Searched refs:_scoreFlagTable (Results 1 – 6 of 6) sorted by relevance
57 out->write(_scoreFlagTable, 26); in saveGameStateIntern()194 in.read(_scoreFlagTable, 26); in loadGameState()
131 memset(_scoreFlagTable, 0, sizeof(_scoreFlagTable)); in KyraEngine_MR()1293 if ((_scoreFlagTable[scoreIndex] & (1 << scoreBit)) != 0) in updateScore()1297 _scoreFlagTable[scoreIndex] |= (1 << scoreBit); in updateScore()
529 int8 _scoreFlagTable[26]; variable
138 memset(_scoreFlagTable, 0, sizeof(_scoreFlagTable)); in KyraEngine_MR()1310 if ((_scoreFlagTable[scoreIndex] & (1 << scoreBit)) != 0) in updateScore()1314 _scoreFlagTable[scoreIndex] |= (1 << scoreBit); in updateScore()
532 int8 _scoreFlagTable[26]; variable