Searched refs:_prepareTransform (Results 1 – 2 of 2) sorted by relevance
/dports/emulators/mgba/mgba-0.9.2/src/gba/renderers/ |
H A D | gl.c | 1846 void _prepareTransform(struct GBAVideoGLRenderer* renderer, struct GBAVideoGLBackground* background… in _prepareTransform() function 1860 _prepareTransform(renderer, background, uniforms, y); in GBAVideoGLRendererDrawBackgroundMode2() 1875 _prepareTransform(renderer, background, uniforms, y); in GBAVideoGLRendererDrawBackgroundMode3() 1889 _prepareTransform(renderer, background, uniforms, y); in GBAVideoGLRendererDrawBackgroundMode4() 1903 _prepareTransform(renderer, background, uniforms, y); in GBAVideoGLRendererDrawBackgroundMode5()
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/dports/games/libretro-mgba/mgba-6186d45/src/gba/renderers/ |
H A D | gl.c | 1796 void _prepareTransform(struct GBAVideoGLRenderer* renderer, struct GBAVideoGLBackground* background… in _prepareTransform() function 1810 _prepareTransform(renderer, background, uniforms, y); in GBAVideoGLRendererDrawBackgroundMode2() 1825 _prepareTransform(renderer, background, uniforms, y); in GBAVideoGLRendererDrawBackgroundMode3() 1839 _prepareTransform(renderer, background, uniforms, y); in GBAVideoGLRendererDrawBackgroundMode4() 1853 _prepareTransform(renderer, background, uniforms, y); in GBAVideoGLRendererDrawBackgroundMode5()
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