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/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/cuda/
H A Dcuda_common.h187 #define _q_tex MY_AP(q_tex) macro
189 texture<float> _q_tex; variable
191 texture<int2, 1> _q_tex; variable
H A Dcrm_cuda_utils.cu795 _q_tex.normalized = false; // access with normalized texture coordinates in BindQTexture()
796 _q_tex.filterMode = cudaFilterModePoint; // Point mode, so no in BindQTexture()
797 _q_tex.addressMode[0] = cudaAddressModeWrap; // wrap texture coordinates in BindQTexture()
814 return tex1Dfetch(_q_tex, i); in fetchQ()
816 return tex1Dfetch_double_f(_q_tex, i); in fetchQ()