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Searched refs:_percussionMask (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/parallaction/
H A Dadlib.cpp285 _percussionMask = 0; in AdLibDriver()
312 uint8 _percussionMask; member in Parallaction::AdLibDriver
564 _percussionMask |= 0x80; in setModulationWheel()
566 _percussionMask &= 0x7f; in setModulationWheel()
568 _opl->writeReg(0xBD, _percussionMask); in setModulationWheel()
676 _percussionMask &= ~(0x10); in setupPercussion()
677 _opl->writeReg(0xBD, _percussionMask); in setupPercussion()
710 _percussionMask &= ~(0x10); in playPercussion()
711 _opl->writeReg(0xBD, _percussionMask); in playPercussion()
725 _percussionMask |= 0x10; in playPercussion()
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/dports/games/scummvm/scummvm-2.5.1/engines/parallaction/
H A Dadlib.cpp285 _percussionMask = 0; in AdLibDriver()
312 uint8 _percussionMask; member in Parallaction::AdLibDriver
568 _percussionMask |= 0x80; in setModulationWheel()
570 _percussionMask &= 0x7f; in setModulationWheel()
572 _opl->writeReg(0xBD, _percussionMask); in setModulationWheel()
680 _percussionMask &= ~(0x10); in setupPercussion()
681 _opl->writeReg(0xBD, _percussionMask); in setupPercussion()
714 _percussionMask &= ~(0x10); in playPercussion()
715 _opl->writeReg(0xBD, _percussionMask); in playPercussion()
729 _percussionMask |= 0x10; in playPercussion()
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