Searched refs:_renderBlockRenderingFlags (Results 1 – 2 of 2) sorted by relevance
502 lUInt32 _renderBlockRenderingFlags; variable626 return _renderBlockRenderingFlags; in getRenderBlockRenderingFlags()
2041 ,_renderBlockRenderingFlags(BLOCK_RENDERING_FLAGS_DEFAULT) in tinyNodeCollection()2085 ,_renderBlockRenderingFlags(v._renderBlockRenderingFlags) in tinyNodeCollection()2103 if (_renderBlockRenderingFlags != flags) { in setRenderBlockRenderingFlags()2104 _renderBlockRenderingFlags = flags; in setRenderBlockRenderingFlags()2106 if (_renderBlockRenderingFlags & ~BLOCK_RENDERING_ENHANCED) // If any other flag is set, in setRenderBlockRenderingFlags()2107 _renderBlockRenderingFlags |= BLOCK_RENDERING_ENHANCED; // set ENHANGED in setRenderBlockRenderingFlags()2108 if (_renderBlockRenderingFlags & BLOCK_RENDERING_FLOAT_FLOATBOXES) in setRenderBlockRenderingFlags()2109 _renderBlockRenderingFlags |= BLOCK_RENDERING_PREPARE_FLOATBOXES; in setRenderBlockRenderingFlags()2110 if (_renderBlockRenderingFlags & BLOCK_RENDERING_PREPARE_FLOATBOXES) in setRenderBlockRenderingFlags()2111 _renderBlockRenderingFlags |= BLOCK_RENDERING_WRAP_FLOATS; in setRenderBlockRenderingFlags()[all …]