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Searched refs:_position_center (Results 1 – 3 of 3) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/
H A Dweapons.h77 _position_center, /* position==0 is off left/bottom, position==FIXED_ONE is off top/right */ enumerator
H A Dweapons.cpp1426 data->vertical_positioning_mode= _position_center; in get_weapon_display_information()
1427 data->horizontal_positioning_mode= _position_center; in get_weapon_display_information()
4051 display->vertical_positioning_mode= display->horizontal_positioning_mode= _position_center; in get_shell_casing_display_data()
/dports/games/alephone/alephone-release-20190331/Source_Files/RenderMain/
H A Drender.cpp1064 case _position_center: in position_sprite_axis()
1090 case _position_center: in position_sprite_axis()