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Searched refs:_sound (Results 1 – 25 of 1526) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/sound/
H A Dbase_sound.cpp57 if (_sound) { in ~BaseSound()
64 if (_sound) { in setSound()
71 if (_sound) { in setSound()
85 if (_sound) { in setSoundSimple()
104 if (_sound) { in getLength()
112 if (_sound) { in play()
121 if (_sound) { in stop()
130 if (_sound) { in pause()
184 return _sound && _sound->isPlaying(); in isPlaying()
192 if (!_sound) { in setPositionTime()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/sound/
H A Dbase_sound.cpp57 if (_sound) { in ~BaseSound()
64 if (_sound) { in setSound()
71 if (_sound) { in setSound()
85 if (_sound) { in setSoundSimple()
104 if (_sound) { in getLength()
112 if (_sound) { in play()
121 if (_sound) { in stop()
130 if (_sound) { in pause()
184 return _sound && _sound->isPlaying(); in isPlaying()
192 if (!_sound) { in setPositionTime()
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/dports/games/scummvm/scummvm-2.5.1/engines/gob/pregob/onceupon/
H A Dtitle.cpp76 _vm->_sound->adlibLoadTBR("babayaga.tbr"); in playMusicDOS()
77 _vm->_sound->adlibLoadMDY("babayaga.mdy"); in playMusicDOS()
78 _vm->_sound->adlibSetRepeating(-1); in playMusicDOS()
79 _vm->_sound->adlibPlay(); in playMusicDOS()
95 _vm->_sound->sampleLoad(_vm->_sound->sampleGetBySlot(i), SOUND_SND, titleFiles[i]); in playMusicAtariST()
104 _vm->_sound->adlibSetRepeating(0); in stopMusic()
105 _vm->_sound->blasterRepeatComposition(0); in stopMusic()
107 _vm->_sound->adlibStop(); in stopMusic()
108 _vm->_sound->blasterStopComposition(); in stopMusic()
109 _vm->_sound->protrackerStop(); in stopMusic()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/pregob/onceupon/
H A Dtitle.cpp76 _vm->_sound->adlibLoadTBR("babayaga.tbr"); in playMusicDOS()
77 _vm->_sound->adlibLoadMDY("babayaga.mdy"); in playMusicDOS()
78 _vm->_sound->adlibSetRepeating(-1); in playMusicDOS()
79 _vm->_sound->adlibPlay(); in playMusicDOS()
95 _vm->_sound->sampleLoad(_vm->_sound->sampleGetBySlot(i), SOUND_SND, titleFiles[i]); in playMusicAtariST()
104 _vm->_sound->adlibSetRepeating(0); in stopMusic()
105 _vm->_sound->blasterRepeatComposition(0); in stopMusic()
107 _vm->_sound->adlibStop(); in stopMusic()
108 _vm->_sound->blasterStopComposition(); in stopMusic()
109 _vm->_sound->protrackerStop(); in stopMusic()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/buried/
H A Doverview.cpp52 _vm->_sound->stopInterfaceSound(); in ~OverviewWindow()
67 _vm->_sound->setAmbientSound(""); in startOverview()
106 _vm->_sound->stopInterfaceSound(); in onLButtonUp()
110 _vm->_sound->stopInterfaceSound(); in onKeyUp()
114 _vm->_sound->timerCallback(); in onTimer()
132 _vm->_sound->stopInterfaceSound(); in onTimer()
133 _vm->_sound->timerCallback(); in onTimer()
143 _vm->_sound->timerCallback(); in onTimer()
153 _vm->_sound->timerCallback(); in onTimer()
163 _vm->_sound->timerCallback(); in onTimer()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/sound/
H A Dsound_lol.cpp68 if (_sound->isVoicePresent(file3.c_str())) in snd_playCharacterSpeech()
92 while (_sound->allVoiceChannelsPlaying()) in snd_playCharacterSpeech()
121 if (_sound->voiceIsPlaying(&_speechHandle)) in snd_updateCharacterSpeech()
147 _sound->voiceStop(&_speechHandle); in snd_stopSpeech()
249 if (_sound->musicEnabled()) { in snd_loadSoundFile()
271 if (_sound->musicEnabled()) { in snd_playTrack()
277 _sound->playTrack(track - 249); in snd_playTrack()
285 if (_sound->musicEnabled()) { in snd_stopMusic()
286 if (_sound->isPlaying()) { in snd_stopMusic()
287 _sound->beginFadeOut(); in snd_stopMusic()
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/sound/
H A Dsound_lol.cpp68 if (_sound->isVoicePresent(file3.c_str())) in snd_playCharacterSpeech()
92 while (_sound->allVoiceChannelsPlaying()) in snd_playCharacterSpeech()
121 if (_sound->voiceIsPlaying(&_speechHandle)) in snd_updateCharacterSpeech()
147 _sound->voiceStop(&_speechHandle); in snd_stopSpeech()
249 if (_sound->musicEnabled()) { in snd_loadSoundFile()
271 if (_sound->musicEnabled()) { in snd_playTrack()
277 _sound->playTrack(track - 249); in snd_playTrack()
285 if (_sound->musicEnabled()) { in snd_stopMusic()
286 if (_sound->isPlaying()) { in snd_stopMusic()
287 _sound->beginFadeOut(); in snd_stopMusic()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/map_objects/
H A Dmap_sound.cpp41 if (!loaded || _sound == nullptr) { in SoundObject()
55 if (_sound) { in SoundObject()
56 _sound->SetLooping(true); in SoundObject()
57 _sound->SetVolume(0.0f); in SoundObject()
58 _sound->Stop(); in SoundObject()
139 if (!_sound) in ApplyVolume()
146 _sound->FadeOut(1000.0f); in ApplyVolume()
153 _sound->FadeIn(1000.0f); in ApplyVolume()
155 _sound->SetVolume(_sound_volume); in ApplyVolume()
163 if (_sound) in Stop()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dreamweb/
H A Dtitles.cpp36 _sound->volumeChange(7, 1); in endGame()
48 _sound->volumeSet(7); in monkSpeaking()
50 _sound->playChannel0(12, 255); in monkSpeaking()
59 _sound->playChannel1(62); in monkSpeaking()
85 _sound->volumeChange(7, 1); in monkSpeaking()
96 _sound->volumeChange(0, -1); in gettingShot()
127 _sound->cancelCh0(); in bibleQuote()
147 _sound->volumeSet(7); in intro()
286 _sound->volumeSet(0); in realCredits()
292 _sound->playChannel0(12, 0); in realCredits()
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H A Dtalk.cpp71 _sound->cancelCh1(); in talk()
72 _sound->volumeChange(0, -1); in talk()
102 _speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', 64*(_character & 0x7F)); in startTalk()
104 _sound->volumeChange(6, 1); in startTalk()
105 _sound->playChannel1(62); in startTalk()
156 …_speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); in doSomeTalk()
158 _sound->playChannel1(62); in doSomeTalk()
184 _sound->playChannel1(62); in doSomeTalk()
221 _sound->cancelCh1(); in hangOnPQ()
225 if (_speechLoaded && !_sound->isChannel1Playing()) { in hangOnPQ()
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/dports/games/scummvm/scummvm-2.5.1/engines/dreamweb/
H A Dtitles.cpp36 _sound->volumeChange(7, 1); in endGame()
48 _sound->volumeSet(7); in monkSpeaking()
50 _sound->playChannel0(12, 255); in monkSpeaking()
59 _sound->playChannel1(62); in monkSpeaking()
85 _sound->volumeChange(7, 1); in monkSpeaking()
96 _sound->volumeChange(0, -1); in gettingShot()
127 _sound->cancelCh0(); in bibleQuote()
147 _sound->volumeSet(7); in intro()
286 _sound->volumeSet(0); in realCredits()
292 _sound->playChannel0(12, 0); in realCredits()
[all …]
H A Dtalk.cpp71 _sound->cancelCh1(); in talk()
72 _sound->volumeChange(0, -1); in talk()
109 _speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', 64*(_character & 0x7F)); in startTalk()
111 _sound->volumeChange(6, 1); in startTalk()
112 _sound->playChannel1(62); in startTalk()
163 …_speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); in doSomeTalk()
165 _sound->playChannel1(62); in doSomeTalk()
191 _sound->playChannel1(62); in doSomeTalk()
228 _sound->cancelCh1(); in hangOnPQ()
232 if (_speechLoaded && !_sound->isChannel1Playing()) { in hangOnPQ()
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/dports/games/scummvm/scummvm-2.5.1/engines/nancy/action/
H A Dtelephone.cpp128 g_nancy->_sound->loadSound(_dialToneSound); in execute()
129 g_nancy->_sound->playSound(_dialToneSound); in execute()
141 g_nancy->_sound->loadSound(_ringSound); in execute()
142 g_nancy->_sound->playSound(_ringSound); in execute()
157 g_nancy->_sound->stopSound(_ringSound); in execute()
190 g_nancy->_sound->loadSound(_dialAgainSound); in execute()
191 g_nancy->_sound->playSound(_dialAgainSound); in execute()
215 g_nancy->_sound->stopSound(_hangUpSound); in execute()
275 g_nancy->_sound->loadSound(_hangUpSound); in handleInput()
276 g_nancy->_sound->playSound(_hangUpSound); in handleInput()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/startrek/
H A Dstartrek.cpp71 _sound = nullptr; in StarTrekEngine()
115 delete _sound; in ~StarTrekEngine()
121 _sound = new Sound(this); in run()
168 _sound->stopAllVocSounds(); in runGameMode()
178 _sound->playVoc(_sound->_loopingAudioName); in runGameMode()
223 _sound->stopAllVocSounds(); in runGameMode()
258 _sound->stopAllVocSounds(); in runTransportSequence()
335 _sound->playVoc("STDOOR1"); in playSoundEffectIndex()
356 _sound->playVoc("HAILING"); in playSoundEffectIndex()
374 _sound->playVoc("WARP"); in playSoundEffectIndex()
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/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/frameworks/projects/osmf/src/org/osmf/elements/audioClasses/
H A DSoundLoadTrait.as48 return _sound;
53 _sound = value;
60 if (_sound != null)
62 _sound.addEventListener(Event.OPEN, bytesTotalCheckingHandler, false, 0, true);
68 _sound = null;
77 return _sound ? _sound.bytesLoaded : NaN;
85 return _sound ? _sound.bytesTotal : NaN;
93 if (lastBytesTotal != _sound.bytesTotal)
101 , _sound.bytesTotal
104 lastBytesTotal = _sound.bytesTotal;
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/access/martian/
H A Dmartian_scripts.cpp38 _vm->_sound->stopSound(); in cmdSpecial0()
58 _vm->_sound->playSound(4); in cmdSpecial0()
68 _vm->_sound->playSound(4); in cmdSpecial0()
152 _vm->_sound->freeSounds(); in cmdSpecial7()
187 _vm->_sound->playSound(0); in cmdSpecial7()
200 _vm->_sound->freeSounds(); in cmdSpecial7()
238 _vm->_sound->freeSounds(); in cmdSpecial7()
259 _vm->_sound->playSound(0); in cmdSpecial7()
268 _vm->_sound->playSound(1); in cmdSpecial7()
277 _vm->_sound->playSound(2); in cmdSpecial7()
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/dports/games/scummvm/scummvm-2.5.1/engines/access/martian/
H A Dmartian_scripts.cpp38 _vm->_sound->stopSound(); in cmdSpecial0()
58 _vm->_sound->playSound(4); in cmdSpecial0()
68 _vm->_sound->playSound(4); in cmdSpecial0()
152 _vm->_sound->freeSounds(); in cmdSpecial7()
187 _vm->_sound->playSound(0); in cmdSpecial7()
200 _vm->_sound->freeSounds(); in cmdSpecial7()
238 _vm->_sound->freeSounds(); in cmdSpecial7()
259 _vm->_sound->playSound(0); in cmdSpecial7()
268 _vm->_sound->playSound(1); in cmdSpecial7()
277 _vm->_sound->playSound(2); in cmdSpecial7()
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/dports/games/openxcom/OpenXcom-1.0/src/Engine/
H A DSound.cpp32 Sound::Sound() : _sound(0) in Sound()
41 Mix_FreeChunk(_sound); in ~Sound()
54 _sound = Mix_LoadWAV(utf8.c_str()); in load()
55 if (_sound == 0) in load()
70 _sound = Mix_LoadWAV_RW(rw, 1); in load()
71 if (_sound == 0) in load()
83 if (!Options::mute && _sound != 0 && Mix_PlayChannel(channel, _sound, 0) == -1) in play()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/worldofxeen/
H A Dworldofxeen.cpp39 _sound->stopAllAudio(); in death()
58 _sound->playSound("fire.voc"); in death()
97 _sound->playFX(33); in death()
100 _sound->playFX(34); in death()
110 if (!_sound->isSoundPlaying()) in death()
114 while (_sound->isSoundPlaying()) in death()
141 _sound->playSound("dreams2.voc", 1, 0); in dream()
142 while (!shouldExit() && _sound->isSoundPlaying()) in dream()
145 _sound->playSound("laff1.voc", 1, 0); in dream()
162 _sound->stopAllAudio(); in showCutscene()
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/dports/games/scummvm/scummvm-2.5.1/engines/xeen/worldofxeen/
H A Dworldofxeen.cpp39 _sound->stopAllAudio(); in death()
58 _sound->playSound("fire.voc"); in death()
97 _sound->playFX(33); in death()
100 _sound->playFX(34); in death()
110 if (!_sound->isSoundPlaying()) in death()
114 while (_sound->isSoundPlaying()) in death()
141 _sound->playSound("dreams2.voc", 1, 0); in dream()
142 while (!shouldExit() && _sound->isSoundPlaying()) in dream()
145 _sound->playSound("laff1.voc", 1, 0); in dream()
162 _sound->stopAllAudio(); in showCutscene()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/
H A Dspells.cpp249 Sound &sound = *_vm->_sound; in acidSpray()
261 Sound &sound = *_vm->_sound; in awaken()
276 Sound &sound = *_vm->_sound; in beastMaster()
288 Sound &sound = *_vm->_sound; in bless()
296 _vm->_sound->playFX(20); in clairvoyance()
301 Sound &sound = *_vm->_sound; in coldRay()
312 Sound &sound = *_vm->_sound; in createFood()
320 Sound &sound = *_vm->_sound; in cureDisease()
334 Sound &sound = *_vm->_sound; in cureParalysis()
348 Sound &sound = *_vm->_sound; in curePoison()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/
H A Dspells.cpp257 Sound &sound = *_vm->_sound; in acidSpray()
269 Sound &sound = *_vm->_sound; in awaken()
284 Sound &sound = *_vm->_sound; in beastMaster()
296 Sound &sound = *_vm->_sound; in bless()
304 _vm->_sound->playFX(20); in clairvoyance()
309 Sound &sound = *_vm->_sound; in coldRay()
320 Sound &sound = *_vm->_sound; in createFood()
328 Sound &sound = *_vm->_sound; in cureDisease()
342 Sound &sound = *_vm->_sound; in cureParalysis()
356 Sound &sound = *_vm->_sound; in curePoison()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/
H A Dbase_frame.cpp52 _sound = nullptr; in IMPLEMENT_PERSISTENT()
62 delete _sound; in ~BaseFrame()
63 _sound = nullptr; in ~BaseFrame()
92 if (_sound) { in stopSound()
93 _sound->stop(); in stopSound()
104 _sound->play(); in oneTimeDisplay()
262 if (_sound) { in TOKEN_DEF()
263 delete _sound; in TOKEN_DEF()
377 if (_sound && _sound->getFilename()) { in saveAsText()
441 if (_sound && _sound->getFilename()) { in scCallMethod()
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/
H A Dbase_frame.cpp52 _sound = nullptr; in IMPLEMENT_PERSISTENT()
62 delete _sound; in ~BaseFrame()
63 _sound = nullptr; in ~BaseFrame()
92 if (_sound) { in stopSound()
93 _sound->stop(); in stopSound()
104 _sound->play(); in oneTimeDisplay()
262 if (_sound) { in TOKEN_DEF()
263 delete _sound; in TOKEN_DEF()
380 if (_sound && _sound->getFilename()) { in saveAsText()
444 if (_sound && _sound->getFilename()) { in scCallMethod()
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/dports/games/scummvm/scummvm-2.5.1/engines/startrek/
H A Dbridge.cpp54 _sound->loadMusicFile("bridge"); in initBridge()
160 _sound->loadMusicFile("bridgew"); in playBridgeSequence()
167 _sound->playMidiMusicTracks(2, -1); in playBridgeSequence()
221 _sound->loadMusicFile("bridge"); in playBridgeSequence()
296 _sound->loadMusicFile("bridge"); in playBridgeSequence()
354 _sound->loadMusicFile("bridge"); in playBridgeSequence()
414 _sound->loadMusicFile("bridgeb"); in playBridgeSequence()
514 _sound->loadMusicFile("bridge"); in playBridgeSequence()
1019 _sound->checkLoopMusic(); in handleBridgeEvents()
1100 _sound->toggleSfx(); in handleBridgeEvents()
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