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Searched refs:_polygon_is_major_ouch (Results 1 – 6 of 6) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/RenderOther/
H A DOverheadMapRenderer.cpp116 case _polygon_is_major_ouch: in Render()
128 case _polygon_is_major_ouch: in Render()
/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/
H A Dmarathon2.cpp868 (polygon_type==_polygon_is_major_ouch && !(dynamic_world->tick_count&MAJOR_OUCH_FREQUENCY))) in cause_polygon_damage()
H A Dmap.h652 _polygon_is_major_ouch, enumerator
H A Dmonsters.cpp2690 case _polygon_is_major_ouch: in kill_monster()
3270 case _polygon_is_major_ouch: in monster_pathfinding_cost_function()
H A Dmap.cpp1406 if (adjacent_polygon->type == _polygon_is_major_ouch || in find_flooding_polygon()
/dports/games/alephone/alephone-release-20190331/Source_Files/Files/
H A Dgame_wad.cpp990 map_polygons[loop].type = _polygon_is_major_ouch; in load_polygons()