Home
last modified time | relevance | path

Searched refs:_tableSfxGame (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/sound/
H A Dsound_amiga_lok.cpp37 _tableSfxGame(0), in SoundAmiga_LoK()
51 _tableSfxGame = _vm->staticres()->loadAmigaSfxTable(k1AmigaGameSFXTable, _tableSfxGame_Size); in init()
53 return _driver != 0 && _tableSfxIntro && _tableSfxGame; in init()
214 if (_tableSfxGame[track].note) { in playSoundEffect()
215 sfx = &_tableSfxGame[track]; in playSoundEffect()
H A Dsound_intern.h348 const AmigaSfxTable *_tableSfxGame; variable
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/sound/
H A Dsound_amiga_lok.cpp37 _tableSfxGame(0), in SoundAmiga_LoK()
51 _tableSfxGame = _vm->staticres()->loadAmigaSfxTable(k1AmigaGameSFXTable, _tableSfxGame_Size); in init()
53 return _driver != 0 && _tableSfxIntro && _tableSfxGame; in init()
214 if (_tableSfxGame[track].note) { in playSoundEffect()
215 sfx = &_tableSfxGame[track]; in playSoundEffect()
H A Dsound_intern.h349 const AmigaSfxTable *_tableSfxGame; variable