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Searched refs:_startHotTime (Results 1 – 4 of 4) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/hadesch/
H A Dherobelt.cpp207 _startHotTime = time; in computeHotZone()
561 return (time - _startHotTime) / kDefaultSpeed % 3; in getCursor()
566 return (time - _startHotTime) / kDefaultSpeed % 3; in getCursor()
H A Dherobelt.h123 int _startHotTime; variable
H A Dvideo.cpp382 _startHotTime = time; in computeHotZone()
414 return (time - _startHotTime) / kDefaultSpeed; in getCursorAnimationFrame()
438 _cursor = _hotZones.indexToCursor(_hotZone, (time - _startHotTime) / kDefaultSpeed); in nextFrame()
H A Dvideo.h364 int _startHotTime; variable