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Searched refs:_returned_refit_capacity (Results 1 – 7 of 7) sorted by relevance

/dports/games/openttd/openttd-12.1/src/
H A Dvehicle_func.h168 extern uint _returned_refit_capacity;
H A Dvehicle_cmd.cpp160 _returned_refit_capacity = e->GetDisplayDefaultCapacity(&_returned_mail_refit_capacity); in CmdBuildVehicle()
451 _returned_refit_capacity = total_capacity; in RefitVehicle()
H A Dbuild_vehicle_gui.cpp1232 this->te.capacity = _returned_refit_capacity; in SelectEngine()
H A Deconomy.cpp1495 if (_returned_refit_capacity > 0 && (consist_capleft[cid] < consist_capleft[new_cid] || in HandleStationRefit()
H A Dvehicle.cpp85 uint _returned_refit_capacity; ///< Stores the capacity after a refit operation. variable
H A Dvehicle_gui.cpp781 SetDParam(1, _returned_refit_capacity); in GetCapacityString()
/dports/games/openttd/openttd-12.1/src/script/api/
H A Dscript_vehicle.cpp97 return res.Succeeded() ? _returned_refit_capacity : -1; in GetBuildWithRefitCapacity()
146 return res.Succeeded() ? _returned_refit_capacity : -1; in GetRefitCapacity()