActorMovement() 896 _actor->_pathPoints = 0; in updateActorMovement()
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H A D | actor.h | 173 uint _pathPoints; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/duckman/ |
H A D | illusions_duckman.cpp | 471 control->_actor->_pathPoints = 0; in testMainActorCollision()
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/dports/games/scummvm/scummvm-2.5.1/engines/illusions/duckman/ |
H A D | illusions_duckman.cpp | 476 control->_actor->_pathPoints = 0; in testMainActorCollision()
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