/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/sound/ |
H A D | base_sound.cpp | 57 if (_sound) { in ~BaseSound() 64 if (_sound) { in setSound() 71 if (_sound) { in setSound() 85 if (_sound) { in setSoundSimple() 104 if (_sound) { in getLength() 112 if (_sound) { in play() 121 if (_sound) { in stop() 130 if (_sound) { in pause() 184 return _sound && _sound->isPlaying(); in isPlaying() 192 if (!_sound) { in setPositionTime() [all …]
|
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/sound/ |
H A D | base_sound.cpp | 57 if (_sound) { in ~BaseSound() 64 if (_sound) { in setSound() 71 if (_sound) { in setSound() 85 if (_sound) { in setSoundSimple() 104 if (_sound) { in getLength() 112 if (_sound) { in play() 121 if (_sound) { in stop() 130 if (_sound) { in pause() 184 return _sound && _sound->isPlaying(); in isPlaying() 192 if (!_sound) { in setPositionTime() [all …]
|
/dports/games/scummvm/scummvm-2.5.1/engines/gob/pregob/onceupon/ |
H A D | title.cpp | 76 _vm->_sound->adlibLoadTBR("babayaga.tbr"); in playMusicDOS() 77 _vm->_sound->adlibLoadMDY("babayaga.mdy"); in playMusicDOS() 78 _vm->_sound->adlibSetRepeating(-1); in playMusicDOS() 79 _vm->_sound->adlibPlay(); in playMusicDOS() 95 _vm->_sound->sampleLoad(_vm->_sound->sampleGetBySlot(i), SOUND_SND, titleFiles[i]); in playMusicAtariST() 104 _vm->_sound->adlibSetRepeating(0); in stopMusic() 105 _vm->_sound->blasterRepeatComposition(0); in stopMusic() 107 _vm->_sound->adlibStop(); in stopMusic() 108 _vm->_sound->blasterStopComposition(); in stopMusic() 109 _vm->_sound->protrackerStop(); in stopMusic() [all …]
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/pregob/onceupon/ |
H A D | title.cpp | 76 _vm->_sound->adlibLoadTBR("babayaga.tbr"); in playMusicDOS() 77 _vm->_sound->adlibLoadMDY("babayaga.mdy"); in playMusicDOS() 78 _vm->_sound->adlibSetRepeating(-1); in playMusicDOS() 79 _vm->_sound->adlibPlay(); in playMusicDOS() 95 _vm->_sound->sampleLoad(_vm->_sound->sampleGetBySlot(i), SOUND_SND, titleFiles[i]); in playMusicAtariST() 104 _vm->_sound->adlibSetRepeating(0); in stopMusic() 105 _vm->_sound->blasterRepeatComposition(0); in stopMusic() 107 _vm->_sound->adlibStop(); in stopMusic() 108 _vm->_sound->blasterStopComposition(); in stopMusic() 109 _vm->_sound->protrackerStop(); in stopMusic() [all …]
|
/dports/games/scummvm/scummvm-2.5.1/engines/buried/ |
H A D | overview.cpp | 52 _vm->_sound->stopInterfaceSound(); in ~OverviewWindow() 67 _vm->_sound->setAmbientSound(""); in startOverview() 106 _vm->_sound->stopInterfaceSound(); in onLButtonUp() 110 _vm->_sound->stopInterfaceSound(); in onKeyUp() 114 _vm->_sound->timerCallback(); in onTimer() 132 _vm->_sound->stopInterfaceSound(); in onTimer() 133 _vm->_sound->timerCallback(); in onTimer() 143 _vm->_sound->timerCallback(); in onTimer() 153 _vm->_sound->timerCallback(); in onTimer() 163 _vm->_sound->timerCallback(); in onTimer() [all …]
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/sound/ |
H A D | sound_lol.cpp | 68 if (_sound->isVoicePresent(file3.c_str())) in snd_playCharacterSpeech() 92 while (_sound->allVoiceChannelsPlaying()) in snd_playCharacterSpeech() 121 if (_sound->voiceIsPlaying(&_speechHandle)) in snd_updateCharacterSpeech() 147 _sound->voiceStop(&_speechHandle); in snd_stopSpeech() 249 if (_sound->musicEnabled()) { in snd_loadSoundFile() 271 if (_sound->musicEnabled()) { in snd_playTrack() 277 _sound->playTrack(track - 249); in snd_playTrack() 285 if (_sound->musicEnabled()) { in snd_stopMusic() 286 if (_sound->isPlaying()) { in snd_stopMusic() 287 _sound->beginFadeOut(); in snd_stopMusic() [all …]
|
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/sound/ |
H A D | sound_lol.cpp | 68 if (_sound->isVoicePresent(file3.c_str())) in snd_playCharacterSpeech() 92 while (_sound->allVoiceChannelsPlaying()) in snd_playCharacterSpeech() 121 if (_sound->voiceIsPlaying(&_speechHandle)) in snd_updateCharacterSpeech() 147 _sound->voiceStop(&_speechHandle); in snd_stopSpeech() 249 if (_sound->musicEnabled()) { in snd_loadSoundFile() 271 if (_sound->musicEnabled()) { in snd_playTrack() 277 _sound->playTrack(track - 249); in snd_playTrack() 285 if (_sound->musicEnabled()) { in snd_stopMusic() 286 if (_sound->isPlaying()) { in snd_stopMusic() 287 _sound->beginFadeOut(); in snd_stopMusic() [all …]
|
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/map_objects/ |
H A D | map_sound.cpp | 41 if (!loaded || _sound == nullptr) { in SoundObject() 55 if (_sound) { in SoundObject() 56 _sound->SetLooping(true); in SoundObject() 57 _sound->SetVolume(0.0f); in SoundObject() 58 _sound->Stop(); in SoundObject() 139 if (!_sound) in ApplyVolume() 146 _sound->FadeOut(1000.0f); in ApplyVolume() 153 _sound->FadeIn(1000.0f); in ApplyVolume() 155 _sound->SetVolume(_sound_volume); in ApplyVolume() 163 if (_sound) in Stop() [all …]
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dreamweb/ |
H A D | titles.cpp | 36 _sound->volumeChange(7, 1); in endGame() 48 _sound->volumeSet(7); in monkSpeaking() 50 _sound->playChannel0(12, 255); in monkSpeaking() 59 _sound->playChannel1(62); in monkSpeaking() 85 _sound->volumeChange(7, 1); in monkSpeaking() 96 _sound->volumeChange(0, -1); in gettingShot() 127 _sound->cancelCh0(); in bibleQuote() 147 _sound->volumeSet(7); in intro() 286 _sound->volumeSet(0); in realCredits() 292 _sound->playChannel0(12, 0); in realCredits() [all …]
|
H A D | talk.cpp | 71 _sound->cancelCh1(); in talk() 72 _sound->volumeChange(0, -1); in talk() 102 _speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', 64*(_character & 0x7F)); in startTalk() 104 _sound->volumeChange(6, 1); in startTalk() 105 _sound->playChannel1(62); in startTalk() 156 …_speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); in doSomeTalk() 158 _sound->playChannel1(62); in doSomeTalk() 184 _sound->playChannel1(62); in doSomeTalk() 221 _sound->cancelCh1(); in hangOnPQ() 225 if (_speechLoaded && !_sound->isChannel1Playing()) { in hangOnPQ() [all …]
|
/dports/games/scummvm/scummvm-2.5.1/engines/dreamweb/ |
H A D | titles.cpp | 36 _sound->volumeChange(7, 1); in endGame() 48 _sound->volumeSet(7); in monkSpeaking() 50 _sound->playChannel0(12, 255); in monkSpeaking() 59 _sound->playChannel1(62); in monkSpeaking() 85 _sound->volumeChange(7, 1); in monkSpeaking() 96 _sound->volumeChange(0, -1); in gettingShot() 127 _sound->cancelCh0(); in bibleQuote() 147 _sound->volumeSet(7); in intro() 286 _sound->volumeSet(0); in realCredits() 292 _sound->playChannel0(12, 0); in realCredits() [all …]
|
H A D | talk.cpp | 71 _sound->cancelCh1(); in talk() 72 _sound->volumeChange(0, -1); in talk() 109 _speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', 64*(_character & 0x7F)); in startTalk() 111 _sound->volumeChange(6, 1); in startTalk() 112 _sound->playChannel1(62); in startTalk() 163 …_speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); in doSomeTalk() 165 _sound->playChannel1(62); in doSomeTalk() 191 _sound->playChannel1(62); in doSomeTalk() 228 _sound->cancelCh1(); in hangOnPQ() 232 if (_speechLoaded && !_sound->isChannel1Playing()) { in hangOnPQ() [all …]
|
/dports/games/scummvm/scummvm-2.5.1/engines/nancy/action/ |
H A D | telephone.cpp | 128 g_nancy->_sound->loadSound(_dialToneSound); in execute() 129 g_nancy->_sound->playSound(_dialToneSound); in execute() 141 g_nancy->_sound->loadSound(_ringSound); in execute() 142 g_nancy->_sound->playSound(_ringSound); in execute() 157 g_nancy->_sound->stopSound(_ringSound); in execute() 190 g_nancy->_sound->loadSound(_dialAgainSound); in execute() 191 g_nancy->_sound->playSound(_dialAgainSound); in execute() 215 g_nancy->_sound->stopSound(_hangUpSound); in execute() 275 g_nancy->_sound->loadSound(_hangUpSound); in handleInput() 276 g_nancy->_sound->playSound(_hangUpSound); in handleInput() [all …]
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/startrek/ |
H A D | startrek.cpp | 71 _sound = nullptr; in StarTrekEngine() 115 delete _sound; in ~StarTrekEngine() 121 _sound = new Sound(this); in run() 168 _sound->stopAllVocSounds(); in runGameMode() 178 _sound->playVoc(_sound->_loopingAudioName); in runGameMode() 223 _sound->stopAllVocSounds(); in runGameMode() 258 _sound->stopAllVocSounds(); in runTransportSequence() 335 _sound->playVoc("STDOOR1"); in playSoundEffectIndex() 356 _sound->playVoc("HAILING"); in playSoundEffectIndex() 374 _sound->playVoc("WARP"); in playSoundEffectIndex() [all …]
|
/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/frameworks/projects/osmf/src/org/osmf/elements/audioClasses/ |
H A D | SoundLoadTrait.as | 48 return _sound; 53 _sound = value; 60 if (_sound != null) 62 _sound.addEventListener(Event.OPEN, bytesTotalCheckingHandler, false, 0, true); 68 _sound = null; 77 return _sound ? _sound.bytesLoaded : NaN; 85 return _sound ? _sound.bytesTotal : NaN; 93 if (lastBytesTotal != _sound.bytesTotal) 101 , _sound.bytesTotal 104 lastBytesTotal = _sound.bytesTotal; [all …]
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/access/martian/ |
H A D | martian_scripts.cpp | 38 _vm->_sound->stopSound(); in cmdSpecial0() 58 _vm->_sound->playSound(4); in cmdSpecial0() 68 _vm->_sound->playSound(4); in cmdSpecial0() 152 _vm->_sound->freeSounds(); in cmdSpecial7() 187 _vm->_sound->playSound(0); in cmdSpecial7() 200 _vm->_sound->freeSounds(); in cmdSpecial7() 238 _vm->_sound->freeSounds(); in cmdSpecial7() 259 _vm->_sound->playSound(0); in cmdSpecial7() 268 _vm->_sound->playSound(1); in cmdSpecial7() 277 _vm->_sound->playSound(2); in cmdSpecial7() [all …]
|
/dports/games/scummvm/scummvm-2.5.1/engines/access/martian/ |
H A D | martian_scripts.cpp | 38 _vm->_sound->stopSound(); in cmdSpecial0() 58 _vm->_sound->playSound(4); in cmdSpecial0() 68 _vm->_sound->playSound(4); in cmdSpecial0() 152 _vm->_sound->freeSounds(); in cmdSpecial7() 187 _vm->_sound->playSound(0); in cmdSpecial7() 200 _vm->_sound->freeSounds(); in cmdSpecial7() 238 _vm->_sound->freeSounds(); in cmdSpecial7() 259 _vm->_sound->playSound(0); in cmdSpecial7() 268 _vm->_sound->playSound(1); in cmdSpecial7() 277 _vm->_sound->playSound(2); in cmdSpecial7() [all …]
|
/dports/games/openxcom/OpenXcom-1.0/src/Engine/ |
H A D | Sound.cpp | 32 Sound::Sound() : _sound(0) in Sound() 41 Mix_FreeChunk(_sound); in ~Sound() 54 _sound = Mix_LoadWAV(utf8.c_str()); in load() 55 if (_sound == 0) in load() 70 _sound = Mix_LoadWAV_RW(rw, 1); in load() 71 if (_sound == 0) in load() 83 if (!Options::mute && _sound != 0 && Mix_PlayChannel(channel, _sound, 0) == -1) in play()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/worldofxeen/ |
H A D | worldofxeen.cpp | 39 _sound->stopAllAudio(); in death() 58 _sound->playSound("fire.voc"); in death() 97 _sound->playFX(33); in death() 100 _sound->playFX(34); in death() 110 if (!_sound->isSoundPlaying()) in death() 114 while (_sound->isSoundPlaying()) in death() 141 _sound->playSound("dreams2.voc", 1, 0); in dream() 142 while (!shouldExit() && _sound->isSoundPlaying()) in dream() 145 _sound->playSound("laff1.voc", 1, 0); in dream() 162 _sound->stopAllAudio(); in showCutscene() [all …]
|
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/worldofxeen/ |
H A D | worldofxeen.cpp | 39 _sound->stopAllAudio(); in death() 58 _sound->playSound("fire.voc"); in death() 97 _sound->playFX(33); in death() 100 _sound->playFX(34); in death() 110 if (!_sound->isSoundPlaying()) in death() 114 while (_sound->isSoundPlaying()) in death() 141 _sound->playSound("dreams2.voc", 1, 0); in dream() 142 while (!shouldExit() && _sound->isSoundPlaying()) in dream() 145 _sound->playSound("laff1.voc", 1, 0); in dream() 162 _sound->stopAllAudio(); in showCutscene() [all …]
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/ |
H A D | spells.cpp | 249 Sound &sound = *_vm->_sound; in acidSpray() 261 Sound &sound = *_vm->_sound; in awaken() 276 Sound &sound = *_vm->_sound; in beastMaster() 288 Sound &sound = *_vm->_sound; in bless() 296 _vm->_sound->playFX(20); in clairvoyance() 301 Sound &sound = *_vm->_sound; in coldRay() 312 Sound &sound = *_vm->_sound; in createFood() 320 Sound &sound = *_vm->_sound; in cureDisease() 334 Sound &sound = *_vm->_sound; in cureParalysis() 348 Sound &sound = *_vm->_sound; in curePoison() [all …]
|
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/ |
H A D | spells.cpp | 257 Sound &sound = *_vm->_sound; in acidSpray() 269 Sound &sound = *_vm->_sound; in awaken() 284 Sound &sound = *_vm->_sound; in beastMaster() 296 Sound &sound = *_vm->_sound; in bless() 304 _vm->_sound->playFX(20); in clairvoyance() 309 Sound &sound = *_vm->_sound; in coldRay() 320 Sound &sound = *_vm->_sound; in createFood() 328 Sound &sound = *_vm->_sound; in cureDisease() 342 Sound &sound = *_vm->_sound; in cureParalysis() 356 Sound &sound = *_vm->_sound; in curePoison() [all …]
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/ |
H A D | base_frame.cpp | 52 _sound = nullptr; in IMPLEMENT_PERSISTENT() 62 delete _sound; in ~BaseFrame() 63 _sound = nullptr; in ~BaseFrame() 92 if (_sound) { in stopSound() 93 _sound->stop(); in stopSound() 104 _sound->play(); in oneTimeDisplay() 262 if (_sound) { in TOKEN_DEF() 263 delete _sound; in TOKEN_DEF() 377 if (_sound && _sound->getFilename()) { in saveAsText() 441 if (_sound && _sound->getFilename()) { in scCallMethod() [all …]
|
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/ |
H A D | base_frame.cpp | 52 _sound = nullptr; in IMPLEMENT_PERSISTENT() 62 delete _sound; in ~BaseFrame() 63 _sound = nullptr; in ~BaseFrame() 92 if (_sound) { in stopSound() 93 _sound->stop(); in stopSound() 104 _sound->play(); in oneTimeDisplay() 262 if (_sound) { in TOKEN_DEF() 263 delete _sound; in TOKEN_DEF() 380 if (_sound && _sound->getFilename()) { in saveAsText() 444 if (_sound && _sound->getFilename()) { in scCallMethod() [all …]
|
/dports/games/scummvm/scummvm-2.5.1/engines/startrek/ |
H A D | bridge.cpp | 54 _sound->loadMusicFile("bridge"); in initBridge() 160 _sound->loadMusicFile("bridgew"); in playBridgeSequence() 167 _sound->playMidiMusicTracks(2, -1); in playBridgeSequence() 221 _sound->loadMusicFile("bridge"); in playBridgeSequence() 296 _sound->loadMusicFile("bridge"); in playBridgeSequence() 354 _sound->loadMusicFile("bridge"); in playBridgeSequence() 414 _sound->loadMusicFile("bridgeb"); in playBridgeSequence() 514 _sound->loadMusicFile("bridge"); in playBridgeSequence() 1019 _sound->checkLoopMusic(); in handleBridgeEvents() 1100 _sound->toggleSfx(); in handleBridgeEvents() [all …]
|