Home
last modified time | relevance | path

Searched refs:_shouldQuit (Results 1 – 25 of 37) sorted by relevance

12

/dports/games/residualvm/residualvm-0.3.1/backends/events/default/
H A Ddefault-events.cpp41 _shouldQuit(false), in DefaultEventManager()
159 if (_shouldQuit) in pollEvent()
219 result = _shouldQuit = (alert.runModal() == GUI::kMessageOK); in pollEvent()
224 _shouldQuit = true; in pollEvent()
251 if (!_shouldQuit) in pushEvent()
H A Ddefault-events.h60 bool _shouldQuit; variable
87 virtual int shouldQuit() const { return _shouldQuit; } in shouldQuit()
91 virtual void resetQuit() { _shouldQuit = false; } in resetQuit()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/events/default/
H A Ddefault-events.cpp41 _shouldQuit(false), in DefaultEventManager()
150 if (_shouldQuit) in pollEvent()
213 forwardEvent = _shouldQuit = (alert.runModal() == GUI::kMessageOK); in pollEvent()
218 _shouldQuit = true; in pollEvent()
271 if (!_shouldQuit) in pushEvent()
H A Ddefault-events.h60 bool _shouldQuit; variable
87 virtual int shouldQuit() const override { return _shouldQuit; } in shouldQuit()
91 virtual void resetQuit() override { _shouldQuit = false; } in resetQuit()
/dports/games/scummvm/scummvm-2.5.1/backends/events/default/
H A Ddefault-events.h58 bool _shouldQuit; variable
75 virtual int shouldQuit() const override { return _shouldQuit; } in shouldQuit()
78 virtual void resetQuit() override { _shouldQuit = false; } in resetQuit()
H A Ddefault-events.cpp43 _shouldQuit(false), in DefaultEventManager()
153 if (_shouldQuit) in pollEvent()
210 forwardEvent = _shouldQuit = (alert.runModal() == GUI::kMessageOK); in pollEvent()
214 _shouldQuit = true; in pollEvent()
246 if (!_shouldQuit) in pushEvent()
/dports/games/scummvm/scummvm-2.5.1/engines/griffon/
H A Dgriffon.cpp64 _shouldQuit = false; in GriffonEngine()
157 if (_shouldQuit) in run()
160 while (!_shouldQuit) { in run()
H A Ddialogs.cpp175 _shouldQuit = true; in title()
218 _shouldQuit = true; in title()
233 …} while (!_shouldQuit && !exitTitle && _gameMode != kGameModeNewGame && _gameMode != kGameModeLoad… in title()
414 _shouldQuit = true; in configMenu()
547 …} while (!_shouldQuit && !exitMenu && _gameMode != kGameModeNewGame && _gameMode != kGameModeLoadG… in configMenu()
682 _shouldQuit = true; in saveLoadNew()
715 _shouldQuit = true; in saveLoadNew()
875 } while (!_shouldQuit); in saveLoadNew()
H A Dcutscenes.cpp48 _shouldQuit = true; \
54 _shouldQuit = true; \
201 } while (!_shouldQuit); in showLogos()
323 } while (!_shouldQuit); in intro()
H A Dengine.cpp109 } while (!_shouldQuit && _gameMode == kGameModePlay); in mainLoop()
291 if (_shouldQuit) in newGame()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wage/
H A Dwage.cpp82 _shouldQuit = false; in WageEngine()
126 _shouldQuit = false; in run()
145 while (!_shouldQuit) { in run()
168 _shouldQuit = true; in processEvents()
449 if (_shouldQuit) in processTurnInternal()
H A Dsound.cpp98 while (_mixer->isSoundHandleActive(_soundHandle) && !_shouldQuit) { in playSound()
106 _shouldQuit = true; in playSound()
H A Dwage.h197 bool _shouldQuit; variable
H A Ddialog.cpp161 _gui->_engine->_shouldQuit = true; in run()
/dports/games/scummvm/scummvm-2.5.1/engines/wage/
H A Dwage.cpp82 _shouldQuit = false; in WageEngine()
119 _shouldQuit = false; in run()
138 while (!_shouldQuit) { in run()
159 _shouldQuit = true; in processEvents()
435 if (_shouldQuit) in processTurnInternal()
H A Dsound.cpp98 while (_mixer->isSoundHandleActive(_soundHandle) && !_shouldQuit) { in playSound()
105 _shouldQuit = true; in playSound()
H A Dwage.h195 bool _shouldQuit; variable
H A Ddialog.cpp161 _gui->_engine->_shouldQuit = true; in run()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/draci/
H A Dgame.h288 bool gameShouldQuit() const { return _shouldQuit; } in gameShouldQuit()
289 void setQuit(bool quit) { _shouldQuit = quit; } in setQuit()
400 bool _shouldQuit; variable
/dports/games/scummvm/scummvm-2.5.1/engines/draci/
H A Dgame.h288 bool gameShouldQuit() const { return _shouldQuit; } in gameShouldQuit()
289 void setQuit(bool quit) { _shouldQuit = quit; } in setQuit()
400 bool _shouldQuit; variable
/dports/games/scummvm/scummvm-2.5.1/gui/
H A Dabout.cpp381 bool _shouldQuit; member in GUI::EE
486 _shouldQuit = false; in run()
492 while (!_shouldQuit) { in run()
498 _shouldQuit = true; in run()
1093 _shouldQuit = false; in init()
1211 _shouldQuit = true; in doMenu()
1216 _shouldQuit = true; in doMenu()
/dports/games/scummvm/scummvm-2.5.1/engines/toon/
H A Dtoon.cpp79 _shouldQuit = false; in init()
831 if (_shouldQuit) { in showOptions()
927 _shouldQuit = true; in showOptions()
1048 if (_shouldQuit) { in showMainmenu()
1274 _shouldQuit = false; in ToonEngine()
1521 _shouldQuit = true; in loadScene()
1789 while (_script->run(status) && !_shouldQuit) in runEventScript()
2532 while (!_shouldQuit) { in haveAConversation()
2554 if (_shouldQuit) in haveAConversation()
2973 while (!_shouldQuit) { in showInventory()
[all …]
H A Dtoon.h317 return _shouldQuit; in shouldQuitGame()
407 bool _shouldQuit; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toon/
H A Dtoon.cpp79 _shouldQuit = false; in init()
832 if (_shouldQuit) { in showOptions()
928 _shouldQuit = true; in showOptions()
1049 if (_shouldQuit) { in showMainmenu()
1282 _shouldQuit = false; in ToonEngine()
1791 while (_script->run(status) && !_shouldQuit) in runEventScript()
2534 while (!_shouldQuit) { in haveAConversation()
2556 if (_shouldQuit) in haveAConversation()
2975 while (!_shouldQuit) { in showInventory()
3077 while (_event->pollEvent(event) && !_shouldQuit) in getMouseEvent()
[all …]
H A Dtoon.h318 return _shouldQuit; in shouldQuitGame()
408 bool _shouldQuit; variable

12