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Searched refs:_pzText (Results 1 – 2 of 2) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dgamemenu.h258 …CGameMenuItemSlider(const char *_pzText, int _nFont, int _nX, int _nY, int _nWidth, int _nValue, i…
259 …CGameMenuItemSlider(const char *_pzText, int _nFont, int _nX, int _nY, int _nWidth, int *pnValue, …
278 …CGameMenuItemSliderFloat(const char *_pzText, int _nFont, int _nX, int _nY, int _nWidth, float _fV…
279 …CGameMenuItemSliderFloat(const char *_pzText, int _nFont, int _nX, int _nY, int _nWidth, float *pn…
453 …CGameMenuFileSelect(const char *_pzText, int _nFont, int _x, int _y, int _nWidth, const char *_sta…
H A Dgamemenu.cpp1337 CGameMenuItemSlider::CGameMenuItemSlider(const char *_pzText, int _nFont, int _nX, int _nY, int _nW… in CGameMenuItemSlider() argument
1339 m_pzText = _pzText; in CGameMenuItemSlider()
1358 CGameMenuItemSlider::CGameMenuItemSlider(const char *_pzText, int _nFont, int _nX, int _nY, int _nW… in CGameMenuItemSlider() argument
1360 m_pzText = _pzText; in CGameMenuItemSlider()
1568 CGameMenuItemSliderFloat::CGameMenuItemSliderFloat(const char *_pzText, int _nFont, int _nX, int _n… in CGameMenuItemSliderFloat() argument
1570 m_pzText = _pzText; in CGameMenuItemSliderFloat()
1589 CGameMenuItemSliderFloat::CGameMenuItemSliderFloat(const char *_pzText, int _nFont, int _nX, int _n… in CGameMenuItemSliderFloat() argument
1591 m_pzText = _pzText; in CGameMenuItemSliderFloat()
3010 CGameMenuFileSelect::CGameMenuFileSelect(const char* _pzText, int _nFont, int _x, int _y, int _nWid… in CGameMenuFileSelect() argument
3012 m_pzText = _pzText; in CGameMenuFileSelect()