Searched refs:_ticksPassed (Results 1 – 6 of 6) sorted by relevance
185 _ticksPassed = _ticks; in showLogos()188 _ticksPassed = _ticks - _ticksPassed; in showLogos()281 _ticksPassed = _ticks; in intro()284 _ticksPassed = _ticks - _ticksPassed; in intro()375 _ticksPassed = _ticks; in endOfGame()378 _ticksPassed = _ticks - _ticksPassed; in endOfGame()434 _ticksPassed = _ticks; in endOfGame()437 _ticksPassed = _ticks - _ticksPassed; in endOfGame()504 _ticksPassed = _ticks - _ticksPassed; in endOfGame()543 _ticksPassed = _ticks - _ticksPassed; in endOfGame()[all …]
147 _ticksPassed = _ticks; in title()150 _ticksPassed = _ticks - _ticksPassed; in title()151 _fpsr = (float)_ticksPassed / 24.0; in title()393 _ticksPassed = _ticks; in configMenu()396 _ticksPassed = _ticks - _ticksPassed; in configMenu()397 _fpsr = (float)_ticksPassed / 24; in configMenu()853 _ticksPassed = _ticks; in saveLoadNew()856 _ticksPassed = _ticks - _ticksPassed; in saveLoadNew()857 _fpsr = (float)_ticksPassed / 24; in saveLoadNew()
107 _ticksPassed = _ticks; in eventText()110 _ticksPassed = _ticks - _ticksPassed; in eventText()111 _fpsr = (float)_ticksPassed / 24.0; in eventText()
115 _ticksPassed = _ticks; in updateEngine()118 _ticksPassed = _ticks - _ticksPassed; in updateEngine()119 _fpsr = (float)_ticksPassed / 24.0; in updateEngine()
1146 _ticksPassed = _ticks; in swash()1149 _ticksPassed = _ticks - _ticksPassed; in swash()1150 _fpsr = (float)_ticksPassed / 24.0; in swash()1189 _ticksPassed = _ticks; in swash()1192 _ticksPassed = _ticks - _ticksPassed; in swash()1193 _fpsr = (float)_ticksPassed / 24.0; in swash()
480 int _ticks, _ticksPassed, _nextTicks; variable