/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/gui/ |
H A D | gui_eob.cpp | 236 if (_updateCharNum != index) in gui_drawFaceShape() 420 if (index != _updateCharNum) in gui_drawFoodStatusGraph() 951 _updateCharNum = 0; in clickedInventoryPrevChar() 953 _updateCharNum = 1; in clickedInventoryPrevChar() 955 _updateCharNum = getNextValidCharIndex(_updateCharNum, -1); in clickedInventoryPrevChar() 966 _updateCharNum = v + 2; in clickedInventoryNextChar() 968 _updateCharNum = v + 3; in clickedInventoryNextChar() 970 _updateCharNum = getNextValidCharIndex(_updateCharNum, 1); in clickedInventoryNextChar() 973 _updateCharNum = oldVal; in clickedInventoryNextChar() 1249 int a = _updateCharNum; in gui_processCharPortraitClick() [all …]
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H A D | saveload_eob.cpp | 144 _updateCharNum = in.readSint16BE(); in loadGameState() 412 out->writeSint16BE(_updateCharNum); in saveGameStateIntern()
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/gui/ |
H A D | gui_eob.cpp | 235 if (_updateCharNum != index) in gui_drawFaceShape() 415 if (index != _updateCharNum) in gui_drawFoodStatusGraph() 1041 _updateCharNum = 0; in clickedInventoryPrevChar() 1043 _updateCharNum = 1; in clickedInventoryPrevChar() 1045 _updateCharNum = getNextValidCharIndex(_updateCharNum, -1); in clickedInventoryPrevChar() 1056 _updateCharNum = v + 2; in clickedInventoryNextChar() 1058 _updateCharNum = v + 3; in clickedInventoryNextChar() 1060 _updateCharNum = getNextValidCharIndex(_updateCharNum, 1); in clickedInventoryNextChar() 1063 _updateCharNum = oldVal; in clickedInventoryNextChar() 1344 int a = _updateCharNum; in gui_processCharPortraitClick() [all …]
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H A D | gui_eob_segacd.cpp | 194 EoBCharacter *c = &_characters[_updateCharNum]; in gui_drawCharacterStatsPage() 436 else if (_currentControlMode && _updateCharNum == i && (_characters[i].gfxUpdateCountdown & 1)) in gui_updateAnimations()
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H A D | saveload_eob.cpp | 130 _updateCharNum = in.readSint16BE(); in loadGameState() 409 out->writeSint16BE(_updateCharNum); in saveGameStateIntern()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/engine/ |
H A D | lol.cpp | 1191 x = _activeCharsXpos[_updateCharNum]; in updatePortraitSpeechAnim() 1199 x = _activeCharsXpos[_updateCharNum]; in updatePortraitSpeechAnim() 1207 x = _activeCharsXpos[_updateCharNum] + 10; in updatePortraitSpeechAnim() 1235 setCharFaceFrame(_updateCharNum, f); in updatePortraitSpeechAnim() 1242 faceFrameRefresh(_updateCharNum); in updatePortraitSpeechAnim() 1249 _updateCharNum = -1; in updatePortraitSpeechAnim() 1254 if (_updateCharNum == -1) in stopPortraitSpeechAnim() 1262 _updateCharNum = -1; in stopPortraitSpeechAnim() 1624 _updateCharNum = i; in initDialogueSequence() 1828 _updateCharNum = charId; in characterSays() [all …]
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H A D | kyra_rpg.h | 166 int _updateCharNum; variable
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H A D | kyra_rpg.cpp | 115 _updateCharNum = -1; in KyraRpgEngine()
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H A D | eobcommon.cpp | 212 _updateCharNum = 0; in EoBCoreEngine() 663 _updateCharNum = 0; in startupNew() 1481 if (_updateCharNum == charIndex) in removeCharacterFromParty() 1482 _updateCharNum = 0; in removeCharacterFromParty()
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H A D | items_eob.cpp | 279 if (_currentControlMode == 1 && i == _updateCharNum) in deletePartyItems()
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H A D | magic_eob.cpp | 396 if (!testCharacter(ii, 1) || (_currentControlMode && ii != _updateCharNum)) in sparkEffectDefensive()
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/engine/ |
H A D | lol.cpp | 1209 x = _activeCharsXpos[_updateCharNum]; in updatePortraitSpeechAnim() 1217 x = _activeCharsXpos[_updateCharNum]; in updatePortraitSpeechAnim() 1225 x = _activeCharsXpos[_updateCharNum] + 10; in updatePortraitSpeechAnim() 1253 setCharFaceFrame(_updateCharNum, f); in updatePortraitSpeechAnim() 1260 faceFrameRefresh(_updateCharNum); in updatePortraitSpeechAnim() 1267 _updateCharNum = -1; in updatePortraitSpeechAnim() 1272 if (_updateCharNum == -1) in stopPortraitSpeechAnim() 1280 _updateCharNum = -1; in stopPortraitSpeechAnim() 1642 _updateCharNum = i; in initDialogueSequence() 1846 _updateCharNum = charId; in characterSays() [all …]
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H A D | kyra_rpg.cpp | 120 _updateCharNum = -1; in KyraRpgEngine()
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H A D | kyra_rpg.h | 201 int _updateCharNum; variable
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H A D | eobcommon.cpp | 229 _updateCharNum = 0; in EoBCoreEngine() 721 _updateCharNum = 0; in startupNew() 1467 if (_updateCharNum == charIndex) in removeCharacterFromParty() 1468 _updateCharNum = 0; in removeCharacterFromParty()
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H A D | items_eob.cpp | 323 if (_currentControlMode == 1 && i == _updateCharNum) in deletePartyItems()
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H A D | magic_eob.cpp | 410 if (!testCharacter(ii, 1) || (_currentControlMode && ii != _updateCharNum)) in sparkEffectDefensive()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/text/ |
H A D | text_rpg.cpp | 610 if (_vm->_updateCharNum != -1) { in textPageBreak() 710 if (_vm->_updateCharNum != -1) { in textPageBreak()
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/text/ |
H A D | text_rpg.cpp | 627 if (_vm->_updateCharNum != -1) { in textPageBreak() 726 if (_vm->_updateCharNum != -1) { in textPageBreak()
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/script/ |
H A D | script_eob.cpp | 491 if (_vm->_currentControlMode && (_vm->_updateCharNum == c)) in oeob_moveInventoryItemToBlock()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/script/ |
H A D | script_eob.cpp | 491 if (_vm->_currentControlMode && (_vm->_updateCharNum == c)) in oeob_moveInventoryItemToBlock()
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