Searched refs:_sea_lakes (Results 1 – 1 of 1) sorted by relevance
351 static const StringID _sea_lakes[] = {STR_SEA_LEVEL_VERY_LOW, STR_SEA_LEVEL_LOW, STR_SEA_LEVEL_ME… variable435 SetDParam(0, _sea_lakes[_settings_newgame.difficulty.quantity_sea_lakes]); in SetStringParameters()586 strs = _sea_lakes; in UpdateWidgetSize()781 …ShowDropDownMenu(this, _sea_lakes, _settings_newgame.difficulty.quantity_sea_lakes, WID_GL_WATER_P… in OnClick()