/dports/games/residualvm/residualvm-0.3.1/backends/events/default/ |
H A D | default-events.cpp | 41 _shouldQuit(false), in DefaultEventManager() 159 if (_shouldQuit) in pollEvent() 219 result = _shouldQuit = (alert.runModal() == GUI::kMessageOK); in pollEvent() 224 _shouldQuit = true; in pollEvent() 251 if (!_shouldQuit) in pushEvent()
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H A D | default-events.h | 60 bool _shouldQuit; variable 87 virtual int shouldQuit() const { return _shouldQuit; } in shouldQuit() 91 virtual void resetQuit() { _shouldQuit = false; } in resetQuit()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/events/default/ |
H A D | default-events.cpp | 41 _shouldQuit(false), in DefaultEventManager() 150 if (_shouldQuit) in pollEvent() 213 forwardEvent = _shouldQuit = (alert.runModal() == GUI::kMessageOK); in pollEvent() 218 _shouldQuit = true; in pollEvent() 271 if (!_shouldQuit) in pushEvent()
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H A D | default-events.h | 60 bool _shouldQuit; variable 87 virtual int shouldQuit() const override { return _shouldQuit; } in shouldQuit() 91 virtual void resetQuit() override { _shouldQuit = false; } in resetQuit()
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/dports/games/scummvm/scummvm-2.5.1/backends/events/default/ |
H A D | default-events.h | 58 bool _shouldQuit; variable 75 virtual int shouldQuit() const override { return _shouldQuit; } in shouldQuit() 78 virtual void resetQuit() override { _shouldQuit = false; } in resetQuit()
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H A D | default-events.cpp | 43 _shouldQuit(false), in DefaultEventManager() 153 if (_shouldQuit) in pollEvent() 210 forwardEvent = _shouldQuit = (alert.runModal() == GUI::kMessageOK); in pollEvent() 214 _shouldQuit = true; in pollEvent() 246 if (!_shouldQuit) in pushEvent()
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/dports/games/scummvm/scummvm-2.5.1/engines/griffon/ |
H A D | griffon.cpp | 64 _shouldQuit = false; in GriffonEngine() 157 if (_shouldQuit) in run() 160 while (!_shouldQuit) { in run()
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H A D | dialogs.cpp | 175 _shouldQuit = true; in title() 218 _shouldQuit = true; in title() 233 …} while (!_shouldQuit && !exitTitle && _gameMode != kGameModeNewGame && _gameMode != kGameModeLoad… in title() 414 _shouldQuit = true; in configMenu() 547 …} while (!_shouldQuit && !exitMenu && _gameMode != kGameModeNewGame && _gameMode != kGameModeLoadG… in configMenu() 682 _shouldQuit = true; in saveLoadNew() 715 _shouldQuit = true; in saveLoadNew() 875 } while (!_shouldQuit); in saveLoadNew()
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H A D | cutscenes.cpp | 48 _shouldQuit = true; \ 54 _shouldQuit = true; \ 201 } while (!_shouldQuit); in showLogos() 323 } while (!_shouldQuit); in intro()
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H A D | engine.cpp | 109 } while (!_shouldQuit && _gameMode == kGameModePlay); in mainLoop() 291 if (_shouldQuit) in newGame()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wage/ |
H A D | wage.cpp | 82 _shouldQuit = false; in WageEngine() 126 _shouldQuit = false; in run() 145 while (!_shouldQuit) { in run() 168 _shouldQuit = true; in processEvents() 449 if (_shouldQuit) in processTurnInternal()
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H A D | sound.cpp | 98 while (_mixer->isSoundHandleActive(_soundHandle) && !_shouldQuit) { in playSound() 106 _shouldQuit = true; in playSound()
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H A D | wage.h | 197 bool _shouldQuit; variable
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H A D | dialog.cpp | 161 _gui->_engine->_shouldQuit = true; in run()
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/dports/games/scummvm/scummvm-2.5.1/engines/wage/ |
H A D | wage.cpp | 82 _shouldQuit = false; in WageEngine() 119 _shouldQuit = false; in run() 138 while (!_shouldQuit) { in run() 159 _shouldQuit = true; in processEvents() 435 if (_shouldQuit) in processTurnInternal()
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H A D | sound.cpp | 98 while (_mixer->isSoundHandleActive(_soundHandle) && !_shouldQuit) { in playSound() 105 _shouldQuit = true; in playSound()
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H A D | wage.h | 195 bool _shouldQuit; variable
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H A D | dialog.cpp | 161 _gui->_engine->_shouldQuit = true; in run()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/draci/ |
H A D | game.h | 288 bool gameShouldQuit() const { return _shouldQuit; } in gameShouldQuit() 289 void setQuit(bool quit) { _shouldQuit = quit; } in setQuit() 400 bool _shouldQuit; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/draci/ |
H A D | game.h | 288 bool gameShouldQuit() const { return _shouldQuit; } in gameShouldQuit() 289 void setQuit(bool quit) { _shouldQuit = quit; } in setQuit() 400 bool _shouldQuit; variable
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/dports/games/scummvm/scummvm-2.5.1/gui/ |
H A D | about.cpp | 381 bool _shouldQuit; member in GUI::EE 486 _shouldQuit = false; in run() 492 while (!_shouldQuit) { in run() 498 _shouldQuit = true; in run() 1093 _shouldQuit = false; in init() 1211 _shouldQuit = true; in doMenu() 1216 _shouldQuit = true; in doMenu()
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/dports/games/scummvm/scummvm-2.5.1/engines/toon/ |
H A D | toon.cpp | 79 _shouldQuit = false; in init() 831 if (_shouldQuit) { in showOptions() 927 _shouldQuit = true; in showOptions() 1048 if (_shouldQuit) { in showMainmenu() 1274 _shouldQuit = false; in ToonEngine() 1521 _shouldQuit = true; in loadScene() 1789 while (_script->run(status) && !_shouldQuit) in runEventScript() 2532 while (!_shouldQuit) { in haveAConversation() 2554 if (_shouldQuit) in haveAConversation() 2973 while (!_shouldQuit) { in showInventory() [all …]
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H A D | toon.h | 317 return _shouldQuit; in shouldQuitGame() 407 bool _shouldQuit; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toon/ |
H A D | toon.cpp | 79 _shouldQuit = false; in init() 832 if (_shouldQuit) { in showOptions() 928 _shouldQuit = true; in showOptions() 1049 if (_shouldQuit) { in showMainmenu() 1282 _shouldQuit = false; in ToonEngine() 1791 while (_script->run(status) && !_shouldQuit) in runEventScript() 2534 while (!_shouldQuit) { in haveAConversation() 2556 if (_shouldQuit) in haveAConversation() 2975 while (!_shouldQuit) { in showInventory() 3077 while (_event->pollEvent(event) && !_shouldQuit) in getMouseEvent() [all …]
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H A D | toon.h | 318 return _shouldQuit; in shouldQuitGame() 408 bool _shouldQuit; variable
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