Searched refs:_triggerLoc (Results 1 – 5 of 5) sorted by relevance
622 if (_triggerLoc[lx][ly] > -1) in checkTrigger()623 processTrigger(_triggerLoc[lx][ly]); in checkTrigger()
232 _triggerLoc[x][y] = -1; in loadMap()252 _triggerLoc[mapx][mapy] = trig; in loadMap()272 _triggerLoc[9][7] = 5004; in loadMap()
547 int _triggerLoc[320][240], _triggerNbr; variable
713 _triggerLoc[9][7] = 5004; in damageNPC()
488 if (_triggerLoc[lx][ly] > -1) in updateNPCs()