Searched refs:_playBackwards (Results 1 – 24 of 24) sorted by relevance
225 _playBackwards = false; in init()381 if (!_playBackwards) { in updateFrameIndex()438 _playBackwards = false; in startAnimation()455 _playBackwards = false; in startAnimationByHash()466 _playBackwards = false; in nextAnimationByHash()
166 bool _playBackwards, _frameChanged; variable
70 _playBackwards = true; in stRaiseBridge()277 _playBackwards = true; in stGoingDown()511 _playBackwards = true; in stCloseDoor()586 _playBackwards = true; in stFadeOut()
163 _playBackwards = true; in stCloseDoor()568 _playBackwards = true; in stCloseDoor()645 _playBackwards = true; in stChangePositionFadeIn()
183 _playBackwards = true; in update()242 _playBackwards = true; in update()
101 _playBackwards = true; in stCloseDoor()413 _playBackwards = true; in closeDoor()720 _playBackwards = true; in stLeverUp()
250 _playBackwards = true; in stCloseDoor()559 _playBackwards = true; in handleMessage()
247 _playBackwards = true; in fallOff()
597 _playBackwards = true; in stDisabled()
383 _playBackwards = kAsScene2804CrystalFrameNums[_colorNum] < _colorNum; in activate()727 _playBackwards = true; in flush()
310 _playBackwards = true; in stLeaveCar()
867 _playBackwards = true; in stCloseDoor()
72 _playBackwards = true; in stRaiseBridge()289 _playBackwards = true; in stGoingDown()527 _playBackwards = true; in stCloseDoor()606 _playBackwards = true; in stFadeOut()
169 _playBackwards = true; in stCloseDoor()596 _playBackwards = true; in stCloseDoor()677 _playBackwards = true; in stChangePositionFadeIn()
189 _playBackwards = true; in update()250 _playBackwards = true; in update()
103 _playBackwards = true; in stCloseDoor()422 _playBackwards = true; in closeDoor()741 _playBackwards = true; in stLeverUp()
260 _playBackwards = true; in stCloseDoor()575 _playBackwards = true; in handleMessage()
251 _playBackwards = true; in fallOff()
611 _playBackwards = true; in stDisabled()
399 _playBackwards = kAsScene2804CrystalFrameNums[_colorNum] < _colorNum; in activate()757 _playBackwards = true; in flush()
316 _playBackwards = true; in stLeaveCar()
907 _playBackwards = true; in stCloseDoor()