/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/sound/ |
H A D | sound.cpp | 174 if (prox._soundType != Audio::Mixer::kPlainSoundType) in playSound() 175 waveFile->_soundType = prox._soundType; in playSound() 224 if (prox._soundType != Audio::Mixer::kPlainSoundType) in playSpeech() 225 waveFile->_soundType = prox._soundType; in playSpeech()
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H A D | wave_file.cpp | 62 _rate(0), _flags(0), _wavType(0), _soundType(Audio::Mixer::kPlainSoundType) { in CWaveFile() 107 _soundType = Audio::Mixer::kSFXSoundType; in loadSound() 120 _soundType = Audio::Mixer::kSpeechSoundType; in loadSpeech() 136 _soundType = Audio::Mixer::kMusicSoundType; in loadMusic() 209 _mixer->playStream(_soundType, &handle, stream, -1, in play()
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H A D | proximity.cpp | 35 _soundDuration(0), _soundType(Audio::Mixer::kPlainSoundType) { in CProximity() 39 _soundType(soundType), _channelVolume(volume), in CProximity()
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H A D | qmixer.h | 156 Audio::Mixer::SoundType _soundType; member 160 lpChannelParams(nullptr), _soundType(Audio::Mixer::kPlainSoundType) {} in QMIXPLAYPARAMS()
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/sound/ |
H A D | sound.cpp | 174 if (prox._soundType != Audio::Mixer::kPlainSoundType) in playSound() 175 waveFile->_soundType = prox._soundType; in playSound() 224 if (prox._soundType != Audio::Mixer::kPlainSoundType) in playSpeech() 225 waveFile->_soundType = prox._soundType; in playSpeech()
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H A D | wave_file.cpp | 63 _rate(0), _flags(0), _wavType(0), _soundType(Audio::Mixer::kPlainSoundType) { in CWaveFile() 108 _soundType = Audio::Mixer::kSFXSoundType; in loadSound() 121 _soundType = Audio::Mixer::kSpeechSoundType; in loadSpeech() 137 _soundType = Audio::Mixer::kMusicSoundType; in loadMusic() 208 _mixer->playStream(_soundType, &handle, stream, -1, in play()
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H A D | proximity.cpp | 35 _soundDuration(0), _soundType(Audio::Mixer::kPlainSoundType) { in CProximity() 39 _soundType(soundType), _channelVolume(volume), in CProximity()
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/dports/games/residualvm/residualvm-0.3.1/engines/stark/resources/ |
H A D | sound.cpp | 52 _soundType(0), in Sound() 102 switch (_soundType) { in getMixerSoundType() 110 error("Unknown sound type '%d'", _soundType); in getMixerSoundType() 157 _soundType = stream->readUint32LE(); in readData() 174 debug("soundType: %d", _soundType); in printData()
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/dports/games/scummvm/scummvm-2.5.1/engines/buried/ |
H A D | sound.cpp | 147 _soundData[kAmbientIndexBase + newAmbientTrack]->_soundType = Audio::Mixer::kMusicSoundType; in setAmbientSound() 159 _soundData[kAmbientIndexBase + newAmbientTrack]->_soundType = Audio::Mixer::kMusicSoundType; in setAmbientSound() 253 _soundData[kAmbientIndexBase + newAmbientTrack]->_soundType = Audio::Mixer::kMusicSoundType; in setSecondaryAmbientSound() 266 _soundData[kAmbientIndexBase + newAmbientTrack]->_soundType = Audio::Mixer::kMusicSoundType; in setSecondaryAmbientSound() 349 _soundData[kAIVoiceIndex]->_soundType = Audio::Mixer::kSpeechSoundType; in playSynchronousAIComment() 378 _soundData[kAIVoiceIndex]->_soundType = Audio::Mixer::kSpeechSoundType; in playAsynchronousAIComment() 420 _soundData[kEffectsIndexBase + effectChannel]->_soundType = Audio::Mixer::kSFXSoundType; in playSoundEffect() 541 _soundData[kInterfaceIndex]->_soundType = Audio::Mixer::kSFXSoundType; in playInterfaceSound() 584 _soundData[kFootstepsIndex]->_soundType = Audio::Mixer::kSFXSoundType; in startFootsteps() 707 _soundType = Audio::Mixer::kPlainSoundType; in Sound() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/stark/resources/ |
H A D | sound.cpp | 53 _soundType(0), in Sound() 104 switch (_soundType) { in getMixerSoundType() 112 error("Unknown sound type '%d'", _soundType); in getMixerSoundType() 166 _soundType = stream->readUint32LE(); in readData() 183 debug("soundType: %d", _soundType); in printData()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/media/audio/ |
H A D | sound_clip.cpp | 64 if (_soundType != Audio::Mixer::kPlainSoundType) { in play() 65 _mixer->playStream(_soundType, &_soundHandle, _stream, in play() 76 _soundType = type; in setType()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/sound/ |
H A D | base_sound.cpp | 42 _soundType = Audio::Mixer::kSFXSoundType; in IMPLEMENT_PERSISTENT() 74 _soundType = type; in setSound() 84 _sound = _gameRef->_soundMgr->addSound(_soundFilename, _soundType, _soundStreamed); in setSoundSimple() 177 persistMgr->transferSint32(TMEMBER_INT(_soundType)); in persist()
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/sound/ |
H A D | base_sound.cpp | 42 _soundType = Audio::Mixer::kSFXSoundType; in IMPLEMENT_PERSISTENT() 74 _soundType = type; in setSound() 84 _sound = _gameRef->_soundMgr->addSound(_soundFilename, _soundType, _soundStreamed); in setSoundSimple() 177 persistMgr->transferSint32(TMEMBER_INT(_soundType)); in persist()
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/dports/games/scummvm/scummvm-2.5.1/video/ |
H A D | video_decoder.h | 725 Audio::Mixer::SoundType getSoundType() const { return _soundType; } in getSoundType() 730 void setSoundType(Audio::Mixer::SoundType soundType) { _soundType = soundType; } in setSoundType() 753 Audio::Mixer::SoundType _soundType; variable 979 Audio::Mixer::SoundType _soundType; variable
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H A D | video_decoder.cpp | 43 _soundType = Audio::Mixer::kPlainSoundType; in VideoDecoder() 148 return _soundType; in getSoundType() 152 _soundType = soundType; in setSoundType() 156 ((AudioTrack *)*it)->setSoundType(_soundType); in setSoundType() 600 _soundType(soundType), in AudioTrack() 630 …g_system->getMixer()->playStream(_soundType, &_handle, stream, -1, _muted ? 0 : getVolume(), getBa… in start() 649 …g_system->getMixer()->playStream(_soundType, &_handle, stream, -1, _muted ? 0 : getVolume(), getBa… in start()
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/sound/ |
H A D | track.h | 57 Audio::Mixer::SoundType _soundType; variable 101 Audio::Mixer::SoundType getSoundType() const { return _soundType; } in getSoundType()
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H A D | track.cpp | 50 _soundType = Audio::Mixer::kPlainSoundType; in SoundTrack() 123 …g_system->getMixer()->playStream(_soundType, _handle, _stream, -1, (byte)getEffectiveVolume(), _ba… in play()
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/sound/ |
H A D | track.h | 57 Audio::Mixer::SoundType _soundType; variable 101 Audio::Mixer::SoundType getSoundType() const { return _soundType; } in getSoundType()
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H A D | track.cpp | 50 _soundType = Audio::Mixer::kPlainSoundType; in SoundTrack() 124 …g_system->getMixer()->playStream(_soundType, _handle, _stream, -1, (byte)getEffectiveVolume(), _ba… in play()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mortevielle/ |
H A D | sound.cpp | 81 _soundType = 0; in SoundManager() 227 if (_soundType == 1) { in litph() 274 if (_soundType) { in litph() 722 uint16 startPos = _cfiphBuffer[_phonemeNumb - 1] + deca[_soundType]; in handlePhoneme() 723 uint16 endPos = _cfiphBuffer[_phonemeNumb] + deca[_soundType]; in handlePhoneme() 769 _soundType = typ; in startSpeech() 845 if (_soundType == 0) { in waitSpeech()
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/dports/games/scummvm/scummvm-2.5.1/engines/mortevielle/ |
H A D | sound.cpp | 77 _soundType = 0; in SoundManager() 221 if (_soundType == 1) { in litph() 268 if (_soundType) { in litph() 716 uint16 startPos = _cfiphBuffer[_phonemeNumb - 1] + deca[_soundType]; in handlePhoneme() 717 uint16 endPos = _cfiphBuffer[_phonemeNumb] + deca[_soundType]; in handlePhoneme() 763 _soundType = typ; in startSpeech() 837 if (_soundType == 0) { in waitSpeech()
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/dports/games/residualvm/residualvm-0.3.1/video/ |
H A D | mpegps_decoder.cpp | 552 _soundType = firstPacket->readUint32LE(); in PS2AudioTrack() 554 if (_soundType == PS2_ADPCM) in PS2AudioTrack() 556 else if (_soundType != PS2_PCM) in PS2AudioTrack() 557 error("Unknown PS2 sound type %x", _soundType); in PS2AudioTrack()
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H A D | video_decoder.cpp | 43 _soundType = Audio::Mixer::kPlainSoundType; in VideoDecoder() 148 return _soundType; in getSoundType() 153 _soundType = soundType; in setSoundType() 592 _soundType(soundType), in AudioTrack() 622 …g_system->getMixer()->playStream(_soundType, &_handle, stream, -1, _muted ? 0 : getVolume(), getBa… in start() 641 …g_system->getMixer()->playStream(_soundType, &_handle, stream, -1, _muted ? 0 : getVolume(), getBa… in start()
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/dports/games/libretro-scummvm/scummvm-7b1e929/video/ |
H A D | video_decoder.cpp | 43 _soundType = Audio::Mixer::kPlainSoundType; in VideoDecoder() 148 return _soundType; in getSoundType() 153 _soundType = soundType; in setSoundType() 597 _soundType(soundType), in AudioTrack() 627 …g_system->getMixer()->playStream(_soundType, &_handle, stream, -1, _muted ? 0 : getVolume(), getBa… in start() 646 …g_system->getMixer()->playStream(_soundType, &_handle, stream, -1, _muted ? 0 : getVolume(), getBa… in start()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lilliput/ |
H A D | sound.cpp | 44 static const byte _soundType [40] = { variable 192 } else if (_soundType[var1] == 0) { in playSound()
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