Searched refs:_pzText (Results 1 – 2 of 2) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | gamemenu.h | 258 …CGameMenuItemSlider(const char *_pzText, int _nFont, int _nX, int _nY, int _nWidth, int _nValue, i… 259 …CGameMenuItemSlider(const char *_pzText, int _nFont, int _nX, int _nY, int _nWidth, int *pnValue, … 278 …CGameMenuItemSliderFloat(const char *_pzText, int _nFont, int _nX, int _nY, int _nWidth, float _fV… 279 …CGameMenuItemSliderFloat(const char *_pzText, int _nFont, int _nX, int _nY, int _nWidth, float *pn… 453 …CGameMenuFileSelect(const char *_pzText, int _nFont, int _x, int _y, int _nWidth, const char *_sta…
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H A D | gamemenu.cpp | 1337 CGameMenuItemSlider::CGameMenuItemSlider(const char *_pzText, int _nFont, int _nX, int _nY, int _nW… in CGameMenuItemSlider() argument 1339 m_pzText = _pzText; in CGameMenuItemSlider() 1358 CGameMenuItemSlider::CGameMenuItemSlider(const char *_pzText, int _nFont, int _nX, int _nY, int _nW… in CGameMenuItemSlider() argument 1360 m_pzText = _pzText; in CGameMenuItemSlider() 1568 CGameMenuItemSliderFloat::CGameMenuItemSliderFloat(const char *_pzText, int _nFont, int _nX, int _n… in CGameMenuItemSliderFloat() argument 1570 m_pzText = _pzText; in CGameMenuItemSliderFloat() 1589 CGameMenuItemSliderFloat::CGameMenuItemSliderFloat(const char *_pzText, int _nFont, int _nX, int _n… in CGameMenuItemSliderFloat() argument 1591 m_pzText = _pzText; in CGameMenuItemSliderFloat() 3010 CGameMenuFileSelect::CGameMenuFileSelect(const char* _pzText, int _nFont, int _x, int _y, int _nWid… in CGameMenuFileSelect() argument 3012 m_pzText = _pzText; in CGameMenuFileSelect()
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