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Searched refs:_v_radius_tex (Results 1 – 2 of 2) sorted by relevance

/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/cuda/
H A Dcuda_common.h173 #define _v_radius_tex MY_AP(v_radius_tex) macro
175 texture<float4, 1> _v_radius_tex; variable
177 texture<int4, 1> _v_radius_tex; variable
H A Dcrm_cuda_utils.cu712_v_radius_tex.normalized = false; // access with normalized texture coordinat… in BindVRadiusTexture()
713 _v_radius_tex.filterMode = cudaFilterModePoint; // Point mode, so no in BindVRadiusTexture()
714 _v_radius_tex.addressMode[0] = cudaAddressModeWrap; // wrap texture coordinates in BindVRadiusTexture()
731 return tex1Dfetch(_v_radius_tex, i); in fetchVRadius()
733 return tex1Dfetch_double_v(_v_radius_tex, i); in fetchVRadius()