Home
last modified time | relevance | path

Searched refs:_prepareTransform (Results 1 – 2 of 2) sorted by relevance

/dports/emulators/mgba/mgba-0.9.2/src/gba/renderers/
H A Dgl.c1846 void _prepareTransform(struct GBAVideoGLRenderer* renderer, struct GBAVideoGLBackground* background… in _prepareTransform() function
1860 _prepareTransform(renderer, background, uniforms, y); in GBAVideoGLRendererDrawBackgroundMode2()
1875 _prepareTransform(renderer, background, uniforms, y); in GBAVideoGLRendererDrawBackgroundMode3()
1889 _prepareTransform(renderer, background, uniforms, y); in GBAVideoGLRendererDrawBackgroundMode4()
1903 _prepareTransform(renderer, background, uniforms, y); in GBAVideoGLRendererDrawBackgroundMode5()
/dports/games/libretro-mgba/mgba-6186d45/src/gba/renderers/
H A Dgl.c1796 void _prepareTransform(struct GBAVideoGLRenderer* renderer, struct GBAVideoGLBackground* background… in _prepareTransform() function
1810 _prepareTransform(renderer, background, uniforms, y); in GBAVideoGLRendererDrawBackgroundMode2()
1825 _prepareTransform(renderer, background, uniforms, y); in GBAVideoGLRendererDrawBackgroundMode3()
1839 _prepareTransform(renderer, background, uniforms, y); in GBAVideoGLRendererDrawBackgroundMode4()
1853 _prepareTransform(renderer, background, uniforms, y); in GBAVideoGLRendererDrawBackgroundMode5()