/dports/devel/py-twisted/Twisted-22.1.0/src/twisted/python/ |
H A D | threadpool.py | 99 stats = self._team.statistics() 111 return [None] * self._team.statistics().busyWorkerCount 123 return [None] * self._team.statistics().idleWorkerCount 159 backlog = self._team.statistics().backloggedWorkCount 161 self._team.grow(backlog) 168 self._team.grow(1) 184 self._team.shrink(1) 265 self._team.do(inContext) 273 self._team.quit() 301 self._team.shrink(self.workers - self.max) [all …]
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/dports/games/bzflag-server/bzflag-2.4.22/src/common/ |
H A D | messages.cxx | 40 uint16_t _team, _type, _wins, _losses, _tks; in unpack() local 46 buf = nboUnpackUShort(buf, _team); in unpack() 54 team = _team; in unpack() 68 uint16_t _team, _type, _wins, _losses, _tks; in pack() local 75 _team = team; in pack() 87 buf = nboPackUShort(buf, _team); in pack()
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/dports/games/bzflag/bzflag-2.4.22/src/common/ |
H A D | messages.cxx | 40 uint16_t _team, _type, _wins, _losses, _tks; in unpack() local 46 buf = nboUnpackUShort(buf, _team); in unpack() 54 team = _team; in unpack() 68 uint16_t _team, _type, _wins, _losses, _tks; in pack() local 75 _team = team; in pack() 87 buf = nboPackUShort(buf, _team); in pack()
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/dports/games/warmux/warmux-11.04/src/menu/ |
H A D | team_box.cpp | 236 void TeamBox::SetTeam(Team& _team, bool read_team_values) in SetTeam() argument 240 associated_team = &_team; in SetTeam() 242 if (_team.IsRemote()) { in SetTeam() 246 team_name->SetText(Format(_("%s Team - Remote"), _team.GetName().c_str())); in SetTeam() 254 team_name->SetText(Format(_("%s Team"), _team.GetName().c_str())); in SetTeam() 262 team_logo->SetSurface(_team.GetFlag()); in SetTeam() 265 player_name->SetText(_team.GetPlayerName()); in SetTeam() 266 nb_characters->SetValue(_team.GetNbCharacters()); in SetTeam() 267 SetAIName(_team.GetAIName()); in SetTeam()
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H A D | team_box.h | 66 void SetTeam(Team& _team, bool read_team_values=false);
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/dports/games/bzflag-server/bzflag-2.4.22/src/game/ |
H A D | PlayerInfo.cxx | 132 int16_t _team; in unpackEnter() local 134 buf = nboUnpackShort(buf, _team); in unpackEnter() 136 team = TeamColor(_team); in unpackEnter() 399 bool PlayerInfo::isTeam(TeamColor _team) const in isTeam() 401 return team == _team; in isTeam() 414 void PlayerInfo::setTeam(TeamColor _team) in setTeam() argument 416 team = _team; in setTeam()
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/dports/games/bzflag/bzflag-2.4.22/src/game/ |
H A D | PlayerInfo.cxx | 132 int16_t _team; in unpackEnter() local 134 buf = nboUnpackShort(buf, _team); in unpackEnter() 136 team = TeamColor(_team); in unpackEnter() 399 bool PlayerInfo::isTeam(TeamColor _team) const in isTeam() 401 return team == _team; in isTeam() 414 void PlayerInfo::setTeam(TeamColor _team) in setTeam() argument 416 team = _team; in setTeam()
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/dports/games/abuse_sdl/abuse-0.8/src/ |
H A D | extend.cpp | 70 if(_team != -1) in add_object() 71 o->set_team(_team); in add_object() 138 _team = -1; in simple_object()
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H A D | objects.h | 161 int get_team() { return _team; } in get_team() 165 get_object(i)->_team = team; in set_team() 166 _team = team; in set_team()
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/dports/games/bomberclone/bomberclone-0.11.9/src/ |
H A D | main.c | 14 _team *teams; // team stuff 36 teams = malloc (sizeof (_team) * MAX_TEAMS); in main()
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/ |
H A D | bzfsAPI.cxx | 142 bz_eTeamType convertTeam ( int _team ) in convertTeam() argument 144 switch (_team) in convertTeam() 167 int convertTeam( bz_eTeamType _team ) in convertTeam() argument 169 if (_team > eObservers) in convertTeam() 172 switch (_team) in convertTeam() 193 return (TeamColor)_team; in convertTeam() 1301 switch (_team) in bz_getTeamPlayerLimit() 3546 int teamIndex = (int)convertTeam(_team); in bz_getTeamCount() 3637 bz_setTeamWins(_team, bz_getTeamWins(_team) + increment); in bz_incrementTeamWins() 3642 bz_setTeamLosses(_team, bz_getTeamLosses(_team) + increment); in bz_incrementTeamLosses() [all …]
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/dports/games/bzflag/bzflag-2.4.22/src/bzfs/ |
H A D | bzfsAPI.cxx | 142 bz_eTeamType convertTeam ( int _team ) in convertTeam() argument 144 switch (_team) in convertTeam() 167 int convertTeam( bz_eTeamType _team ) in convertTeam() argument 169 if (_team > eObservers) in convertTeam() 172 switch (_team) in convertTeam() 193 return (TeamColor)_team; in convertTeam() 1301 switch (_team) in bz_getTeamPlayerLimit() 3546 int teamIndex = (int)convertTeam(_team); in bz_getTeamCount() 3637 bz_setTeamWins(_team, bz_getTeamWins(_team) + increment); in bz_incrementTeamWins() 3642 bz_setTeamLosses(_team, bz_getTeamLosses(_team) + increment); in bz_incrementTeamLosses() [all …]
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/ |
H A D | RemotePlayer.cxx | 20 RemotePlayer::RemotePlayer(const PlayerId& _id, TeamColor _team, in RemotePlayer() argument 23 Player(_id, _team, _name, _motto, _type) in RemotePlayer()
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H A D | World.h | 370 inline const float* World::getBase(int _team, int base) const in getBase() argument 372 const TeamBases &b = bases[_team]; in getBase()
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/dports/games/spring/spring_98.0/rts/Sim/Projectiles/Unsynced/ |
H A D | FlyingPiece.cpp | 33 void FlyingPiece::InitCommon(const float3& _pos, const float3& _speed, int _team) in InitCommon() argument 39 team = _team; in InitCommon()
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/dports/games/bzflag/bzflag-2.4.22/src/bzflag/ |
H A D | RemotePlayer.cxx | 20 RemotePlayer::RemotePlayer(const PlayerId& _id, TeamColor _team, in RemotePlayer() argument 23 Player(_id, _team, _name, _motto, _type) in RemotePlayer()
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H A D | World.h | 370 inline const float* World::getBase(int _team, int base) const in getBase() argument 372 const TeamBases &b = bases[_team]; in getBase()
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/dports/games/bomberclone/bomberclone-0.11.9/include/ |
H A D | player.h | 131 } typedef _team; variable 136 extern _team *teams;
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/dports/games/warmux/warmux-11.04/src/team/ |
H A D | results.cpp | 118 TeamResults::TeamResults(const Team* _team, TopCharacters* _top) in TeamResults() argument 119 : team(_team) in TeamResults()
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H A D | team_energy.cpp | 66 TeamEnergy::TeamEnergy(Team * _team) in TeamEnergy() argument 71 , team(_team) in TeamEnergy()
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/dports/devel/py-twisted/Twisted-22.1.0/src/twisted/_threads/ |
H A D | __init__.py | 13 from ._team import Team
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H A D | _pool.py | 15 from ._team import Team
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/dports/games/bzflag-server/bzflag-2.4.22/include/ |
H A D | BaseBuilding.h | 32 const float *size, int _team, bool ricochet);
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/dports/games/bzflag/bzflag-2.4.22/include/ |
H A D | BaseBuilding.h | 32 const float *size, int _team, bool ricochet);
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzadmin/ |
H A D | BZAdminClient.cxx | 332 uint16_t _team; in checkMessage() local 334 vbuf = nboUnpackUShort(vbuf, _team); in checkMessage() 337 if (_team != (uint16_t)NoTeam) in checkMessage() 340 victimName = temp.getName((TeamColor)_team); in checkMessage()
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