Searched refs:_unity_loc (Results 1 – 2 of 2) sorted by relevance
301 if (!(_tweaks & NoShowUnityLine) && _unity_loc > CORNER_RADIUS) { in render()307 if (_unity_loc < h - CORNER_RADIUS) { in render()308 cairo_move_to (cr, 1.5, _unity_loc + CORNER_OFFSET + .5); in render()309 cairo_line_to (cr, _girth - 1.5, _unity_loc + CORNER_OFFSET + .5); in render()313 if (_unity_loc < w - CORNER_RADIUS) { in render()314 cairo_move_to (cr, _unity_loc - CORNER_OFFSET + .5, 1.5); in render()315 cairo_line_to (cr, _unity_loc - CORNER_OFFSET + .5, _girth - 1.5); in render()619 …_unity_loc = (int) rint (span * (1 - ((_default_value - _adjustment.get_lower()) / (_adjustment.ge… in update_unity_position()622 …_unity_loc = (int) rint (FADER_RESERVE + (_default_value - _adjustment.get_lower()) * span / (_adj… in update_unity_position()
96 int _unity_loc; variable