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Searched refs:_stereo (Results 1 – 25 of 87) sorted by relevance

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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/
H A DDisplaySettings.cpp71 _stereo = vs._stereo; in setDisplaySettings()
128 if (_stereo || vs._stereo) _stereo = true; in merge()
190 _stereo = false; in setDefaults()
434 _stereo = false; in readEnvironmentalVariables()
439 _stereo = true; in readEnvironmentalVariables()
777 …if (arguments.match(pos+1,"ANAGLYPHIC")) { arguments.remove(pos,2); _stereo = true;_ste… in readCommandLine()
784 …else if (arguments.match(pos+1,"LEFT_EYE")) { arguments.remove(pos,2); _stereo = true;_ste… in readCommandLine()
785 …else if (arguments.match(pos+1,"RIGHT_EYE")) { arguments.remove(pos,2); _stereo = true;_ste… in readCommandLine()
786 … else if (arguments.match(pos+1,"ON")) { arguments.remove(pos,2); _stereo = true; } in readCommandLine()
787 … else if (arguments.match(pos+1,"OFF")) { arguments.remove(pos,2); _stereo = false; } in readCommandLine()
[all …]
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/
H A DDisplaySettings.cpp73 _stereo = vs._stereo; in setDisplaySettings()
136 if (_stereo || vs._stereo) _stereo = true; in merge()
198 _stereo = false; in setDefaults()
463 _stereo = false; in readEnvironmentalVariables()
468 _stereo = true; in readEnvironmentalVariables()
812 …if (arguments.match(pos+1,"ANAGLYPHIC")) { arguments.remove(pos,2); _stereo = true;_ste… in readCommandLine()
819 …else if (arguments.match(pos+1,"LEFT_EYE")) { arguments.remove(pos,2); _stereo = true;_ste… in readCommandLine()
820 …else if (arguments.match(pos+1,"RIGHT_EYE")) { arguments.remove(pos,2); _stereo = true;_ste… in readCommandLine()
821 … else if (arguments.match(pos+1,"ON")) { arguments.remove(pos,2); _stereo = true; } in readCommandLine()
822 … else if (arguments.match(pos+1,"OFF")) { arguments.remove(pos,2); _stereo = false; } in readCommandLine()
[all …]
/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libmedia/
H A DAudioDecoderSimple.cpp285 _stereo(false), in AudioDecoderSimple()
298 _stereo(false), in AudioDecoderSimple()
323 _stereo = info.isStereo(); in setup()
352 _stereo = info.stereo; in setup()
379 std::uint32_t sample_count = ADPCMDecoder::adpcm_expand(decodedData, br, inputSize, _stereo); in decode()
380 outsize = sample_count * (_stereo ? 4 : 2); in decode()
462 if (outsize > 0 && (_sampleRate != 44100 || !_stereo)) { in decode()
466 int sample_count = outsize / (_stereo ? 4 : 2); // samples are of size 2 in decode()
472 _sampleRate, _stereo, in decode()
H A DSoundInfo.h73 _stereo(stereo), in _format()
89 bool isStereo() const { return _stereo; } in isStereo()
121 bool _stereo; variable
/dports/x11-toolkits/plib/plib-1.8.5/src/sl/
H A DslDSP.cxx36 void slDSP::open ( const char *device, int _rate, int _stereo, int _bps ) in open() argument
59 stereo = ioctl ( SOUND_PCM_WRITE_CHANNELS, _stereo ? 2 : 1 ) >= 2 ; in open()
194 void slDSP::open ( const char *device, int _rate, int _stereo, int _bps ) in open() argument
206 Format.nChannels = _stereo ? 2 : 1; in open()
231 _stereo, _bps, _rate ); in open()
255 stereo = _stereo; in open()
453 ainfo.play.channels = _stereo ? 2 : 1; in open()
480 stereo = _stereo; in open()
643 ALsetchannels ( config, _stereo ? AL_STEREO : AL_MONO ); in open()
668 stereo = _stereo; in open()
[all …]
/dports/audio/polyphone/polyphone-75a5e88/sources/editor/tools/external_command/
H A Dtoolexternalcommand_parameters.h40 bool getStereo() { return _stereo; } in getStereo()
41 void setStereo(bool stereo) { _stereo = stereo; } in setStereo()
50 bool _stereo;
/dports/devel/allegro/allegro-4.4.3.1/src/win/
H A Dwsndwo.c131 static int _freq, _bits, _stereo; variable
259 _stereo = 1; in digi_waveout_init()
265 _stereo = 0; in digi_waveout_init()
276 format.nChannels = _stereo ? 2 : 1; in digi_waveout_init()
307 _stereo, ((_bits == 16) ? 1 : 0), &digi_driver->voices) != 0) { in digi_waveout_init()
401 return digiwobufsize / (_bits / 8) / (_stereo ? 2 : 1); in digi_waveout_buffer_size()
H A Dwdsndmix.c143 static int _freq, _bits, _stereo; variable
530 _stereo = 1; in digi_dsoundmix_init()
532 _stereo = 0; in digi_dsoundmix_init()
544 …_TRACE(PREFIX_I "DirectSound caps: %u bits, %s, %uHz\n", _bits, _stereo ? "stereo" : "mono", _freq… in digi_dsoundmix_init()
560 format.nChannels = (_stereo ? 2 : 1); in digi_dsoundmix_init()
594 _freq, _bits, _stereo, 255); in digi_dsoundmix_init()
638 if (_mixer_init(digidsbufsize / (_bits /8), _freq, _stereo, in digi_dsoundmix_init()
646 _stereo, ((_bits == 16) ? 1 : 0), &digi_driver->voices) != 0) { in digi_dsoundmix_init()
751 return digidsbufsize / (_bits / 8) / (_stereo ? 2 : 1); in digi_dsoundmix_buffer_size()
/dports/games/libretro-scummvm/scummvm-7b1e929/audio/decoders/
H A D3do.h60 const bool _stereo; variable
68 bool isStereo() const { return _stereo; } in isStereo()
88 const bool _stereo; variable
96 bool isStereo() const { return _stereo; } in isStereo()
/dports/games/residualvm/residualvm-0.3.1/audio/decoders/
H A D3do.h60 const bool _stereo; variable
68 bool isStereo() const { return _stereo; } in isStereo()
88 const bool _stereo; variable
96 bool isStereo() const { return _stereo; } in isStereo()
/dports/games/scummvm/scummvm-2.5.1/audio/decoders/
H A D3do.h60 const bool _stereo; variable
68 bool isStereo() const { return _stereo; } in isStereo()
88 const bool _stereo; variable
96 bool isStereo() const { return _stereo; } in isStereo()
/dports/games/edge/Edge-1.35-source/epi/
H A Dsound_gather.cc35 gather_chunk_c(int _count, bool _stereo) : in gather_chunk_c() argument
36 num_samples(_count), is_stereo(_stereo) in gather_chunk_c()
64 s16_t * sound_gather_c::MakeChunk(int max_samples, bool _stereo) in MakeChunk() argument
69 request = new gather_chunk_c(max_samples, _stereo); in MakeChunk()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/zvision/sound/
H A Dzork_raw.cpp56 _stereo = 1; in RawChunkStream()
58 _stereo = 0; in RawChunkStream()
133 channel = (channel + 1) & _stereo; in readBuffer()
202 _stereo(0), in RawZorkStream()
207 _stereo = 1; in RawZorkStream()
H A Dzork_raw.h54 uint _stereo;
101 uint _stereo; variable
109 return _stereo; in isStereo()
/dports/games/scummvm/scummvm-2.5.1/engines/zvision/sound/
H A Dzork_raw.cpp56 _stereo = 1; in RawChunkStream()
58 _stereo = 0; in RawChunkStream()
133 channel = (channel + 1) & _stereo; in readBuffer()
202 _stereo(0), in RawZorkStream()
207 _stereo = 1; in RawZorkStream()
H A Dzork_raw.h54 uint _stereo;
101 uint _stereo; variable
109 return _stereo; in isStereo()
/dports/games/ioquake3-server/ioquake3-1.36/code/libspeex/
H A Dstereo.c82 void speex_stereo_state_reset(SpeexStereoState *_stereo) in speex_stereo_state_reset() argument
84 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_stereo_state_reset()
221 void speex_decode_stereo(float *data, int frame_size, SpeexStereoState *_stereo) in speex_decode_stereo() argument
226 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_decode_stereo()
248 void speex_decode_stereo_int(spx_int16_t *data, int frame_size, SpeexStereoState *_stereo) in speex_decode_stereo_int() argument
253 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_decode_stereo_int()
/dports/games/ioquake3/ioquake3-1.36/code/libspeex/
H A Dstereo.c82 void speex_stereo_state_reset(SpeexStereoState *_stereo) in speex_stereo_state_reset() argument
84 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_stereo_state_reset()
221 void speex_decode_stereo(float *data, int frame_size, SpeexStereoState *_stereo) in speex_decode_stereo() argument
226 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_decode_stereo()
248 void speex_decode_stereo_int(spx_int16_t *data, int frame_size, SpeexStereoState *_stereo) in speex_decode_stereo_int() argument
253 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_decode_stereo_int()
/dports/net/pjsip/pjproject-2.11.1/third_party/speex/libspeex/
H A Dstereo.c82 EXPORT void speex_stereo_state_reset(SpeexStereoState *_stereo) in speex_stereo_state_reset() argument
84 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_stereo_state_reset()
221 EXPORT void speex_decode_stereo(float *data, int frame_size, SpeexStereoState *_stereo) in speex_decode_stereo() argument
226 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_decode_stereo()
248 EXPORT void speex_decode_stereo_int(spx_int16_t *data, int frame_size, SpeexStereoState *_stereo) in speex_decode_stereo_int() argument
253 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_decode_stereo_int()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/libspeex/
H A Dstereo.c82 void speex_stereo_state_reset(SpeexStereoState *_stereo) in speex_stereo_state_reset() argument
84 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_stereo_state_reset()
221 void speex_decode_stereo(float *data, int frame_size, SpeexStereoState *_stereo) in speex_decode_stereo() argument
226 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_decode_stereo()
248 void speex_decode_stereo_int(spx_int16_t *data, int frame_size, SpeexStereoState *_stereo) in speex_decode_stereo_int() argument
253 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_decode_stereo_int()
/dports/games/openarena/openarena-engine-source-0.8.8/code/libspeex/
H A Dstereo.c82 void speex_stereo_state_reset(SpeexStereoState *_stereo) in speex_stereo_state_reset() argument
84 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_stereo_state_reset()
221 void speex_decode_stereo(float *data, int frame_size, SpeexStereoState *_stereo) in speex_decode_stereo() argument
226 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_decode_stereo()
248 void speex_decode_stereo_int(spx_int16_t *data, int frame_size, SpeexStereoState *_stereo) in speex_decode_stereo_int() argument
253 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_decode_stereo_int()
/dports/games/evq3/evq3/code/libspeex/
H A Dstereo.c82 void speex_stereo_state_reset(SpeexStereoState *_stereo) in speex_stereo_state_reset() argument
84 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_stereo_state_reset()
221 void speex_decode_stereo(float *data, int frame_size, SpeexStereoState *_stereo) in speex_decode_stereo() argument
226 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_decode_stereo()
248 void speex_decode_stereo_int(spx_int16_t *data, int frame_size, SpeexStereoState *_stereo) in speex_decode_stereo_int() argument
253 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_decode_stereo_int()
/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/speex/
H A Dstereo.c82 EXPORT void speex_stereo_state_reset(SpeexStereoState *_stereo) in speex_stereo_state_reset() argument
84 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_stereo_state_reset()
221 EXPORT void speex_decode_stereo(float *data, int frame_size, SpeexStereoState *_stereo) in speex_decode_stereo() argument
226 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_decode_stereo()
248 EXPORT void speex_decode_stereo_int(spx_int16_t *data, int frame_size, SpeexStereoState *_stereo) in speex_decode_stereo_int() argument
253 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_decode_stereo_int()
/dports/devel/godot2/godot-2.1.6-stable/thirdparty/speex/
H A Dstereo.c82 EXPORT void speex_stereo_state_reset(SpeexStereoState *_stereo) in speex_stereo_state_reset() argument
84 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_stereo_state_reset()
221 EXPORT void speex_decode_stereo(float *data, int frame_size, SpeexStereoState *_stereo) in speex_decode_stereo() argument
226 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_decode_stereo()
248 EXPORT void speex_decode_stereo_int(spx_int16_t *data, int frame_size, SpeexStereoState *_stereo) in speex_decode_stereo_int() argument
253 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo; in speex_decode_stereo_int()
/dports/audio/speex/speex-1.2.0/libspeex/
H A Dstereo.c82 EXPORT void speex_stereo_state_reset(SpeexStereoState *_stereo)
84 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo;
228 EXPORT void speex_decode_stereo(float *data, int frame_size, SpeexStereoState *_stereo)
233 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo;
255 EXPORT void speex_decode_stereo_int(spx_int16_t *data, int frame_size, SpeexStereoState *_stereo)
260 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo;

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