Searched refs:_selEnemyOn (Results 1 – 4 of 4) sorted by relevance
146 _selEnemyOn = false; in checkInputs()158 _selEnemyOn = false; in checkInputs()170 _selEnemyOn = false; in checkInputs()183 _selEnemyOn = false; in checkInputs()187 if (_curItem > 5 && _selEnemyOn) { in checkInputs()200 _selEnemyOn = false; in checkInputs()209 _selEnemyOn = true; in checkInputs()219 _selEnemyOn = false; in checkInputs()226 _selEnemyOn = true; in checkInputs()235 _selEnemyOn = false; in checkInputs()[all …]
473 bool _selEnemyOn; variable
263 if (_selEnemyOn == false) { in drawHud()419 if (_selEnemyOn) { in drawHud()
208 _selEnemyOn = false; in loadMap()