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Searched refs:_soundType (Results 1 – 25 of 78) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/sound/
H A Dsound.cpp174 if (prox._soundType != Audio::Mixer::kPlainSoundType) in playSound()
175 waveFile->_soundType = prox._soundType; in playSound()
224 if (prox._soundType != Audio::Mixer::kPlainSoundType) in playSpeech()
225 waveFile->_soundType = prox._soundType; in playSpeech()
H A Dwave_file.cpp62 _rate(0), _flags(0), _wavType(0), _soundType(Audio::Mixer::kPlainSoundType) { in CWaveFile()
107 _soundType = Audio::Mixer::kSFXSoundType; in loadSound()
120 _soundType = Audio::Mixer::kSpeechSoundType; in loadSpeech()
136 _soundType = Audio::Mixer::kMusicSoundType; in loadMusic()
209 _mixer->playStream(_soundType, &handle, stream, -1, in play()
H A Dproximity.cpp35 _soundDuration(0), _soundType(Audio::Mixer::kPlainSoundType) { in CProximity()
39 _soundType(soundType), _channelVolume(volume), in CProximity()
H A Dqmixer.h156 Audio::Mixer::SoundType _soundType; member
160 lpChannelParams(nullptr), _soundType(Audio::Mixer::kPlainSoundType) {} in QMIXPLAYPARAMS()
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/sound/
H A Dsound.cpp174 if (prox._soundType != Audio::Mixer::kPlainSoundType) in playSound()
175 waveFile->_soundType = prox._soundType; in playSound()
224 if (prox._soundType != Audio::Mixer::kPlainSoundType) in playSpeech()
225 waveFile->_soundType = prox._soundType; in playSpeech()
H A Dwave_file.cpp63 _rate(0), _flags(0), _wavType(0), _soundType(Audio::Mixer::kPlainSoundType) { in CWaveFile()
108 _soundType = Audio::Mixer::kSFXSoundType; in loadSound()
121 _soundType = Audio::Mixer::kSpeechSoundType; in loadSpeech()
137 _soundType = Audio::Mixer::kMusicSoundType; in loadMusic()
208 _mixer->playStream(_soundType, &handle, stream, -1, in play()
H A Dproximity.cpp35 _soundDuration(0), _soundType(Audio::Mixer::kPlainSoundType) { in CProximity()
39 _soundType(soundType), _channelVolume(volume), in CProximity()
/dports/games/residualvm/residualvm-0.3.1/engines/stark/resources/
H A Dsound.cpp52 _soundType(0), in Sound()
102 switch (_soundType) { in getMixerSoundType()
110 error("Unknown sound type '%d'", _soundType); in getMixerSoundType()
157 _soundType = stream->readUint32LE(); in readData()
174 debug("soundType: %d", _soundType); in printData()
/dports/games/scummvm/scummvm-2.5.1/engines/buried/
H A Dsound.cpp147 _soundData[kAmbientIndexBase + newAmbientTrack]->_soundType = Audio::Mixer::kMusicSoundType; in setAmbientSound()
159 _soundData[kAmbientIndexBase + newAmbientTrack]->_soundType = Audio::Mixer::kMusicSoundType; in setAmbientSound()
253 _soundData[kAmbientIndexBase + newAmbientTrack]->_soundType = Audio::Mixer::kMusicSoundType; in setSecondaryAmbientSound()
266 _soundData[kAmbientIndexBase + newAmbientTrack]->_soundType = Audio::Mixer::kMusicSoundType; in setSecondaryAmbientSound()
349 _soundData[kAIVoiceIndex]->_soundType = Audio::Mixer::kSpeechSoundType; in playSynchronousAIComment()
378 _soundData[kAIVoiceIndex]->_soundType = Audio::Mixer::kSpeechSoundType; in playAsynchronousAIComment()
420 _soundData[kEffectsIndexBase + effectChannel]->_soundType = Audio::Mixer::kSFXSoundType; in playSoundEffect()
541 _soundData[kInterfaceIndex]->_soundType = Audio::Mixer::kSFXSoundType; in playInterfaceSound()
584 _soundData[kFootstepsIndex]->_soundType = Audio::Mixer::kSFXSoundType; in startFootsteps()
707 _soundType = Audio::Mixer::kPlainSoundType; in Sound()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/stark/resources/
H A Dsound.cpp53 _soundType(0), in Sound()
104 switch (_soundType) { in getMixerSoundType()
112 error("Unknown sound type '%d'", _soundType); in getMixerSoundType()
166 _soundType = stream->readUint32LE(); in readData()
183 debug("soundType: %d", _soundType); in printData()
/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/media/audio/
H A Dsound_clip.cpp64 if (_soundType != Audio::Mixer::kPlainSoundType) { in play()
65 _mixer->playStream(_soundType, &_soundHandle, _stream, in play()
76 _soundType = type; in setType()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/sound/
H A Dbase_sound.cpp42 _soundType = Audio::Mixer::kSFXSoundType; in IMPLEMENT_PERSISTENT()
74 _soundType = type; in setSound()
84 _sound = _gameRef->_soundMgr->addSound(_soundFilename, _soundType, _soundStreamed); in setSoundSimple()
177 persistMgr->transferSint32(TMEMBER_INT(_soundType)); in persist()
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/sound/
H A Dbase_sound.cpp42 _soundType = Audio::Mixer::kSFXSoundType; in IMPLEMENT_PERSISTENT()
74 _soundType = type; in setSound()
84 _sound = _gameRef->_soundMgr->addSound(_soundFilename, _soundType, _soundStreamed); in setSoundSimple()
177 persistMgr->transferSint32(TMEMBER_INT(_soundType)); in persist()
/dports/games/scummvm/scummvm-2.5.1/video/
H A Dvideo_decoder.h725 Audio::Mixer::SoundType getSoundType() const { return _soundType; } in getSoundType()
730 void setSoundType(Audio::Mixer::SoundType soundType) { _soundType = soundType; } in setSoundType()
753 Audio::Mixer::SoundType _soundType; variable
979 Audio::Mixer::SoundType _soundType; variable
H A Dvideo_decoder.cpp43 _soundType = Audio::Mixer::kPlainSoundType; in VideoDecoder()
148 return _soundType; in getSoundType()
152 _soundType = soundType; in setSoundType()
156 ((AudioTrack *)*it)->setSoundType(_soundType); in setSoundType()
600 _soundType(soundType), in AudioTrack()
630 …g_system->getMixer()->playStream(_soundType, &_handle, stream, -1, _muted ? 0 : getVolume(), getBa… in start()
649 …g_system->getMixer()->playStream(_soundType, &_handle, stream, -1, _muted ? 0 : getVolume(), getBa… in start()
/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/sound/
H A Dtrack.h57 Audio::Mixer::SoundType _soundType; variable
101 Audio::Mixer::SoundType getSoundType() const { return _soundType; } in getSoundType()
H A Dtrack.cpp50 _soundType = Audio::Mixer::kPlainSoundType; in SoundTrack()
123 …g_system->getMixer()->playStream(_soundType, _handle, _stream, -1, (byte)getEffectiveVolume(), _ba… in play()
/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/sound/
H A Dtrack.h57 Audio::Mixer::SoundType _soundType; variable
101 Audio::Mixer::SoundType getSoundType() const { return _soundType; } in getSoundType()
H A Dtrack.cpp50 _soundType = Audio::Mixer::kPlainSoundType; in SoundTrack()
124 …g_system->getMixer()->playStream(_soundType, _handle, _stream, -1, (byte)getEffectiveVolume(), _ba… in play()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mortevielle/
H A Dsound.cpp81 _soundType = 0; in SoundManager()
227 if (_soundType == 1) { in litph()
274 if (_soundType) { in litph()
722 uint16 startPos = _cfiphBuffer[_phonemeNumb - 1] + deca[_soundType]; in handlePhoneme()
723 uint16 endPos = _cfiphBuffer[_phonemeNumb] + deca[_soundType]; in handlePhoneme()
769 _soundType = typ; in startSpeech()
845 if (_soundType == 0) { in waitSpeech()
/dports/games/scummvm/scummvm-2.5.1/engines/mortevielle/
H A Dsound.cpp77 _soundType = 0; in SoundManager()
221 if (_soundType == 1) { in litph()
268 if (_soundType) { in litph()
716 uint16 startPos = _cfiphBuffer[_phonemeNumb - 1] + deca[_soundType]; in handlePhoneme()
717 uint16 endPos = _cfiphBuffer[_phonemeNumb] + deca[_soundType]; in handlePhoneme()
763 _soundType = typ; in startSpeech()
837 if (_soundType == 0) { in waitSpeech()
/dports/games/residualvm/residualvm-0.3.1/video/
H A Dmpegps_decoder.cpp552 _soundType = firstPacket->readUint32LE(); in PS2AudioTrack()
554 if (_soundType == PS2_ADPCM) in PS2AudioTrack()
556 else if (_soundType != PS2_PCM) in PS2AudioTrack()
557 error("Unknown PS2 sound type %x", _soundType); in PS2AudioTrack()
H A Dvideo_decoder.cpp43 _soundType = Audio::Mixer::kPlainSoundType; in VideoDecoder()
148 return _soundType; in getSoundType()
153 _soundType = soundType; in setSoundType()
592 _soundType(soundType), in AudioTrack()
622 …g_system->getMixer()->playStream(_soundType, &_handle, stream, -1, _muted ? 0 : getVolume(), getBa… in start()
641 …g_system->getMixer()->playStream(_soundType, &_handle, stream, -1, _muted ? 0 : getVolume(), getBa… in start()
/dports/games/libretro-scummvm/scummvm-7b1e929/video/
H A Dvideo_decoder.cpp43 _soundType = Audio::Mixer::kPlainSoundType; in VideoDecoder()
148 return _soundType; in getSoundType()
153 _soundType = soundType; in setSoundType()
597 _soundType(soundType), in AudioTrack()
627 …g_system->getMixer()->playStream(_soundType, &_handle, stream, -1, _muted ? 0 : getVolume(), getBa… in start()
646 …g_system->getMixer()->playStream(_soundType, &_handle, stream, -1, _muted ? 0 : getVolume(), getBa… in start()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lilliput/
H A Dsound.cpp44 static const byte _soundType [40] = { variable
192 } else if (_soundType[var1] == 0) { in playSound()

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