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Searched refs:_snapScroll (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/
H A Dinput.cpp576 _snapScroll ^= 1; in processKeyboard()
577 if (_snapScroll) { in processKeyboard()
584 VAR(VAR_CAMERA_FAST_X) = _snapScroll; in processKeyboard()
H A Dcamera.cpp98 const bool snapToX = (_snapScroll || (VAR_CAMERA_FAST_X != 0xFF && VAR(VAR_CAMERA_FAST_X))); in moveCamera()
H A Dscumm.h967 bool _snapScroll; variable
H A Dscumm.cpp273 _snapScroll = false; in ScummEngine()
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/
H A Dinput.cpp573 _snapScroll ^= 1; in processKeyboard()
574 if (_snapScroll) { in processKeyboard()
581 VAR(VAR_CAMERA_FAST_X) = _snapScroll; in processKeyboard()
H A Dcamera.cpp98 const bool snapToX = (_snapScroll || (VAR_CAMERA_FAST_X != 0xFF && VAR(VAR_CAMERA_FAST_X))); in moveCamera()
H A Dscumm.h881 bool _snapScroll; variable
H A Dscumm.cpp265 _snapScroll = false; in ScummEngine()