/dports/games/openxcom/OpenXcom-1.0/src/Interface/ |
H A D | Bar.cpp | 52 _redraw = true; in setColor() 71 _redraw = true; in setColor2() 90 _redraw = true; in setScale() 109 _redraw = true; in setMax() 128 _redraw = true; in setValue() 147 _redraw = true; in setValue2() 176 _redraw = true; in setInvert()
|
H A D | TextButton.cpp | 77 _redraw = true; in setColor() 96 _redraw = true; in setTextColor() 105 _redraw = true; in setBig() 114 _redraw = true; in setSmall() 138 _redraw = true; in initText() 150 _redraw = true; in setHighContrast() 160 _redraw = true; in setText() 180 _redraw = true; in setGroup()
|
H A D | Frame.cpp | 49 _redraw = true; in setColor() 68 _redraw = true; in setBackground() 88 _redraw = true; in setHighContrast() 98 _redraw = true; in setThickness()
|
H A D | Text.cpp | 207 _redraw = true; in setInvert() 218 _redraw = true; in setHighContrast() 229 _redraw = true; in setAlign() 250 _redraw = true; in setVerticalAlign() 263 _redraw = true; in setColor() 284 _redraw = true; in setSecondaryColor() 455 _redraw = true; in processText()
|
H A D | Window.cpp | 79 _redraw = true; in setBackground() 89 _redraw = true; in setColor() 109 _redraw = true; in setHighContrast() 153 _redraw = true; in popup()
|
H A D | ToggleTextButton.cpp | 58 _redraw = true; in setPressed() 66 _redraw = true; in setInvertColor()
|
/dports/cad/gmsh/gmsh-4.9.2-source/Fltk/ |
H A D | onelabContextWindow.h | 21 bool _redraw; 25 : paletteWindow(w, h, nonModal, l), _redraw(false) in paletteWindow() 29 void enableRedraw() { _redraw = true; } in enableRedraw() 30 void disableRedraw() { _redraw = false; } in disableRedraw()
|
/dports/games/scummvm/scummvm-2.5.1/engines/twine/ |
H A D | twine.cpp | 168 _redraw = new Redraw(this); in TwinEEngine() 199 delete _redraw; in ~TwinEEngine() 529 _redraw->_inSceneryView = true; in initSceneryView() 533 _redraw->_inSceneryView = false; in exitSceneryView() 835 if (_redraw->_inSceneryView) { in runGameEngine() 836 _text->drawText(_redraw->_sceneryViewX + 5, _redraw->_sceneryViewY, PauseString); in runGameEngine() 837 _redraw->zoomScreenScale(); in runGameEngine() 963 _redraw->_reqBgRedraw = true; in runGameEngine() 1004 _redraw->redrawEngineActions(_redraw->_reqBgRedraw); in runGameEngine() 1014 _redraw->_reqBgRedraw = false; in runGameEngine() [all …]
|
/dports/devel/interactive_rebase_tool/git-interactive-rebase-tool-1.2.1/cargo-crates/pdcurses-sys-0.7.0/src/PDCurses/pdcurses/ |
H A D | slk.c | 214 static void _redraw(void) in _redraw() function 349 _redraw(); in slk_restore() 367 _redraw(); in slk_attron() 386 _redraw(); in slk_attroff() 405 _redraw(); in slk_attrset() 417 _redraw(); in slk_color() 457 _redraw(); in _slk_calc()
|
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/pdcurses-sys-0.7.1/src/PDCurses/pdcurses/ |
H A D | slk.c | 214 static void _redraw(void) in _redraw() function 349 _redraw(); in slk_restore() 367 _redraw(); in slk_attron() 386 _redraw(); in slk_attroff() 405 _redraw(); in slk_attrset() 417 _redraw(); in slk_color() 457 _redraw(); in _slk_calc()
|
/dports/net/google-cloud-sdk/google-cloud-sdk/lib/third_party/prompt_toolkit/ |
H A D | interface.py | 333 self._redraw() 350 def _redraw(self): member in CommandLineInterface 373 self._redraw() 525 sub_cli._redraw() 550 sub_cli._redraw() 559 self._redraw() 580 self._redraw() 633 self._redraw() 646 self._redraw() 671 self._redraw() [all …]
|
/dports/devel/py-prompt-toolkit1/prompt_toolkit-1.0.18/prompt_toolkit/ |
H A D | interface.py | 333 self._redraw() 350 def _redraw(self): member in CommandLineInterface 373 self._redraw() 525 sub_cli._redraw() 550 sub_cli._redraw() 559 self._redraw() 580 self._redraw() 635 self._redraw() 651 self._redraw() 676 self._redraw() [all …]
|
/dports/games/openxcom/OpenXcom-1.0/src/Battlescape/ |
H A D | MiniMapView.cpp | 161 _redraw = true; in up() 172 _redraw = true; in down() 223 { _camera->centerOnPosition(_posBeforeMouseScrolling); _redraw = true; } in mouseClick() 248 _redraw = true; in mouseClick() 269 _redraw = true; in mouseClick() 294 _redraw = true; in mouseOver() 347 _redraw = true; in mouseOver() 395 _redraw = true; in animate()
|
H A D | MedikitView.cpp | 59 _redraw = true; in MedikitView() 82 _redraw = false; in draw() 109 _redraw = true; in mouseClick()
|
H A D | ScannerView.cpp | 44 _redraw = true; in ScannerView() 107 _redraw = true; in animate()
|
/dports/audio/ardour6/Ardour-6.8.0/libs/canvas/ |
H A D | text.cc | 89 _redraw (); in width() 98 _redraw (); in height() 104 Text::_redraw () const in _redraw() function in Text 203 _redraw (); in render() 251 _redraw (); in compute_bounding_box()
|
/dports/devel/pdcurses/PDCurses-3.5/pdcurses/ |
H A D | slk.c | 195 static void _redraw(void) in _redraw() function 321 _redraw(); in slk_restore() 339 _redraw(); in slk_attron() 358 _redraw(); in slk_attroff() 377 _redraw(); in slk_attrset() 389 _redraw(); in slk_color() 486 _redraw(); in _slk_calc()
|
/dports/devel/mingw32-pdcurses/PDCurses-3.4/pdcurses/ |
H A D | slk.c | 192 static void _redraw(void) in _redraw() function 318 _redraw(); in slk_restore() 336 _redraw(); in slk_attron() 355 _redraw(); in slk_attroff() 374 _redraw(); in slk_attrset() 386 _redraw(); in slk_color() 483 _redraw(); in _slk_calc()
|
/dports/multimedia/musikcube/musikcube-0.96.7/src/3rdparty/win32_src/pdcurses/ |
H A D | slk.c | 214 static void _redraw(void) in _redraw() function 361 _redraw(); in slk_restore() 387 _redraw(); in slk_attron() 410 _redraw(); in slk_attroff() 433 _redraw(); in slk_attrset() 449 _redraw(); in slk_color() 489 _redraw(); in _slk_calc()
|
/dports/games/scummvm/scummvm-2.5.1/engines/twine/debugger/ |
H A D | debug_grid.cpp | 43 Redraw *redraw = _engine->_redraw; in changeGridCamera() 66 Redraw *redraw = _engine->_redraw; in changeGrid() 115 _engine->_redraw->_reqBgRedraw = true; in applyCellingGrid()
|
/dports/games/openxcom/OpenXcom-1.0/src/Engine/ |
H A D | Surface.cpp | 137 …, int x, int y, int bpp) : _x(x), _y(y), _visible(true), _hidden(false), _redraw(false), _alignedB… in Surface() 201 _redraw = other._redraw; in Surface() 490 _redraw = false; in draw() 505 if (_redraw) in blit() 830 _redraw = true; in invalidate() 897 _redraw = true; in setWidth() 909 _redraw = true; in setHeight()
|
/dports/games/scummvm/scummvm-2.5.1/engines/twine/script/ |
H A D | script_life_v1.cpp | 656 engine->_redraw->drawBubble(ctx.actorIdx); in lMESSAGE() 664 engine->_redraw->redrawEngineActions(true); in lMESSAGE() 913 engine->_redraw->drawBubble(otherActorIdx); in lMESSAGE_OBJ() 918 engine->_redraw->redrawEngineActions(true); in lMESSAGE_OBJ() 940 engine->_redraw->redrawEngineActions(true); in lFOUND_OBJECT() 1108 engine->_redraw->_reqBgRedraw = true; in lZOOM() 1260 engine->_redraw->drawBubble(ctx.actorIdx); in lASK_CHOICE() 1265 engine->_redraw->redrawEngineActions(true); in lASK_CHOICE() 1280 engine->_redraw->drawBubble(ctx.actorIdx); in lBIG_MESSAGE() 1286 engine->_redraw->redrawEngineActions(true); in lBIG_MESSAGE() [all …]
|
/dports/games/scummvm/scummvm-2.5.1/engines/twine/scene/ |
H A D | gamestate.cpp | 71 _engine->_redraw->overlayList[i].info0 = -1; in initGameStateVars() 314 _engine->_redraw->redrawEngineActions(true); in processFoundItem() 371 _engine->_redraw->_numOfRedrawBox = 0; in processFoundItem() 378 _engine->_redraw->_currNumOfRedrawBox = 0; in processFoundItem() 379 _engine->_redraw->blitBackgroundAreas(); in processFoundItem() 389 _engine->_redraw->addRedrawArea(boxRect); in processFoundItem() 403 _engine->_redraw->addRedrawArea(modelRect); in processFoundItem() 412 _engine->_redraw->flipRedrawAreas(); in processFoundItem() 489 _engine->_redraw->redrawEngineActions(true); in processGameoverAnimation()
|
/dports/devel/py-prompt-toolkit/prompt_toolkit-3.0.23/prompt_toolkit/application/ |
H A D | run_in_terminal.py | 97 app._redraw(render_as_done=True) 115 app._redraw()
|
/dports/devel/py-prompt-toolkit2/prompt_toolkit-2.0.10/prompt_toolkit/application/ |
H A D | run_in_terminal.py | 93 app._redraw(render_as_done=True) 113 app._redraw()
|