Searched refs:_playingBoss (Results 1 – 4 of 4) sorted by relevance
203 if (iplaysound == _musicBoss && _playingBoss) in updateMusic()211 _playingBoss = (iplaysound == _musicBoss); in updateMusic()
178 _playingBoss = false; in run()
331 _playingBoss = false; in newGame()
556 bool _playingBoss, _playingGardens; variable