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Searched refs:_slotButton (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword2/
H A Dcontrols.cpp1179 _slotButton[i] = new Slot(this, 114, 0, 384, 36); in SaveRestoreDialog()
1180 _slotButton[i]->createSurfaceImages(2006 + i, 114, 0); in SaveRestoreDialog()
1181 _slotButton[i]->setMode(mode); in SaveRestoreDialog()
1182 _slotButton[i + 4] = new Slot(this, 114, 0, 384, 36); in SaveRestoreDialog()
1183 _slotButton[i + 4]->linkSurfaceImages(_slotButton[i], 114, 0); in SaveRestoreDialog()
1184 _slotButton[i + 4]->setMode(mode); in SaveRestoreDialog()
1210 registerWidget(_slotButton[i]); in SaveRestoreDialog()
1230 Slot *slot = _slotButton[(baseSlot + i) % 8]; in updateSlots()
1325 if (widget == _slotButton[i]) in onAction()
1330 _slotButton[j]->setEditable(false); in onAction()
[all …]
H A Dcontrols.h114 Slot *_slotButton[8]; variable
/dports/games/scummvm/scummvm-2.5.1/engines/sword2/
H A Dcontrols.cpp1185 _slotButton[i] = new Slot(this, 114, 0, 384, 36); in SaveRestoreDialog()
1186 _slotButton[i]->createSurfaceImages(2006 + i, 114, 0); in SaveRestoreDialog()
1187 _slotButton[i]->setMode(mode); in SaveRestoreDialog()
1188 _slotButton[i + 4] = new Slot(this, 114, 0, 384, 36); in SaveRestoreDialog()
1189 _slotButton[i + 4]->linkSurfaceImages(_slotButton[i], 114, 0); in SaveRestoreDialog()
1190 _slotButton[i + 4]->setMode(mode); in SaveRestoreDialog()
1216 registerWidget(_slotButton[i]); in SaveRestoreDialog()
1236 Slot *slot = _slotButton[(baseSlot + i) % 8]; in updateSlots()
1331 if (widget == _slotButton[i]) in onAction()
1336 _slotButton[j]->setEditable(false); in onAction()
[all …]
H A Dcontrols.h114 Slot *_slotButton[8]; variable