Searched refs:_snd_pattern_buffer (Results 1 – 3 of 3) sorted by relevance
/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/ |
H A D | devices.cpp | 136 …{_panel_is_pattern_buffer, 0, _collection_walls1, 4, 4, {_snd_pattern_buffer, NONE, NONE}, FIXED_O… 147 …{_panel_is_pattern_buffer, 0, _collection_walls2, 4, 4, {_snd_pattern_buffer, NONE, NONE}, FIXED_O… 160 …{_panel_is_pattern_buffer, 0, _collection_walls3, 4, 4, {_snd_pattern_buffer, NONE, NONE}, FIXED_O… 173 …{_panel_is_pattern_buffer, 0, _collection_walls5, 4, 4, {_snd_pattern_buffer, NONE, NONE}, FIXED_O… 186 …{_panel_is_pattern_buffer, 0, _collection_walls4, 4, 4, {_snd_pattern_buffer, NONE, NONE}, FIXED_O…
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/dports/games/alephone/alephone-release-20190331/Source_Files/Sound/ |
H A D | SoundManagerEnums.h | 100 _snd_pattern_buffer, enumerator
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/dports/games/alephone/alephone-release-20190331/Source_Files/Misc/ |
H A D | sdl_dialogs.cpp | 1048 _snd_pattern_buffer, 1049 _snd_pattern_buffer,
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