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Searched refs:_updateCharNum (Results 1 – 21 of 21) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/gui/
H A Dgui_eob.cpp236 if (_updateCharNum != index) in gui_drawFaceShape()
420 if (index != _updateCharNum) in gui_drawFoodStatusGraph()
951 _updateCharNum = 0; in clickedInventoryPrevChar()
953 _updateCharNum = 1; in clickedInventoryPrevChar()
955 _updateCharNum = getNextValidCharIndex(_updateCharNum, -1); in clickedInventoryPrevChar()
966 _updateCharNum = v + 2; in clickedInventoryNextChar()
968 _updateCharNum = v + 3; in clickedInventoryNextChar()
970 _updateCharNum = getNextValidCharIndex(_updateCharNum, 1); in clickedInventoryNextChar()
973 _updateCharNum = oldVal; in clickedInventoryNextChar()
1249 int a = _updateCharNum; in gui_processCharPortraitClick()
[all …]
H A Dsaveload_eob.cpp144 _updateCharNum = in.readSint16BE(); in loadGameState()
412 out->writeSint16BE(_updateCharNum); in saveGameStateIntern()
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/gui/
H A Dgui_eob.cpp235 if (_updateCharNum != index) in gui_drawFaceShape()
415 if (index != _updateCharNum) in gui_drawFoodStatusGraph()
1041 _updateCharNum = 0; in clickedInventoryPrevChar()
1043 _updateCharNum = 1; in clickedInventoryPrevChar()
1045 _updateCharNum = getNextValidCharIndex(_updateCharNum, -1); in clickedInventoryPrevChar()
1056 _updateCharNum = v + 2; in clickedInventoryNextChar()
1058 _updateCharNum = v + 3; in clickedInventoryNextChar()
1060 _updateCharNum = getNextValidCharIndex(_updateCharNum, 1); in clickedInventoryNextChar()
1063 _updateCharNum = oldVal; in clickedInventoryNextChar()
1344 int a = _updateCharNum; in gui_processCharPortraitClick()
[all …]
H A Dgui_eob_segacd.cpp194 EoBCharacter *c = &_characters[_updateCharNum]; in gui_drawCharacterStatsPage()
436 else if (_currentControlMode && _updateCharNum == i && (_characters[i].gfxUpdateCountdown & 1)) in gui_updateAnimations()
H A Dsaveload_eob.cpp130 _updateCharNum = in.readSint16BE(); in loadGameState()
409 out->writeSint16BE(_updateCharNum); in saveGameStateIntern()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/engine/
H A Dlol.cpp1191 x = _activeCharsXpos[_updateCharNum]; in updatePortraitSpeechAnim()
1199 x = _activeCharsXpos[_updateCharNum]; in updatePortraitSpeechAnim()
1207 x = _activeCharsXpos[_updateCharNum] + 10; in updatePortraitSpeechAnim()
1235 setCharFaceFrame(_updateCharNum, f); in updatePortraitSpeechAnim()
1242 faceFrameRefresh(_updateCharNum); in updatePortraitSpeechAnim()
1249 _updateCharNum = -1; in updatePortraitSpeechAnim()
1254 if (_updateCharNum == -1) in stopPortraitSpeechAnim()
1262 _updateCharNum = -1; in stopPortraitSpeechAnim()
1624 _updateCharNum = i; in initDialogueSequence()
1828 _updateCharNum = charId; in characterSays()
[all …]
H A Dkyra_rpg.h166 int _updateCharNum; variable
H A Dkyra_rpg.cpp115 _updateCharNum = -1; in KyraRpgEngine()
H A Deobcommon.cpp212 _updateCharNum = 0; in EoBCoreEngine()
663 _updateCharNum = 0; in startupNew()
1481 if (_updateCharNum == charIndex) in removeCharacterFromParty()
1482 _updateCharNum = 0; in removeCharacterFromParty()
H A Ditems_eob.cpp279 if (_currentControlMode == 1 && i == _updateCharNum) in deletePartyItems()
H A Dmagic_eob.cpp396 if (!testCharacter(ii, 1) || (_currentControlMode && ii != _updateCharNum)) in sparkEffectDefensive()
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/engine/
H A Dlol.cpp1209 x = _activeCharsXpos[_updateCharNum]; in updatePortraitSpeechAnim()
1217 x = _activeCharsXpos[_updateCharNum]; in updatePortraitSpeechAnim()
1225 x = _activeCharsXpos[_updateCharNum] + 10; in updatePortraitSpeechAnim()
1253 setCharFaceFrame(_updateCharNum, f); in updatePortraitSpeechAnim()
1260 faceFrameRefresh(_updateCharNum); in updatePortraitSpeechAnim()
1267 _updateCharNum = -1; in updatePortraitSpeechAnim()
1272 if (_updateCharNum == -1) in stopPortraitSpeechAnim()
1280 _updateCharNum = -1; in stopPortraitSpeechAnim()
1642 _updateCharNum = i; in initDialogueSequence()
1846 _updateCharNum = charId; in characterSays()
[all …]
H A Dkyra_rpg.cpp120 _updateCharNum = -1; in KyraRpgEngine()
H A Dkyra_rpg.h201 int _updateCharNum; variable
H A Deobcommon.cpp229 _updateCharNum = 0; in EoBCoreEngine()
721 _updateCharNum = 0; in startupNew()
1467 if (_updateCharNum == charIndex) in removeCharacterFromParty()
1468 _updateCharNum = 0; in removeCharacterFromParty()
H A Ditems_eob.cpp323 if (_currentControlMode == 1 && i == _updateCharNum) in deletePartyItems()
H A Dmagic_eob.cpp410 if (!testCharacter(ii, 1) || (_currentControlMode && ii != _updateCharNum)) in sparkEffectDefensive()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/text/
H A Dtext_rpg.cpp610 if (_vm->_updateCharNum != -1) { in textPageBreak()
710 if (_vm->_updateCharNum != -1) { in textPageBreak()
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/text/
H A Dtext_rpg.cpp627 if (_vm->_updateCharNum != -1) { in textPageBreak()
726 if (_vm->_updateCharNum != -1) { in textPageBreak()
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/script/
H A Dscript_eob.cpp491 if (_vm->_currentControlMode && (_vm->_updateCharNum == c)) in oeob_moveInventoryItemToBlock()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/script/
H A Dscript_eob.cpp491 if (_vm->_currentControlMode && (_vm->_updateCharNum == c)) in oeob_moveInventoryItemToBlock()