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Searched refs:_suspendCount (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/backends/fs/psp/
H A Dpsp-stream.cpp63 _errorSuspend(0), _errorSource(0), _errorPos(0), _errorHandle(0), _suspendCount(0) { in PspIoStream()
120 _errorPos, _errorHandle, _suspendCount); in err()
289 _suspendCount++; in suspend()
311 _suspendCount--; in resume()
H A Dpsp-stream.h57 int _suspendCount; variable
/dports/games/scummvm/scummvm-2.5.1/backends/fs/psp/
H A Dpsp-stream.cpp63 _errorSuspend(0), _errorSource(0), _errorPos(0), _errorHandle(0), _suspendCount(0) { in PspIoStream()
120 _errorPos, _errorHandle, _suspendCount); in err()
289 _suspendCount++; in suspend()
311 _suspendCount--; in resume()
H A Dpsp-stream.h57 int _suspendCount; variable
/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Core/
H A DDebugger.cpp84 _suspendCount = 0; in Debugger()
185 _suspendCount++; in Suspend()
191 _suspendCount--; in Resume()
192 if(_suspendCount < 0) { in Resume()
193 _suspendCount = 0; in Resume()
947 if((stepCount == 0 || breakRequested) && !_stopFlag && _suspendCount == 0) { in SleepUntilResume()
978 …while((((stepCount == 0 || _breakRequested) && _suspendCount == 0) || _preventResume > 0) && !_sto… in SleepUntilResume()
H A DDebugger.h77 atomic<int32_t> _suspendCount; variable