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Searched refs:_uniformsWindow (Results 1 – 2 of 2) sorted by relevance

/dports/emulators/mgba/mgba-0.9.2/src/gba/renderers/
H A Dgl.c490 static const struct GBAVideoGLUniform _uniformsWindow[] = { variable
884 …_compileShader(glRenderer, &glRenderer->windowShader, shaderBuffer, 2, vs, _uniformsWindow, onlyWi… in GBAVideoGLRendererInit()
/dports/games/libretro-mgba/mgba-6186d45/src/gba/renderers/
H A Dgl.c499 static const struct GBAVideoGLUniform _uniformsWindow[] = { variable
895 …_compileShader(glRenderer, &glRenderer->windowShader, shaderBuffer, 2, vs, _uniformsWindow, onlyWi… in GBAVideoGLRendererInit()