Searched refs:_shpCnt (Results 1 – 16 of 16) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cge/ |
H A D | vga13h.cpp | 69 _shpCnt = 0; in Sprite() 88 if (i >= _shpCnt) in shp() 96 _shpCnt = 0; in setShapeList() 108 _shpCnt++; in setShapeList() 114 setSeq(getConstantSeq(_shpCnt < 2)); in setShapeList() 194 for (int i = 0; i < _shpCnt + 1; ++i) in expand() 234 ++_shpCnt; in expand() 303 setSeq(getConstantSeq(_shpCnt == 1)); in expand() 530 s.syncAsUint16LE(_shpCnt); in sync()
|
H A D | vga13h.h | 117 int _shpCnt; variable
|
H A D | cge_main.cpp | 1150 _sprite->_shpCnt = shpcnt; in loadSprite()
|
H A D | snail.cpp | 409 int i = newRandom(3), hand = (dup[0]->_shpCnt == 6); in snGame()
|
/dports/games/scummvm/scummvm-2.5.1/engines/cge/ |
H A D | vga13h.cpp | 69 _shpCnt = 0; in Sprite() 88 if (i >= _shpCnt) in shp() 96 _shpCnt = 0; in setShapeList() 108 _shpCnt++; in setShapeList() 114 setSeq(getConstantSeq(_shpCnt < 2)); in setShapeList() 194 for (int i = 0; i < _shpCnt + 1; ++i) in expand() 234 ++_shpCnt; in expand() 307 setSeq(getConstantSeq(_shpCnt == 1)); in expand() 534 s.syncAsUint16LE(_shpCnt); in sync()
|
H A D | vga13h.h | 117 int _shpCnt; variable
|
H A D | cge_main.cpp | 1149 _sprite->_shpCnt = shpcnt; in loadSprite()
|
H A D | snail.cpp | 409 int i = newRandom(3), hand = (dup[0]->_shpCnt == 6); in snGame()
|
/dports/games/scummvm/scummvm-2.5.1/engines/cge2/ |
H A D | vga13h.cpp | 137 : _siz(_vm, 0, 0), _seqPtr(kNoSeq), _seqCnt(0), _shpCnt(0), in Sprite() 148 : _siz(_vm, 0, 0), _seqPtr(kNoSeq), _seqCnt(0), _shpCnt(0), in Sprite() 170 if (i >= _shpCnt) in getShp() 176 _shpCnt = cnt; in setShapeList() 316 BitmapPtr shplist = new Bitmap[_shpCnt]; in expand() 483 for (int i = 0; i < _shpCnt; i++) in contract() 772 s.syncAsUint16LE(_shpCnt); in sync()
|
H A D | hero.cpp | 70 _dim[i] = new Bitmap[_shpCnt]; in expand() 71 for (int j = 0; j < _shpCnt; j++) in expand()
|
H A D | vga13h.h | 185 int _shpCnt; variable
|
H A D | cge2_main.cpp | 302 sprite->_shpCnt = shpcnt; in loadSprite()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cge2/ |
H A D | vga13h.cpp | 137 : _siz(_vm, 0, 0), _seqPtr(kNoSeq), _seqCnt(0), _shpCnt(0), in Sprite() 148 : _siz(_vm, 0, 0), _seqPtr(kNoSeq), _seqCnt(0), _shpCnt(0), in Sprite() 170 if (i >= _shpCnt) in getShp() 176 _shpCnt = cnt; in setShapeList() 316 BitmapPtr shplist = new Bitmap[_shpCnt]; in expand() 481 for (int i = 0; i < _shpCnt; i++) in contract() 770 s.syncAsUint16LE(_shpCnt); in sync()
|
H A D | hero.cpp | 70 _dim[i] = new Bitmap[_shpCnt]; in expand() 71 for (int j = 0; j < _shpCnt; j++) in expand()
|
H A D | vga13h.h | 186 int _shpCnt; variable
|
H A D | cge2_main.cpp | 302 sprite->_shpCnt = shpcnt; in loadSprite()
|